Player Matchup

King Arthur
King Arthur
Fuwap
King Arthur
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 19L
1,419 Elo+
Party 1
Neith
Neith
Myunhen
Neith
Level 3
God Stats
2W - 3L
1,322 SR
Queue Stats
6W - 7L
1,171 Elo+
Party 1
Kukulkan
Kukulkan
NeptunexBandit
Kukulkan
Level 29
God Stats
1W - 2L
1,375 SR
Queue Stats
1W - 2L
1,239 Elo+
Solo
Nu Wa
Nu Wa
ぺぺかす
Nu Wa
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 6L
1,171 Elo+
Party 1
Anubis
Anubis
みみくそ
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,171 Elo+
Party 1
Team Averages
Level 28
1,439 SR
1,234 Elo+

VS

Team Averages
Level 23
1,510 SR
1,398 Elo+
Tiamat
Tiamat
AzariahB02
Tiamat
Level 13
God Stats
6W - 7L
1,461 SR
Queue Stats
42W - 40L
1,361 Elo+
Party 2
Susano
Susano
ElijahB01
Susano
Level 7
God Stats
2W - 3L
1,357 SR
Queue Stats
31W - 31L
1,377 Elo+
Party 2
Ra
Ra
NehemiahB09
Ra
Level 4
God Stats
2W - 1L
1,804 SR
Queue Stats
3W - 7L
1,249 Elo+
Party 2
Ymir
Ymir
SpartaLeo-
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Chaac
Chaac
TornadaDan
Chaac
Level 87
God Stats
20W - 25L
1,429 SR
Queue Stats
141W - 139L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fuwap
King Arthur
20
11 / 5 / 14
17,180
1,074
36,252
38,901
39,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Myunhen
Neith
20
11 / 5 / 9
16,978
1,061
34,996
17,453
6,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
18
0 / 0 / 0
9,950
622
0
0
0
20
3 / 11 / 18
14,953
935
18,860
22,261
8,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
20
4 / 4 / 16
15,857
991
21,877
18,098
7,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AzariahB02
Tiamat
20
1 / 5 / 16
14,596
912
22,284
24,203
17,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
ElijahB01
Susano
20
9 / 15 / 9
15,916
995
26,625
36,477
13,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 6 / 13
14,424
902
11,701
24,079
10,958
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
1 / 2 / 0
11,789
737
591
4,085
1,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
20
14 / 1 / 9
18,807
1,175
26,699
31,087
43,313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
72
29
Kills
25
25
Deaths
29
57
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AzariahB02
Tiamat
1
5
16
1.8
L
Susano
ElijahB01
Susano
9
15
9
0.9
W
King Arthur
Fuwap
King Arthur
11
5
14
3.6
W
Neith
Myunhen
Neith
11
5
9
3.1
L
0
6
13
1.08
W
Kukulkan
0
0
0
0
L
1
2
0
0.5
L
Chaac
14
1
9
18.5
W
3
11
18
1.09
W
Anubis
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,985
Damage
87,900
96,713
Taken
119,931
62,711
Mitigated
86,979
25,141
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AzariahB02
Tiamat
22,284
2,651
0
5,095
24,203
17,335
0
7,953
16,250
38,267
0
L
Susano
ElijahB01
Susano
26,625
8,666
0
0
36,477
13,565
0
14,461
22,016
0
44,078
W
King Arthur
Fuwap
King Arthur
36,252
3,237
523
9,528
38,901
39,885
0
16,107
21,961
0
60,027
W
Neith
Myunhen
Neith
34,996
16,794
0
4,309
17,453
6,873
0
5,728
11,725
0
70,626
L
11,701
1,878
673
424
24,079
10,958
0
7,764
16,315
46,265
0
W
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
591
407
0
0
4,085
1,808
0
2,469
1,616
1,188
0
L
Chaac
26,699
7,814
0
14,189
31,087
43,313
0
8,090
22,997
0
82,931
W
18,860
7,085
126
1,934
22,261
8,397
0
5,964
16,297
34,495
0
W
Anubis
21,877
144
0
8,721
18,098
7,556
0
6,777
11,321
78,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,918
Gold Earned
75,532
304
Minions Killed
298
6
Camps Cleared
3
1,131,683
Distance Traveled
1,283,282
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,596
912
22
1
2
312,963
0
L
Susano
15,916
995
31
2
1
313,766
0
W
King Arthur
17,180
1,074
56
4
2
355,017
0
W
Neith
16,978
1,061
88
6
4
271,171
0
L
Ra
14,424
902
89
6
0
295,507
2
W
Kukulkan
9,950
622
0
0
0
0
0
L
Ymir
11,789
737
3
0
0
23,946
0
L
Chaac
18,807
1,175
153
10
0
337,100
1
W
Nu Wa
14,953
935
31
2
0
231,918
0
W
Anubis
15,857
991
129
8
0
273,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role