Player Matchup

Hachiman
Hachiman
Donarphinide
Hachiman
Level 14
God Stats
1W - 3L
1,347 SR
Queue Stats
5W - 7L
1,261 Elo+
Party 2
Sylvanus
Sylvanus
DrFabricio2
Sylvanus
Level 20
God Stats
12W - 10L
1,557 SR
Queue Stats
36W - 36L
1,346 Elo+
Solo
Vulcan
Vulcan
Maklaren69
Vulcan
Level 13
God Stats
0W - 1L
1,713 SR
Queue Stats
4W - 6L
1,172 Elo+
Party 2
Ymir
Ymir
SealTeam1776
Ymir
Level 27
God Stats
2W - 2L
1,673 SR
Queue Stats
51W - 57L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
xDemonSlayerx
Tsukuyomi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,318 Elo+
Solo
Team Averages
Level 20
1,558 SR
1,311 Elo+

VS

Team Averages
Level 11
1,525 SR
1,405 Elo+
Bellona
Bellona
Caliber4421
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
H2Ohmlyde145
Morgan Le Fay
Level 22
God Stats
11W - 8L
1,615 SR
Queue Stats
52W - 53L
1,365 Elo+
Solo
Kali
Kali
JoustinJ
Kali
Level 16
God Stats
17W - 10L
1,505 SR
Queue Stats
82W - 78L
1,301 Elo+
Party 1
Ares
Ares
Starnarko
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
tupapimanguia
Artemis
Level 12
God Stats
24W - 20L
1,503 SR
Queue Stats
41W - 40L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Donarphinide
Hachiman
12
5 / 0 / 2
7,574
505
7,361
8,146
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
DrFabricio2
Sylvanus
12
2 / 2 / 2
7,103
474
3,368
8,644
3,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Maklaren69
Vulcan
11
3 / 4 / 0
6,591
439
5,129
7,869
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 4
7,478
499
3,612
9,975
7,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
xDemonSlayerx
Tsukuyomi
6
0 / 1 / 0
5,262
351
909
4,368
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Caliber4421
Bellona
10
1 / 6 / 0
6,481
432
4,221
9,337
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
H2Ohmlyde145
Morgan Le Fay
15
3 / 1 / 0
8,371
558
7,051
7,571
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
12
1 / 0 / 4
7,249
483
3,803
7,343
2,576
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
10
0 / 3 / 3
6,851
457
2,432
9,242
5,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
11
3 / 1 / 0
6,986
466
6,374
6,319
1,885
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
11
Kills
8
8
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Caliber4421
Bellona
1
6
0
0.17
L
Hachiman
Donarphinide
Hachiman
5
0
2
6
L
Sylvanus
DrFabricio2
Sylvanus
2
2
2
1.5
W
Morgan Le Fay
H2Ohmlyde145
Morgan Le Fay
3
1
0
3
W
Kali
1
0
4
3
L
Vulcan
Maklaren69
Vulcan
3
4
0
0.75
L
1
1
4
3
W
Ares
0
3
3
0.5
W
Artemis
3
1
0
3
L
Tsukuyomi
xDemonSlayerx
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,379
Damage
23,881
39,002
Taken
39,812
16,823
Mitigated
19,508
12,090
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Caliber4421
Bellona
4,221
1,647
0
859
9,337
6,614
286
3,324
5,837
0
25,052
L
Hachiman
Donarphinide
Hachiman
7,361
5,152
0
3,601
8,146
2,416
493
992
7,132
0
31,731
L
Sylvanus
DrFabricio2
Sylvanus
3,368
745
987
2,604
8,644
3,697
0
3,642
4,688
30,864
0
W
Morgan Le Fay
H2Ohmlyde145
Morgan Le Fay
7,051
624
0
2,112
7,571
3,012
610
3,518
3,947
57,819
0
W
Kali
3,803
2,500
0
1,639
7,343
2,576
411
1,090
6,213
0
40,639
L
Vulcan
Maklaren69
Vulcan
5,129
1,088
0
1,813
7,869
2,214
0
1,466
6,369
26,979
0
L
3,612
1,236
0
1,282
9,975
7,595
86
2,884
7,046
22,772
0
W
Ares
2,432
441
0
0
9,242
5,421
255
2,459
6,727
8,153
0
W
Artemis
6,374
3,034
0
0
6,319
1,885
949
1,518
4,773
0
40,217
L
Tsukuyomi
xDemonSlayerx
Tsukuyomi
909
190
0
1,803
4,368
901
0
44
4,284
0
16,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,008
Gold Earned
35,938
261
Minions Killed
305
0
Camps Cleared
0
1,187,927
Distance Traveled
1,392,727
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,481
432
48
3
0
254,225
0
L
Hachiman
7,574
505
74
5
0
286,691
2
L
Sylvanus
7,103
474
62
4
0
238,841
2
W
Morgan Le Fay
8,371
558
108
7
0
292,139
2
W
Kali
7,249
483
72
5
0
322,424
0
L
Vulcan
6,591
439
53
4
0
264,097
0
L
Ymir
7,478
499
34
2
0
244,084
2
W
Ares
6,851
457
13
1
0
252,138
0
W
Artemis
6,986
466
64
4
0
271,801
1
L
Tsukuyomi
5,262
351
38
3
0
154,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role