Player Matchup

Zeus
Zeus
BlazeCobalt_
Zeus
Level 28
God Stats
0W - 1L
1,690 SR
Queue Stats
137W - 132L
1,547 Elo+
Party 1
Medusa
Medusa
CanTheGameStart
Medusa
Level 34
God Stats
20W - 10L
1,690 SR
Queue Stats
257W - 244L
1,610 Elo+
Party 1
Osiris
Osiris
FindingMason
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 111L
1,527 Elo+
Party 1
Athena
Athena
RAVENSinBLACK
Athena
Level 60
God Stats
5W - 7L
1,718 SR
Queue Stats
7W - 9L
1,571 Elo+
Party 1
Bakasura
Bakasura
TH1NAS
Bakasura
Level 81
God Stats
3W - 3L
1,486 SR
Queue Stats
129W - 117L
1,545 Elo+
Party 1
Team Averages
Level 66
1,617 SR
1,560 Elo+

VS

Team Averages
Level 61
1,664 SR
1,536 Elo+
Artemis
Artemis
CurrentlyTurnt_
Artemis
Level 68
God Stats
24W - 25L
1,570 SR
Queue Stats
959W - 868L
1,525 Elo+
Party 2
Serqet
Serqet
GreyFaiden
Serqet
Level 136
God Stats
48W - 34L
1,657 SR
Queue Stats
959W - 826L
1,537 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Louvel123
Morgan Le Fay
Level 41
God Stats
20W - 16L
1,608 SR
Queue Stats
174W - 134L
1,442 Elo+
Solo
Sobek
Sobek
PossessedRosary
Sobek
Level 21
God Stats
11W - 9L
1,676 SR
Queue Stats
53W - 39L
1,613 Elo+
Party 2
Bacchus
Bacchus
hectorin_o
Bacchus
Level 38
God Stats
5W - 7L
1,811 SR
Queue Stats
325W - 315L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
7,221
361
8,001
12,128
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 5 / 4
8,798
440
7,810
13,502
4,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
15
1 / 6 / 0
9,479
474
10,593
22,765
13,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 4 / 3
8,624
431
4,649
18,607
14,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
TH1NAS
Bakasura
12
1 / 6 / 1
8,153
408
8,021
14,832
5,276
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
10,592
530
12,716
12,147
4,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
GreyFaiden
Serqet
18
9 / 1 / 6
11,398
570
11,690
16,296
9,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Louvel123
Morgan Le Fay
18
8 / 1 / 7
11,534
577
14,181
11,789
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 14
9,734
487
5,322
14,255
15,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
hectorin_o
Bacchus
17
7 / 0 / 8
10,790
540
16,290
16,383
21,195
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
4
Kills
30
30
Deaths
4
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
L
0
5
4
0.4
W
5
1
9
9.5
L
Osiris
1
6
0
0.17
W
Serqet
GreyFaiden
Serqet
9
1
6
12
W
Morgan Le Fay
Louvel123
Morgan Le Fay
8
1
7
11.5
W
1
1
14
8
L
1
4
3
0.63
L
Bakasura
TH1NAS
Bakasura
1
6
1
0.25
W
Bacchus
hectorin_o
Bacchus
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,074
Damage
60,199
81,834
Taken
70,870
40,412
Mitigated
56,054
17,025
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,001
538
0
868
12,128
3,196
0
7,081
5,047
33,261
0
L
7,810
3,524
0
3,846
13,502
4,112
0
2,573
9,992
0
62,178
W
12,716
6,486
0
4,373
12,147
4,420
220
2,736
8,641
0
98,736
L
Osiris
10,593
2,700
0
7,224
22,765
13,508
0
14,737
7,703
0
46,606
W
Serqet
GreyFaiden
Serqet
11,690
2,940
0
387
16,296
9,100
722
2,897
12,957
0
98,524
W
Morgan Le Fay
Louvel123
Morgan Le Fay
14,181
1,234
0
2,588
11,789
6,119
367
1,929
8,999
80,534
0
W
5,322
297
0
3,100
14,255
15,220
45
3,231
10,784
21,700
0
L
4,649
1,012
0
2,055
18,607
14,320
0
7,003
10,575
13,422
0
L
Bakasura
TH1NAS
Bakasura
8,021
5,150
0
3,032
14,832
5,276
0
4,257
10,375
0
40,726
W
Bacchus
hectorin_o
Bacchus
16,290
2,018
0
4,248
16,383
21,195
214
1,224
14,903
65,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,275
Gold Earned
54,048
347
Minions Killed
581
0
Camps Cleared
0
1,813,369
Distance Traveled
2,042,856
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,221
361
57
3
0
328,511
0
L
Medusa
8,798
440
99
5
0
379,748
3
W
Artemis
10,592
530
144
7
0
372,858
3
L
Osiris
9,479
474
79
4
0
343,793
2
W
Serqet
11,398
570
149
7
0
470,305
6
W
Morgan Le Fay
11,534
577
146
7
0
391,415
5
W
Sobek
9,734
487
29
1
0
425,501
4
L
Athena
8,624
431
18
1
0
411,156
8
L
Bakasura
8,153
408
94
5
0
350,161
5
W
Bacchus
10,790
540
113
6
0
382,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role