Player Matchup

Anhur
Anhur
A1MomHunter
Anhur
Level 144
God Stats
7W - 3L
1,630 SR
Queue Stats
145W - 92L
1,664 Elo+
Party 2
Loki
Loki
BigBoiBrye
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 74L
1,830 Elo+
Party 2
Scylla
Scylla
JirUR
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,935 Elo+
Party 2
Team Averages
Level 88
1,543 SR
1,810 Elo+

VS

Team Averages
Level 58
1,625 SR
1,494 Elo+
Zeus
Zeus
Batmanvave1
Zeus
Level 44
God Stats
46W - 36L
1,566 SR
Queue Stats
155W - 149L
1,473 Elo+
Party 1
Awilix
Awilix
Dafitodido
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
fantonio311
Heimdallr
Level 102
God Stats
2W - 0L
1,809 SR
Queue Stats
24W - 22L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
7,427
743
6,686
4,228
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 3 / 6
7,432
743
5,300
5,885
1,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
JirUR
Scylla
12
3 / 1 / 6
7,421
742
7,319
4,514
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,923
692
4,268
4,703
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Dafitodido
Awilix
10
1 / 3 / 2
6,261
626
2,246
9,396
3,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
fantonio311
Heimdallr
10
1 / 5 / 3
6,552
655
3,476
9,549
2,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
4
4
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
0
4
6
W
2
3
2
1
L
4
3
6
2.33
W
Awilix
Dafitodido
Awilix
1
3
2
0.67
L
Scylla
JirUR
Scylla
3
1
6
6
W
Heimdallr
fantonio311
Heimdallr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,305
Damage
9,990
14,627
Taken
23,648
4,981
Mitigated
7,303
1,609
Healing
600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,686
2,814
0
692
4,228
1,682
216
712
3,516
0
28,434
W
4,268
534
0
220
4,703
1,344
0
1,070
3,509
20,343
0
L
5,300
1,517
0
260
5,885
1,871
0
1,646
4,239
0
18,263
W
Awilix
Dafitodido
Awilix
2,246
569
0
0
9,396
3,265
0
2,685
6,489
0
12,767
L
Scylla
JirUR
Scylla
7,319
585
0
657
4,514
1,428
473
1,910
2,604
27,280
0
W
Heimdallr
fantonio311
Heimdallr
3,476
1,683
0
380
9,549
2,694
0
2,976
6,331
0
18,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,280
Gold Earned
19,736
121
Minions Killed
96
0
Camps Cleared
0
546,752
Distance Traveled
529,410
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,427
743
52
5
0
180,892
3
W
Zeus
6,923
692
40
4
0
161,955
0
L
Loki
7,432
743
24
2
0
191,991
2
W
Awilix
6,261
626
18
2
0
201,108
4
L
Scylla
7,421
742
45
5
0
173,869
3
W
Heimdallr
6,552
655
38
4
0
166,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role