Player Matchup

Ymir
Ymir
Gold II
DaqwanRandolph
Ymir
Gold II
Level 143
God Stats
11W - 9L
1,615 SR
Queue Stats
42W - 39L
1,763 MMR
Solo
Sobek
Sobek
Platinum III
Jarsinator
Sobek
Platinum III
Level 117
God Stats
43W - 35L
1,668 SR
Queue Stats
546W - 527L
1,755 MMR
Solo
Raijin
Raijin
Platinum IV
TheRatKingxx
Raijin
Platinum IV
Level 89
God Stats
35W - 32L
1,603 SR
Queue Stats
268W - 268L
1,748 MMR
Solo
Arachne
Arachne
Platinum V
YoungAPlayZ
Arachne
Platinum V
Level 123
God Stats
3W - 4L
1,559 SR
Queue Stats
37W - 30L
1,758 MMR
Solo
Ullr
Ullr
Gold IV
amisupreme
Ullr
Gold IV
Level 160
God Stats
15W - 2L
1,820 SR
Queue Stats
51W - 10L
1,759 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,653 SR
1,757 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,501 SR
1,754 MMR
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Platinum I
LiLBongWater
Susano
Platinum I
Level 120
God Stats
1W - 4L
1,540 SR
Queue Stats
233W - 228L
1,958 MMR
Party 2
Ares
Ares
Platinum IV
SHADOOWJAJA
Ares
Platinum IV
Level 155
God Stats
11W - 10L
1,456 SR
Queue Stats
721W - 714L
1,764 MMR
Solo
Tiamat
Tiamat
Platinum I
TheKingCooter
Tiamat
Platinum I
Level 156
God Stats
2W - 6L
1,441 SR
Queue Stats
284W - 278L
1,825 MMR
Party 1
Odin
Odin
Gold II
achillesJC123
Odin
Gold II
Level 141
God Stats
1W - 2L
1,567 SR
Queue Stats
76W - 70L
1,721 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 8
11,456
573
7,158
15,717
16,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Sobek
15
3 / 3 / 13
12,024
601
4,397
20,158
20,613
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Raijin
19
5 / 2 / 9
12,579
629
11,090
7,845
3,362
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
YoungAPlayZ
Arachne
18
4 / 4 / 8
12,024
601
8,242
15,165
7,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

20
23 / 0 / 6
16,065
803
29,083
15,283
7,351
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
GilgameshMorgan Le FayYemojaAthenaKali

VS

Bans
DanzaburouCu ChulainnCthulhuNu WaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 12 / 1
8,235
412
4,841
16,904
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Susano
14
1 / 7 / 2
8,671
434
6,808
15,898
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 5 / 1
11,402
570
9,223
17,177
13,860
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
0 / 7 / 4
8,918
446
6,430
16,446
9,589
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 4 / 2
8,818
441
7,834
15,934
12,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
35
Kills
10
11
Deaths
35
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
12
1
0.21
W
0
2
8
2
W
Sobek
3
3
13
3.17
L
Susano
1
7
2
0.29
L
5
5
1
1.1
L
0
7
4
0.29
W
Raijin
5
2
9
4.75
W
Arachne
YoungAPlayZ
Arachne
4
4
8
2
L
2
4
2
0.75
W
23
0
6
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,970
Damage
35,136
74,168
Taken
82,359
55,459
Mitigated
43,460
24,456
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,841
1,586
0
349
16,904
3,564
0
3,043
13,861
0
41,055
W
7,158
2,280
0
4,872
15,717
16,493
439
3,460
11,772
68,128
5,163
W
Sobek
4,397
459
0
5,766
20,158
20,613
358
4,176
15,710
20,451
0
L
Susano
6,808
2,076
0
3,938
15,898
3,974
0
2,816
13,082
0
55,903
L
9,223
34
0
1,582
17,177
13,860
387
4,181
12,996
71,177
0
L
6,430
562
0
4,919
16,446
9,589
0
6,729
9,717
62,728
0
W
Raijin
11,090
1,087
0
1,510
7,845
3,362
2,658
3,254
4,491
94,107
0
W
Arachne
YoungAPlayZ
Arachne
8,242
5,544
0
5,450
15,165
7,640
1,203
3,477
11,550
0
75,089
L
7,834
744
0
3,912
15,934
12,473
0
5,706
10,228
0
44,274
W
29,083
17,277
0
6,858
15,283
7,351
9,579
3,322
11,818
0
151,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,148
Gold Earned
46,044
653
Minions Killed
526
0
Camps Cleared
0
1,964,710
Distance Traveled
1,750,351
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,235
412
72
4
0
340,245
5
W
Ymir
11,456
573
129
6
0
371,151
4
W
Sobek
12,024
601
19
1
0
400,606
4
L
Susano
8,671
434
113
6
0
375,584
1
L
Ares
11,402
570
102
5
0
340,092
0
L
Tiamat
8,918
446
137
7
0
327,634
3
W
Raijin
12,579
629
180
9
0
358,691
4
W
Arachne
12,024
601
129
6
0
436,600
2
L
Odin
8,818
441
102
5
0
366,796
5
W
Ullr
16,065
803
196
10
0
397,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role