Player Matchup

Set
Set
DatNggaGrimy
Set
Level 22
God Stats
10W - 11L
1,548 SR
Queue Stats
120W - 122L
1,525 Elo+
Solo
Ares
Ares
FuturGtAudi
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,546 Elo+
Solo
Yemoja
Yemoja
Koromaru
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,818 Elo+
Party 2
Erlang Shen
Erlang Shen
Ykzacepi
Erlang Shen
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
144W - 141L
1,621 Elo+
Solo
Tsukuyomi
Tsukuyomi
galizest
Tsukuyomi
Level 7
God Stats
1W - 1L
1,537 SR
Queue Stats
3W - 2L
1,818 Elo+
Party 2
Team Averages
Level 13
1,517 SR
1,666 Elo+

VS

Team Averages
Level 19
1,583 SR
1,547 Elo+
Ares
Ares
CorbinFett
Ares
Level 32
God Stats
27W - 20L
1,668 SR
Queue Stats
91W - 77L
1,560 Elo+
Party 1
Thor
Thor
Irola_21
Thor
Level 4
God Stats
2W - 0L
1,718 SR
Queue Stats
3W - 1L
1,595 Elo+
Solo
Neith
Neith
KingNYKO-
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,437 Elo+
Solo
Cthulhu
Cthulhu
ThixcyNicky
Cthulhu
Level 26
God Stats
20W - 22L
1,529 SR
Queue Stats
44W - 36L
1,446 Elo+
Party 1
Scylla
Scylla
cheapshotz2377
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 0
12,995
684
12,658
13,224
7,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 8 / 5
7,583
399
3,526
21,306
12,567
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
Koromaru
Yemoja
14
0 / 6 / 2
8,541
450
1,109
13,933
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Ykzacepi
Erlang Shen
15
4 / 7 / 2
10,107
532
11,830
19,630
11,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
galizest
Tsukuyomi
12
3 / 6 / 1
8,143
429
4,721
13,793
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 8
10,608
558
7,195
13,381
15,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
7
0 / 10 / 3
6,382
336
1,079
8,591
2,283
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
KingNYKO-
Neith
16
4 / 5 / 11
10,196
537
13,236
11,080
3,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ThixcyNicky
Cthulhu
13
2 / 1 / 4
8,167
430
5,232
11,422
7,967
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
17 / 1 / 5
11,883
625
28,046
12,537
6,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
16
Kills
28
28
Deaths
17
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
8
1
0
8
L
1
8
5
0.44
W
Thor
0
10
3
0.15
W
Neith
KingNYKO-
Neith
4
5
11
1.9
L
Yemoja
Koromaru
Yemoja
0
6
2
0.17
W
Cthulhu
ThixcyNicky
Cthulhu
2
1
4
4
L
Erlang Shen
Ykzacepi
Erlang Shen
4
7
2
0.71
W
17
1
5
19.5
L
Tsukuyomi
galizest
Tsukuyomi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,844
Damage
54,788
81,886
Taken
57,011
41,047
Mitigated
35,782
13,411
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,195
215
0
59
13,381
15,311
862
1,111
12,270
17,125
0
L
12,658
5,008
0
5,049
13,224
7,322
2,064
4,592
8,632
0
99,169
L
3,526
408
0
0
21,306
12,567
102
15,495
5,811
13,819
0
W
Thor
1,079
360
0
2
8,591
2,283
0
632
7,959
0
5,935
W
Neith
KingNYKO-
Neith
13,236
7,170
0
3,975
11,080
3,810
1,792
616
10,464
0
75,151
L
Yemoja
Koromaru
Yemoja
1,109
120
295
2,073
13,933
5,305
967
4,886
9,047
43,160
0
W
Cthulhu
ThixcyNicky
Cthulhu
5,232
608
0
3,790
11,422
7,967
703
694
10,728
34,313
0
L
Erlang Shen
Ykzacepi
Erlang Shen
11,830
5,840
0
3,054
19,630
11,127
403
10,828
8,802
0
72,431
W
28,046
3,936
0
4,564
12,537
6,411
3,127
1,582
10,955
80,910
0
L
Tsukuyomi
galizest
Tsukuyomi
4,721
525
0
2,940
13,793
4,726
655
4,672
9,121
0
40,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,369
Gold Earned
47,236
458
Minions Killed
320
0
Camps Cleared
0
1,668,270
Distance Traveled
1,681,665
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,608
558
20
1
0
364,024
0
L
Set
12,995
684
194
10
0
373,550
3
L
Ares
7,583
399
17
1
0
347,849
0
W
Thor
6,382
336
6
0
0
278,576
1
W
Neith
10,196
537
128
7
0
328,482
2
L
Yemoja
8,541
450
65
3
0
244,792
1
W
Cthulhu
8,167
430
50
3
0
376,341
0
L
Erlang Shen
10,107
532
119
6
0
341,647
0
W
Scylla
11,883
625
116
6
0
334,242
1
L
Tsukuyomi
8,143
429
63
3
0
360,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role