Player Matchup

Bakasura
Bakasura
Notpancheezy
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,194 Elo+
Party 2
Jormungandr
Jormungandr
RazzyPirate
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,762 Elo+
Party 3
Skadi
Skadi
VeniceSmooth
Skadi
Level 3
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 2L
1,648 Elo+
Party 3
Zeus
Zeus
thembalethu1514
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,568 Elo+
Solo
Thoth
Thoth
zevinK
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,479 Elo+
Party 2
Team Averages
Level 25
1,548 SR
1,530 Elo+

VS

Team Averages
Level 15
1,635 SR
1,595 Elo+
King Arthur
King Arthur
Ale4ever_player
King Arthur
Level 20
God Stats
1W - 2L
1,301 SR
Queue Stats
359W - 405L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Asian1020
Kukulkan
Level 7
God Stats
13W - 4L
1,798 SR
Queue Stats
16W - 12L
1,555 Elo+
Party 1
Pele
Pele
Sirwhispers
Pele
Level 27
God Stats
2W - 1L
1,745 SR
Queue Stats
22W - 17L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
mínami
Nu Wa
Level 7
God Stats
7W - 8L
1,500 SR
Queue Stats
20W - 22L
1,775 Elo+
Party 1
Jormungandr
Jormungandr
vernyah
Jormungandr
Level 14
God Stats
7W - 5L
1,830 SR
Queue Stats
19W - 18L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Notpancheezy
Bakasura
19
7 / 9 / 9
13,741
1,145
15,719
20,112
12,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
RazzyPirate
Jormungandr
20
4 / 3 / 17
13,142
1,095
11,090
20,609
21,386
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 9 / 11
12,018
1,002
12,835
17,856
4,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 9 / 7
10,012
834
2,223
11,718
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
zevinK
Thoth
20
14 / 20 / 10
15,620
1,302
38,526
26,942
7,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ale4ever_player
King Arthur
20
5 / 6 / 31
12,944
1,079
14,628
23,027
28,610
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Asian1020
Kukulkan
20
12 / 7 / 25
14,220
1,185
20,860
15,324
3,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
17 / 8 / 10
13,680
1,140
20,767
19,348
6,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
mínami
Nu Wa
20
8 / 4 / 22
13,243
1,104
15,970
10,724
2,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
vernyah
Jormungandr
20
8 / 4 / 34
14,124
1,177
18,492
18,120
21,774
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
172
29
Kills
50
50
Deaths
29
54
Assists
122
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ale4ever_player
King Arthur
5
6
31
3.42
W
Kukulkan
Asian1020
Kukulkan
12
7
25
3.5
L
Bakasura
Notpancheezy
Bakasura
7
9
9
1.28
L
Jormungandr
RazzyPirate
Jormungandr
4
3
17
4.17
W
17
8
10
2.75
L
4
9
11
1.06
W
Nu Wa
mínami
Nu Wa
8
4
22
4.75
L
0
9
7
0.39
W
Jormungandr
vernyah
Jormungandr
8
4
34
6.25
L
Thoth
zevinK
Thoth
14
20
10
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,393
Damage
90,717
97,237
Taken
86,543
49,423
Mitigated
63,142
3,482
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ale4ever_player
King Arthur
14,628
1,602
335
719
23,027
28,610
0
9,363
11,741
0
29,248
W
Kukulkan
Asian1020
Kukulkan
20,860
4,810
0
544
15,324
3,527
0
13,056
2,218
46,758
0
L
Bakasura
Notpancheezy
Bakasura
15,719
10,693
0
2,626
20,112
12,913
0
11,342
8,770
394
44,677
L
Jormungandr
RazzyPirate
Jormungandr
11,090
2,707
0
0
20,609
21,386
0
13,280
7,320
40,178
0
W
20,767
4,799
0
3,230
19,348
6,757
0
12,596
6,742
0
30,365
L
12,835
4,948
0
706
17,856
4,980
0
10,286
7,570
0
33,756
W
Nu Wa
mínami
Nu Wa
15,970
5,457
82
1,209
10,724
2,474
0
8,862
1,862
31,353
0
L
2,223
564
0
0
11,718
2,793
0
4,905
6,813
17,146
0
W
Jormungandr
vernyah
Jormungandr
18,492
4,308
0
0
18,120
21,774
0
8,320
9,029
44,848
0
L
Thoth
zevinK
Thoth
38,526
1,315
0
150
26,942
7,351
0
15,500
11,442
62,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,533
Gold Earned
68,211
235
Minions Killed
194
6
Camps Cleared
2
1,074,112
Distance Traveled
956,568
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,944
1,079
15
1
1
207,771
0
W
Kukulkan
14,220
1,185
59
5
1
183,795
0
L
Bakasura
13,741
1,145
68
6
6
241,959
0
L
Jormungandr
13,142
1,095
45
4
0
232,672
1
W
Pele
13,680
1,140
20
2
0
175,569
0
L
Skadi
12,018
1,002
34
3
0
211,566
0
W
Nu Wa
13,243
1,104
41
3
0
183,485
0
L
Zeus
10,012
834
36
3
0
168,279
3
W
Jormungandr
14,124
1,177
59
5
0
205,948
2
L
Thoth
15,620
1,302
52
4
0
219,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role