Player Matchup

Ymir
Ymir
GaalScy
Ymir
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 9L
1,667 Elo+
Party 1
Ne Zha
Ne Zha
Gwenacious
Ne Zha
Level 27
God Stats
16W - 15L
1,561 SR
Queue Stats
189W - 144L
1,607 Elo+
Solo
Skadi
Skadi
HaViKv2
Skadi
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
91W - 63L
1,651 Elo+
Solo
King Arthur
King Arthur
peek_a_jew257
King Arthur
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 102L
1,585 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wolfblue11
Morgan Le Fay
Level 121
God Stats
6W - 2L
1,630 SR
Queue Stats
263W - 238L
1,616 Elo+
Party 1
Team Averages
Level 40
1,538 SR
1,625 Elo+

VS

Team Averages
Level 18
1,584 SR
1,633 Elo+
Thanatos
Thanatos
HellcatStaxx
Thanatos
Level 23
God Stats
0W - 5L
1,266 SR
Queue Stats
105W - 96L
1,677 Elo+
Solo
Raijin
Raijin
Rocio9521
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 42L
1,612 Elo+
Solo
Bellona
Bellona
StopImmaSmurf
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,668 Elo+
Solo
Cupid
Cupid
iNagatoUzamaki
Cupid
Level 12
God Stats
2W - 2L
1,693 SR
Queue Stats
32W - 31L
1,606 Elo+
Solo
Geb
Geb
x1ShyBanditx
Geb
Level 29
God Stats
1W - 1L
1,960 SR
Queue Stats
69W - 69L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GaalScy
Ymir
15
4 / 1 / 4
9,247
544
2,766
10,837
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Gwenacious
Ne Zha
16
7 / 1 / 8
10,093
594
8,583
9,401
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
HaViKv2
Skadi
19
7 / 0 / 3
11,563
680
8,992
9,042
3,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
peek_a_jew257
King Arthur
15
1 / 4 / 4
9,491
558
7,908
15,913
14,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
wolfblue11
Morgan Le Fay
16
5 / 1 / 8
10,295
606
16,849
13,070
6,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HellcatStaxx
Thanatos
14
4 / 6 / 3
9,052
532
7,848
12,744
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Rocio9521
Raijin
13
0 / 7 / 2
7,845
461
4,803
13,869
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
16
3 / 4 / 2
9,733
573
13,135
15,683
11,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 5 / 1
8,169
481
3,376
9,187
2,641
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 2 / 0
7,214
424
3,060
11,063
5,551
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
24
Kills
7
7
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
GaalScy
Ymir
4
1
4
6
W
Ne Zha
Gwenacious
Ne Zha
7
1
8
11
W
Skadi
HaViKv2
Skadi
7
0
3
8.5
L
Thanatos
HellcatStaxx
Thanatos
4
6
3
0.92
L
Raijin
Rocio9521
Raijin
0
7
2
0.14
L
Bellona
3
4
2
1
L
0
5
1
0.1
W
King Arthur
peek_a_jew257
King Arthur
1
4
4
0.75
W
Morgan Le Fay
wolfblue11
Morgan Le Fay
5
1
8
9
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,098
Damage
32,222
58,263
Taken
62,546
32,835
Mitigated
27,582
22,066
Healing
20,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
GaalScy
Ymir
2,766
527
0
3,788
10,837
4,975
700
803
10,034
57,504
0
W
Ne Zha
Gwenacious
Ne Zha
8,583
3,812
0
4,298
9,401
3,273
0
1,993
7,408
0
53,631
W
Skadi
HaViKv2
Skadi
8,992
3,349
0
1,250
9,042
3,494
2,300
1,162
7,880
0
87,877
L
Thanatos
HellcatStaxx
Thanatos
7,848
2,499
0
7,768
12,744
3,696
0
4,361
8,383
0
33,659
L
Raijin
Rocio9521
Raijin
4,803
368
0
2,477
13,869
4,397
0
9,042
4,827
59,349
0
L
Bellona
13,135
6,598
0
6,256
15,683
11,297
0
2,323
13,360
0
63,797
L
3,376
2,110
53
2,055
9,187
2,641
0
906
8,281
0
62,706
W
King Arthur
peek_a_jew257
King Arthur
7,908
347
0
4,980
15,913
14,946
0
0
15,913
0
51,290
W
Morgan Le Fay
wolfblue11
Morgan Le Fay
16,849
1,587
0
7,750
13,070
6,147
219
4,529
8,541
71,389
0
L
3,060
374
0
1,868
11,063
5,551
0
3,151
7,912
17,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,689
Gold Earned
42,013
571
Minions Killed
437
0
Camps Cleared
0
1,685,142
Distance Traveled
1,550,294
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,247
544
92
5
0
336,400
1
W
Ne Zha
10,093
594
87
5
0
373,999
6
W
Skadi
11,563
680
165
10
0
317,442
6
L
Thanatos
9,052
532
68
4
0
349,302
0
L
Raijin
7,845
461
104
6
0
280,618
2
L
Bellona
9,733
573
137
8
0
330,364
7
L
Cupid
8,169
481
110
6
0
287,249
4
W
King Arthur
9,491
558
115
7
0
329,371
1
W
Morgan Le Fay
10,295
606
112
7
0
327,930
2
L
Geb
7,214
424
18
1
0
302,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role