Player Matchup

Aphrodite
Aphrodite
Perple Void 420
Aphrodite
Level 125
God Stats
10W - 20L
1,392 SR
Queue Stats
390W - 460L
1,462 Elo+
Party 1
King Arthur
King Arthur
Rucko31
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,860 Elo+
Solo
Artemis
Artemis
ShadowPhrix
Artemis
Level 8
God Stats
12W - 10L
1,674 SR
Queue Stats
16W - 19L
1,403 Elo+
Party 1
Agni
Agni
XEdgarX94
Agni
Level 24
God Stats
2W - 2L
1,528 SR
Queue Stats
28W - 27L
1,577 Elo+
Solo
Discordia
Discordia
lowland_alarm370
Discordia
Level 3
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo
Team Averages
Level 35
1,479 SR
1,506 Elo+

VS

Team Averages
Level 28
1,591 SR
1,470 Elo+
Zhong Kui
Zhong Kui
Q-hoops-
Zhong Kui
Level 68
God Stats
1W - 2L
1,597 SR
Queue Stats
283W - 304L
1,498 Elo+
Party 2
Izanami
Izanami
SirDuckworth
Izanami
Level 8
God Stats
2W - 1L
1,373 SR
Queue Stats
12W - 9L
1,243 Elo+
Party 2
Artemis
Artemis
Ulybaha
Artemis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 100L
1,500 Elo+
Solo
Fenrir
Fenrir
UraniumAnchor
Fenrir
Level 29
God Stats
39W - 40L
1,599 SR
Queue Stats
107W - 96L
1,579 Elo+
Solo
Ganesha
Ganesha
Voidling969
Ganesha
Level 29
God Stats
6W - 2L
1,885 SR
Queue Stats
102W - 101L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Perple Void 420
Aphrodite
17
1 / 8 / 6
10,316
430
6,655
18,045
13,173
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Rucko31
King Arthur
19
4 / 7 / 2
11,986
499
11,135
31,558
14,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
ShadowPhrix
Artemis
17
3 / 11 / 2
10,464
436
17,722
19,673
7,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
17
2 / 12 / 1
10,609
442
9,288
17,347
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
15
3 / 15 / 1
10,158
423
11,435
15,221
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Q-hoops-
Zhong Kui
20
11 / 2 / 7
15,338
639
18,025
22,802
23,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
SirDuckworth
Izanami
18
10 / 3 / 9
13,877
578
15,283
16,259
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Ulybaha
Artemis
17
6 / 8 / 6
13,543
564
13,305
19,450
7,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
25 / 0 / 10
16,127
672
25,549
20,733
18,495
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Voidling969
Ganesha
18
1 / 1 / 29
15,155
631
6,125
29,726
42,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
114
13
Kills
53
53
Deaths
14
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Perple Void 420
Aphrodite
1
8
6
0.5
W
Zhong Kui
Q-hoops-
Zhong Kui
11
2
7
7.25
L
King Arthur
Rucko31
King Arthur
4
7
2
0.71
L
Artemis
ShadowPhrix
Artemis
3
11
2
0.36
W
Izanami
SirDuckworth
Izanami
10
3
9
4.83
W
Artemis
Ulybaha
Artemis
6
8
6
1.13
W
25
0
10
30
W
Ganesha
Voidling969
Ganesha
1
1
29
15.5
L
Agni
2
12
1
0.21
L
Discordia
3
15
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,235
Damage
78,287
101,844
Taken
108,970
43,018
Mitigated
100,653
21,459
Healing
43,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Perple Void 420
Aphrodite
6,655
1,081
3,589
6,072
18,045
13,173
295
5,100
12,945
49,505
0
W
Zhong Kui
Q-hoops-
Zhong Kui
18,025
1,473
0
13,637
22,802
23,963
3,757
4,489
18,075
102,652
0
L
King Arthur
Rucko31
King Arthur
11,135
805
0
6,427
31,558
14,577
150
7,172
24,386
0
70,273
L
Artemis
ShadowPhrix
Artemis
17,722
6,674
89
1,669
19,673
7,823
272
3,401
16,272
0
80,016
W
Izanami
SirDuckworth
Izanami
15,283
10,479
0
7,191
16,259
7,945
6,576
3,439
12,664
0
102,288
W
Artemis
Ulybaha
Artemis
13,305
4,972
0
3,932
19,450
7,991
4,620
6,903
11,629
0
73,712
W
25,549
7,970
0
12,507
20,733
18,495
4,433
5,655
14,847
0
118,955
W
Ganesha
Voidling969
Ganesha
6,125
536
0
5,872
29,726
42,259
463
8,049
21,233
32,183
0
L
Agni
9,288
624
0
3,277
17,347
4,751
322
6,401
10,946
65,982
0
L
Discordia
11,435
1,286
0
336
15,221
2,694
430
2,076
13,145
39,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,533
Gold Earned
74,040
469
Minions Killed
558
0
Camps Cleared
0
1,945,261
Distance Traveled
2,104,050
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,316
430
82
3
0
410,946
11
W
Zhong Kui
15,338
639
171
7
0
417,261
5
L
King Arthur
11,986
499
133
6
0
447,711
3
L
Artemis
10,464
436
89
4
0
390,753
0
W
Izanami
13,877
578
141
6
0
407,235
0
W
Artemis
13,543
564
103
4
0
324,966
0
W
Fenrir
16,127
672
133
6
0
492,112
0
W
Ganesha
15,155
631
10
0
0
462,476
7
L
Agni
10,609
442
113
5
0
364,515
0
L
Discordia
10,158
423
52
2
0
331,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role