Player Matchup

Zeus
Zeus
BOOMHEADSHOT2085
Zeus
Level 81
God Stats
4W - 9L
1,500 SR
Queue Stats
530W - 439L
1,579 Elo+
Party 1
Scylla
Scylla
BdogsMayhem247
Scylla
Level 87
God Stats
43W - 31L
1,569 SR
Queue Stats
551W - 447L
1,550 Elo+
Party 1
Ymir
Ymir
LootPenguin
Ymir
Level 47
God Stats
12W - 7L
1,730 SR
Queue Stats
112W - 79L
1,632 Elo+
Party 1
Vamana
Vamana
lorpiz
Vamana
Level 93
God Stats
2W - 2L
1,610 SR
Queue Stats
193W - 154L
1,545 Elo+
Party 1
Neith
Neith
peachplasma
Neith
Level 12
God Stats
18W - 9L
1,665 SR
Queue Stats
87W - 58L
1,621 Elo+
Party 1
Team Averages
Level 64
1,615 SR
1,585 Elo+

VS

Team Averages
Level 45
1,431 SR
1,363 Elo+
Izanami
Izanami
Capt Beamz
Izanami
Level 86
God Stats
0W - 5L
1,064 SR
Queue Stats
31W - 64L
1,277 Elo+
Party 2
Gilgamesh
Gilgamesh
Flexotron_3000
Gilgamesh
Level 46
God Stats
62W - 51L
1,575 SR
Queue Stats
421W - 431L
1,501 Elo+
Solo
King Arthur
King Arthur
GC Kryptic
King Arthur
Level 20
God Stats
6W - 5L
1,587 SR
Queue Stats
59W - 82L
1,320 Elo+
Party 2
Anubis
Anubis
Machiavelli1020
Anubis
Level 29
God Stats
84W - 89L
1,417 SR
Queue Stats
222W - 290L
1,324 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
draco344
Morgan Le Fay
Level 46
God Stats
0W - 2L
1,514 SR
Queue Stats
4W - 11L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 2 / 9
14,318
1,302
40,313
11,034
4,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
5 / 1 / 18
11,375
1,034
22,372
7,454
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 3 / 20
11,561
1,051
8,620
18,299
22,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
lorpiz
Vamana
18
6 / 2 / 20
11,714
1,065
21,492
21,952
25,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 2 / 15
10,642
967
10,231
8,050
3,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

269

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Capt Beamz
Izanami
16
2 / 5 / 4
9,862
897
15,069
16,909
5,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Flexotron_3000
Gilgamesh
16
4 / 3 / 3
11,141
1,013
12,294
21,713
10,268
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
GC Kryptic
King Arthur
16
1 / 6 / 4
9,291
845
8,558
24,101
16,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 11 / 6
10,129
921
10,650
21,678
8,816
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
draco344
Morgan Le Fay
16
1 / 9 / 7
9,694
881
10,909
26,361
8,788
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
34
34
Kills
10
10
Deaths
34
82
Assists
24
Player
Kills
Deaths
Assists
KDA
W
20
2
9
12.25
W
5
1
18
14
L
Izanami
Capt Beamz
Izanami
2
5
4
0.8
L
Gilgamesh
Flexotron_3000
Gilgamesh
4
3
3
1.83
L
King Arthur
GC Kryptic
King Arthur
1
6
4
0.5
W
2
3
20
4
L
2
11
6
0.45
L
Morgan Le Fay
draco344
Morgan Le Fay
1
9
7
0.5
W
Vamana
lorpiz
Vamana
6
2
20
8
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,028
Damage
57,480
66,789
Taken
110,762
59,311
Mitigated
49,793
11,649
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,313
7,505
0
1,520
11,034
4,632
0
5,044
5,902
61,180
0
W
22,372
810
150
1,256
7,454
3,257
0
1,761
5,595
29,369
0
L
Izanami
Capt Beamz
Izanami
15,069
8,297
0
628
16,909
5,247
0
9,230
7,362
0
36,939
L
Gilgamesh
Flexotron_3000
Gilgamesh
12,294
3,024
0
234
21,713
10,268
0
13,717
7,660
0
32,674
L
King Arthur
GC Kryptic
King Arthur
8,558
1,415
0
3,149
24,101
16,674
0
16,434
7,340
0
13,215
W
8,620
1,114
0
0
18,299
22,711
0
4,754
13,199
20,568
0
L
10,650
273
250
1,922
21,678
8,816
0
12,334
8,909
25,970
0
L
Morgan Le Fay
draco344
Morgan Le Fay
10,909
572
453
1,413
26,361
8,788
0
19,590
6,548
23,618
0
W
Vamana
lorpiz
Vamana
21,492
10,950
0
7,406
21,952
25,062
0
5,900
15,638
0
28,284
W
10,231
2,283
0
1,317
8,050
3,649
0
4,100
3,950
0
40,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,610
Gold Earned
50,117
184
Minions Killed
172
4
Camps Cleared
5
1,009,455
Distance Traveled
943,241
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,318
1,302
47
4
2
208,475
0
W
Scylla
11,375
1,034
18
2
0
220,880
0
L
Izanami
9,862
897
53
5
3
173,200
0
L
Gilgamesh
11,141
1,013
50
5
2
200,246
0
L
King Arthur
9,291
845
4
0
0
197,400
0
W
Ymir
11,561
1,051
28
3
1
183,617
0
L
Anubis
10,129
921
45
4
0
176,182
0
L
Morgan Le Fay
9,694
881
20
2
0
196,213
1
W
Vamana
11,714
1,065
17
2
0
216,464
0
W
Neith
10,642
967
74
7
1
180,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role