Player Matchup

Thoth
Thoth
EduWar_2099
Thoth
Level 126
God Stats
2W - 3L
1,356 SR
Queue Stats
137W - 155L
1,531 Elo+
Party 2
Tiamat
Tiamat
ElDn0rX
Tiamat
Level 143
God Stats
1W - 3L
1,609 SR
Queue Stats
283W - 268L
1,536 Elo+
Party 2
Khepri
Khepri
Silentswordperu
Khepri
Level 86
God Stats
0W - 1L
1,576 SR
Queue Stats
94W - 59L
1,540 Elo+
Party 2
Nox
Nox
Zzimek
Nox
Level 157
God Stats
5W - 9L
1,477 SR
Queue Stats
318W - 313L
1,541 Elo+
Party 2
Artio
Artio
xFelomeno
Artio
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,279 Elo+
Party 2
Team Averages
Level 134
1,504 SR
1,485 Elo+

VS

Team Averages
Level 128
1,415 SR
1,475 Elo+
Hercules
Hercules
ERIKEE
Hercules
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
292W - 292L
1,462 Elo+
Party 1
Odin
Odin
Infinternity
Odin
Level 128
God Stats
2W - 5L
1,229 SR
Queue Stats
166W - 153L
1,475 Elo+
Party 1
Horus
Horus
MadGodKilla
Horus
Level 127
God Stats
4W - 2L
1,800 SR
Queue Stats
404W - 381L
1,460 Elo+
Party 1
Skadi
Skadi
Majorian
Skadi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 70L
1,517 Elo+
Party 1
Merlin
Merlin
St0len profile
Merlin
Level 157
God Stats
7W - 9L
1,044 SR
Queue Stats
610W - 711L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
7,168
422
0
0
0
Tiamat
ElDn0rX
Tiamat
20
2 / 2 / 12
11,355
668
22,694
15,022
12,746
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 5 / 12
10,746
632
12,127
19,228
24,407
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Zzimek
Nox
20
10 / 4 / 6
12,376
728
21,895
14,165
7,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
xFelomeno
Artio
19
7 / 4 / 7
11,331
667
15,947
33,010
33,162
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ERIKEE
Hercules
20
3 / 4 / 12
11,956
703
14,599
21,934
21,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 4 / 5
10,362
610
9,842
18,244
12,605
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 5 / 5
11,228
660
7,422
22,977
29,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Majorian
Skadi
18
1 / 4 / 12
11,128
655
18,334
14,635
6,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 3 / 4
12,792
752
18,151
14,049
6,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
53
20
Kills
15
15
Deaths
20
37
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
ERIKEE
Hercules
3
4
12
2.25
L
0
0
0
0
L
Tiamat
ElDn0rX
Tiamat
2
2
12
4
W
1
4
5
0.88
W
3
5
5
1.1
W
Skadi
Majorian
Skadi
1
4
12
1.75
L
1
5
12
1.4
W
7
3
4
3
L
Nox
Zzimek
Nox
10
4
6
3.25
L
Artio
xFelomeno
Artio
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,663
Damage
68,348
81,425
Taken
91,839
77,443
Mitigated
76,762
39,264
Healing
47,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ERIKEE
Hercules
14,599
4,783
2,534
5,484
21,934
21,560
101
18,146
3,788
0
23,423
L
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
ElDn0rX
Tiamat
22,694
843
3,024
3,486
15,022
12,746
110
2,858
12,164
43,622
0
W
9,842
1,515
2,763
2,988
18,244
12,605
0
13,122
5,122
0
19,750
W
7,422
4,781
12,510
11,130
22,977
29,688
1,270
16,106
6,871
0
10,193
W
Skadi
Majorian
Skadi
18,334
9,807
3,167
4,099
14,635
6,528
2,227
12,892
1,743
0
35,177
L
12,127
1,140
3,151
3,097
19,228
24,407
0
4,582
14,646
23,617
0
W
18,151
1,319
1,456
1,420
14,049
6,381
313
12,397
1,652
58,265
0
L
Nox
Zzimek
Nox
21,895
650
3,261
2,806
14,165
7,128
680
3,558
10,607
43,095
0
L
Artio
xFelomeno
Artio
15,947
1,710
4,224
16,215
33,010
33,162
0
7,153
25,857
25,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,976
Gold Earned
57,466
139
Minions Killed
162
0
Camps Cleared
0
1,355,562
Distance Traveled
1,462,834
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,956
703
17
1
0
296,996
0
L
Thoth
7,168
422
0
0
0
475
0
L
Tiamat
11,355
668
40
2
0
352,634
0
W
Odin
10,362
610
29
2
0
319,721
0
W
Horus
11,228
660
4
0
0
287,372
1
W
Skadi
11,128
655
33
2
0
278,921
1
L
Khepri
10,746
632
25
1
0
342,352
4
W
Merlin
12,792
752
79
5
0
279,824
1
L
Nox
12,376
728
56
3
0
341,570
0
L
Artio
11,331
667
18
1
0
318,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role