Player Matchup

Vulcan
Vulcan
CabbyRC
Vulcan
Level 25
God Stats
7W - 2L
1,963 SR
Queue Stats
13W - 17L
1,417 Elo+
Party 1
Hou Yi
Hou Yi
Fluiddz
Hou Yi
Level 12
God Stats
1W - 1L
1,793 SR
Queue Stats
14W - 20L
1,496 Elo+
Party 1
Cabrakan
Cabrakan
Jbottsy
Cabrakan
Level 23
God Stats
12W - 7L
1,745 SR
Queue Stats
254W - 217L
1,550 Elo+
Solo
Zeus
Zeus
NixonPipes
Zeus
Level 5
God Stats
1W - 0L
1,793 SR
Queue Stats
12W - 10L
1,657 Elo+
Party 1
Guan Yu
Guan Yu
marshmello650
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 22L
1,268 Elo+
Party 1
Team Averages
Level 16
1,759 SR
1,478 Elo+

VS

Team Averages
Level 20
1,572 SR
1,521 Elo+
Nemesis
Nemesis
ImAlexx93
Nemesis
Level 2
God Stats
3W - 8L
1,683 SR
Queue Stats
3W - 17L
1,469 Elo+
Party 2
Chang'e
Chang'e
Junaii
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,469 Elo+
Party 2
Sol
Sol
MsStarlord
Sol
Level 56
God Stats
4W - 8L
1,564 SR
Queue Stats
4W - 12L
1,469 Elo+
Party 2
Chaac
Chaac
TheForgottenOni
Chaac
Level 25
God Stats
1W - 1L
1,613 SR
Queue Stats
116W - 93L
1,512 Elo+
Solo
Raijin
Raijin
hollywood521
Raijin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CabbyRC
Vulcan
20
14 / 3 / 22
14,734
1,133
35,193
15,532
7,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Fluiddz
Hou Yi
20
11 / 8 / 26
14,037
1,080
25,937
17,530
8,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Jbottsy
Cabrakan
20
10 / 3 / 34
14,842
1,142
21,874
22,427
43,913
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 7 / 24
14,217
1,094
26,624
12,929
6,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
20
4 / 5 / 37
13,338
1,026
14,518
21,004
30,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImAlexx93
Nemesis
19
1 / 13 / 11
12,013
924
7,752
29,105
9,512
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Junaii
Chang'e
19
2 / 11 / 10
12,006
924
7,782
24,886
7,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 9 / 10
13,623
1,048
30,109
28,147
9,485
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 5 / 8
15,473
1,190
26,064
26,934
31,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
19
3 / 12 / 7
11,935
918
10,623
22,600
7,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
72
50
Kills
26
26
Deaths
50
143
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CabbyRC
Vulcan
14
3
22
8.33
W
Hou Yi
Fluiddz
Hou Yi
11
8
26
3
L
Nemesis
ImAlexx93
Nemesis
1
13
11
0.5
W
Cabrakan
Jbottsy
Cabrakan
10
3
34
9
L
Chang'e
Junaii
Chang'e
2
11
10
0.64
L
6
9
10
1.22
W
11
7
24
3.29
L
14
5
8
3.6
L
Raijin
3
12
7
0.54
W
Guan Yu
4
5
37
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,146
Damage
82,330
89,422
Taken
131,672
96,535
Mitigated
66,140
12,883
Healing
25,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CabbyRC
Vulcan
35,193
7,010
1,001
3,632
15,532
7,782
0
7,510
7,679
63,621
0
W
Hou Yi
Fluiddz
Hou Yi
25,937
15,048
0
603
17,530
8,155
0
9,543
7,608
0
37,490
L
Nemesis
ImAlexx93
Nemesis
7,752
3,130
0
1,598
29,105
9,512
0
19,485
9,620
0
32,125
W
Cabrakan
Jbottsy
Cabrakan
21,874
3,129
0
0
22,427
43,913
0
14,690
7,366
36,236
0
L
Chang'e
Junaii
Chang'e
7,782
1,911
3,435
3,024
24,886
7,370
0
16,747
8,139
21,330
0
L
30,109
11,142
416
5,707
28,147
9,485
0
16,815
11,332
68,531
0
W
26,624
3,843
0
522
12,929
6,113
0
3,045
9,692
60,263
0
L
26,064
4,445
0
10,626
26,934
31,825
0
17,912
9,022
0
42,173
L
Raijin
10,623
2,643
0
362
22,600
7,948
0
12,732
9,868
34,558
0
W
Guan Yu
14,518
2,047
2,810
4,315
21,004
30,572
0
13,726
6,151
0
25,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,168
Gold Earned
65,050
215
Minions Killed
234
5
Camps Cleared
6
1,126,923
Distance Traveled
1,136,326
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,734
1,133
57
4
0
240,971
0
W
Hou Yi
14,037
1,080
24
2
0
177,716
1
L
Nemesis
12,013
924
45
3
3
242,354
2
W
Cabrakan
14,842
1,142
24
2
1
227,034
0
L
Chang'e
12,006
924
33
3
2
213,384
1
L
Sol
13,623
1,048
68
5
0
205,975
0
W
Zeus
14,217
1,094
85
7
2
215,698
0
L
Chaac
15,473
1,190
37
3
0
285,843
2
L
Raijin
11,935
918
51
4
1
188,770
0
W
Guan Yu
13,338
1,026
25
2
2
265,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role