Player Matchup

Ymir
Ymir
Ashtonfalcon2004
Ymir
Level 108
God Stats
13W - 9L
1,697 SR
Queue Stats
611W - 551L
1,573 Elo+
Solo
Cu Chulainn
Cu Chulainn
DarkBlueMatter
Cu Chulainn
Level 160
God Stats
7W - 9L
1,739 SR
Queue Stats
652W - 631L
1,573 Elo+
Solo
Athena
Athena
Grays0n03122019
Athena
Level 59
God Stats
2W - 1L
1,865 SR
Queue Stats
35W - 43L
1,579 Elo+
Solo
Eset
Eset
Juanestebancr
Eset
Level 153
God Stats
2W - 2L
1,782 SR
Queue Stats
299W - 298L
1,469 Elo+
Solo
Apollo
Apollo
MyNameIsNasir
Apollo
Level 123
God Stats
7W - 9L
1,602 SR
Queue Stats
228W - 180L
1,582 Elo+
Solo
Team Averages
Level 121
1,737 SR
1,555 Elo+

VS

Team Averages
Level 115
1,473 SR
1,546 Elo+
Tiamat
Tiamat
Arkvoodle91
Tiamat
Level 141
God Stats
21W - 20L
1,599 SR
Queue Stats
439W - 392L
1,626 Elo+
Solo
Apollo
Apollo
CodenameSunny
Apollo
Level 56
God Stats
13W - 9L
1,588 SR
Queue Stats
193W - 170L
1,499 Elo+
Solo
Horus
Horus
DyllanDot2424
Horus
Level 103
God Stats
27W - 32L
1,514 SR
Queue Stats
543W - 507L
1,533 Elo+
Solo
Kali
Kali
NyTe-_-WolF
Kali
Level 119
God Stats
2W - 2L
1,163 SR
Queue Stats
563W - 582L
1,543 Elo+
Solo
Freya
Freya
UhhhhPerhaps
Freya
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
584W - 556L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
10,361
576
10,238
12,402
10,346
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
DarkBlueMatter
Cu Chulainn
14
3 / 6 / 4
8,788
488
12,191
15,637
11,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 6 / 5
8,846
491
5,854
21,212
20,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 4
7,963
442
6,335
9,618
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 4
9,192
511
10,402
11,484
3,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
5 / 2 / 9
9,196
511
17,360
12,843
11,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 2 / 10
10,634
591
15,396
14,063
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 13
8,449
469
5,637
16,782
12,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 2 / 9
8,901
495
4,970
14,662
9,457
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 4 / 5
10,082
560
7,136
12,424
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
13
Kills
24
24
Deaths
13
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
2
9
4.75
L
4
3
3
1.83
W
11
2
10
8
L
Cu Chulainn
DarkBlueMatter
Cu Chulainn
3
6
4
0.83
W
2
3
13
2.83
L
2
6
5
0.75
L
1
5
4
0.6
L
3
4
4
1.25
W
1
2
9
2.75
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,020
Damage
50,499
70,353
Taken
70,774
49,986
Mitigated
43,062
13,110
Healing
28,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,360
2,892
0
6,457
12,843
11,336
0
6,114
6,729
57,527
0
L
10,238
1,417
0
1,000
12,402
10,346
106
1,462
10,940
68,767
0
W
15,396
10,137
0
1,364
14,063
5,291
1,779
4,103
9,960
0
80,688
L
Cu Chulainn
DarkBlueMatter
Cu Chulainn
12,191
1,857
0
2,088
15,637
11,248
0
5,770
9,867
11,445
49,673
W
5,637
3,653
3,460
7,048
16,782
12,545
0
5,991
10,791
0
20,996
L
5,854
1,149
354
4,063
21,212
20,791
0
8,664
12,548
25,386
0
L
6,335
753
838
2,312
9,618
3,745
64
4,363
5,255
40,204
0
L
10,402
6,485
0
2,455
11,484
3,856
204
4,303
7,181
0
59,686
W
4,970
1,605
0
4,869
14,662
9,457
140
5,701
8,961
0
51,710
W
7,136
3,330
0
5,104
12,424
4,433
1,468
2,577
9,847
64,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,150
Gold Earned
47,262
474
Minions Killed
454
0
Camps Cleared
0
1,622,042
Distance Traveled
1,722,824
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,196
511
98
5
0
343,424
0
L
Ymir
10,361
576
150
8
0
324,840
0
W
Apollo
10,634
591
116
6
0
356,599
1
L
Cu Chulainn
8,788
488
91
5
0
349,580
1
W
Horus
8,449
469
22
1
0
353,040
1
L
Athena
8,846
491
48
3
0
361,018
12
L
Eset
7,963
442
86
5
0
247,249
7
L
Apollo
9,192
511
99
6
0
339,355
1
W
Kali
8,901
495
98
5
0
362,538
9
W
Freya
10,082
560
120
7
0
307,223
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role