Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HabibiG3
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nig_oF_The_Nog
Tsukuyomi
Level 8
God Stats
1W - 1L
1,232 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
RuM20
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,072 Elo+
Solo
Olorun
Olorun
snorlax_thebarba
Olorun
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 80L
1,331 Elo+
Solo
Team Averages
Level 18
1,446 SR
1,381 Elo+

VS

Team Averages
Level 17
1,366 SR
1,211 Elo+
Hel
Hel
Fearingplace533
Hel
Level 15
God Stats
19W - 41L
1,115 SR
Queue Stats
27W - 53L
1,143 Elo+
Party 1
Ullr
Ullr
Grubhub Dad
Ullr
Level 28
God Stats
3W - 10L
1,260 SR
Queue Stats
199W - 240L
1,252 Elo+
Party 1
Izanami
Izanami
Grubhub Kid
Izanami
Level 29
God Stats
1W - 3L
1,701 SR
Queue Stats
200W - 217L
1,311 Elo+
Party 1
Olorun
Olorun
I Kream Dae I
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,271 Elo+
Solo
Nemesis
Nemesis
trinny_hoch
Nemesis
Level 3
God Stats
3W - 8L
1,255 SR
Queue Stats
9W - 18L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
7 / 0 / 2
5,830
729
3,305
3,115
775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
HabibiG3
Gilgamesh
9
2 / 0 / 1
5,227
653
2,287
2,843
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Nig_oF_The_Nog
Tsukuyomi
7
7 / 1 / 1
5,006
626
3,972
3,226
742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
RuM20
Khepri
6
0 / 1 / 4
4,321
540
358
3,604
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 0 / 1
4,725
591
1,641
3,142
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,690
461
585
3,312
881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 0
3,853
482
1,192
2,317
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Grubhub Kid
Izanami
5
1 / 5 / 0
3,972
497
2,894
4,801
1,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 3 / 0
4,491
561
1,587
4,343
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
trinny_hoch
Nemesis
5
0 / 5 / 0
3,372
422
224
3,681
650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
18
Kills
2
2
Deaths
18
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
2
8
L
0
4
0
0
L
0
1
0
0
L
Izanami
Grubhub Kid
Izanami
1
5
0
0.2
W
Gilgamesh
HabibiG3
Gilgamesh
2
0
1
2.5
L
1
3
0
0.33
W
Tsukuyomi
Nig_oF_The_Nog
Tsukuyomi
7
1
1
7.5
W
Khepri
RuM20
Khepri
0
1
4
2
W
2
0
1
2.5
L
Nemesis
trinny_hoch
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,563
Damage
6,482
15,930
Taken
18,454
7,173
Mitigated
4,637
4,166
Healing
2,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,305
2,203
0
640
3,115
775
816
293
2,822
0
29,569
L
585
259
0
156
3,312
881
25
154
3,158
9,162
0
L
1,192
479
0
460
2,317
531
0
0
2,317
0
10,203
L
Izanami
Grubhub Kid
Izanami
2,894
1,848
0
288
4,801
1,371
0
206
4,595
0
15,195
W
Gilgamesh
HabibiG3
Gilgamesh
2,287
759
0
469
2,843
1,685
682
69
2,774
0
23,153
L
1,587
351
0
1,001
4,343
1,204
530
1,479
2,864
21,324
0
W
Tsukuyomi
Nig_oF_The_Nog
Tsukuyomi
3,972
1,807
0
292
3,226
742
0
459
2,767
0
6,671
W
Khepri
RuM20
Khepri
358
0
0
1,454
3,604
2,963
368
566
3,038
3,033
0
W
1,641
594
0
1,311
3,142
1,008
196
933
2,209
16,842
0
L
Nemesis
trinny_hoch
Nemesis
224
116
0
96
3,681
650
233
160
3,521
0
5,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
19,378
158
Minions Killed
107
0
Camps Cleared
0
757,888
Distance Traveled
596,916
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,830
729
67
8
0
134,896
0
L
Hel
3,690
461
14
2
0
129,215
0
L
Ullr
3,853
482
19
2
0
91,620
0
L
Izanami
3,972
497
28
4
0
142,569
1
W
Gilgamesh
5,227
653
50
6
0
157,928
1
L
Olorun
4,491
561
39
5
0
128,716
3
W
Tsukuyomi
5,006
626
4
1
0
182,395
0
W
Khepri
4,321
540
3
0
0
153,184
0
W
Olorun
4,725
591
34
4
0
129,485
0
L
Nemesis
3,372
422
7
1
0
104,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role