Player Matchup

Cabrakan
Cabrakan
BigDaddySimpBlue
Cabrakan
Level 126
God Stats
16W - 7L
1,731 SR
Queue Stats
250W - 187L
1,751 Elo+
Party 1
Merlin
Merlin
xBlessAngelx
Merlin
Level 58
God Stats
1W - 1L
1,927 SR
Queue Stats
158W - 144L
1,597 Elo+
Party 1
Vamana
Vamana
xxcueballxx
Vamana
Level 145
God Stats
11W - 4L
1,524 SR
Queue Stats
211W - 130L
1,737 Elo+
Party 1
Team Averages
Level 110
1,727 SR
1,695 Elo+

VS

Team Averages
Level 68
1,639 SR
1,259 Elo+
Ra
Ra
DakuSama
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,136 Elo+
Party 2
Artio
Artio
TrynaMakeFriends
Artio
Level 74
God Stats
0W - 1L
1,916 SR
Queue Stats
61W - 114L
1,310 Elo+
Party 2
Sun Wukong
Sun Wukong
esmyzay
Sun Wukong
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
381W - 549L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 10
9,196
920
8,684
5,979
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
12
7 / 1 / 11
8,427
843
9,794
4,937
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
11
3 / 0 / 12
7,828
783
5,150
7,835
7,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,215
722
3,311
7,577
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 2
6,408
641
1,050
11,949
5,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
esmyzay
Sun Wukong
9
0 / 6 / 1
6,127
613
2,487
9,658
4,044
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
18
Kills
1
2
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
L
1
6
1
0.25
L
0
6
2
0.17
L
Sun Wukong
esmyzay
Sun Wukong
0
6
1
0.08
W
Merlin
7
1
11
12.5
W
Vamana
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,628
Damage
6,848
18,751
Taken
29,184
12,687
Mitigated
12,464
5,404
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,684
941
0
1,283
5,979
3,693
1,041
1,595
4,264
32,275
0
L
3,311
8
273
932
7,577
2,497
174
5,390
1,924
34,079
0
L
1,050
115
135
292
11,949
5,923
0
7,845
3,661
4,439
0
L
Sun Wukong
esmyzay
Sun Wukong
2,487
344
0
1,828
9,658
4,044
76
4,840
4,447
0
10,972
W
Merlin
9,794
685
0
1,040
4,937
1,843
1,038
1,688
3,128
29,791
0
W
Vamana
5,150
1,192
0
3,081
7,835
7,151
697
680
6,998
0
23,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
19,750
125
Minions Killed
88
0
Camps Cleared
0
521,048
Distance Traveled
523,298
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,196
920
56
6
0
160,864
3
L
Ra
7,215
722
53
5
0
176,803
0
L
Artio
6,408
641
14
1
0
177,101
0
L
Sun Wukong
6,127
613
21
2
0
169,394
1
W
Merlin
8,427
843
47
5
0
169,966
1
W
Vamana
7,828
783
22
2
0
190,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role