Player Matchup

Kumbhakarna
Kumbhakarna
D_Shadow_Realm
Kumbhakarna
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 127L
1,510 Elo+
Party 3
Medusa
Medusa
Decraftings-
Medusa
Level 13
God Stats
21W - 17L
1,313 SR
Queue Stats
168W - 158L
1,443 Elo+
Party 3
Loki
Loki
MaximusChungus
Loki
Level 28
God Stats
3W - 0L
1,895 SR
Queue Stats
59W - 41L
1,594 Elo+
Party 1
Tiamat
Tiamat
Moist Gator
Tiamat
Level 8
God Stats
3W - 4L
1,237 SR
Queue Stats
21W - 22L
1,537 Elo+
Party 1
King Arthur
King Arthur
Twoxpenny
King Arthur
Level 159
God Stats
11W - 4L
1,695 SR
Queue Stats
252W - 236L
1,590 Elo+
Party 1
Team Averages
Level 45
1,528 SR
1,535 Elo+

VS

Team Averages
Level 34
1,415 SR
1,627 Elo+
Anubis
Anubis
Ayemee0
Anubis
Level 103
God Stats
0W - 2L
1,266 SR
Queue Stats
88W - 87L
1,533 Elo+
Party 2
Loki
Loki
DRAGORAMA_37
Loki
Level 27
God Stats
1W - 4L
1,299 SR
Queue Stats
187W - 195L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItsBigWik
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,448 SR
Queue Stats
153W - 188L
1,461 Elo+
Solo
Cthulhu
Cthulhu
PZA Shark
Cthulhu
Level 8
God Stats
7W - 10L
1,562 SR
Queue Stats
8W - 11L
1,822 Elo+
Party 2
Cu Chulainn
Cu Chulainn
nDundiZ
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
D_Shadow_Realm
Kumbhakarna
10
3 / 0 / 5
7,521
537
3,848
6,941
3,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
14
4 / 0 / 3
8,289
592
3,792
4,938
1,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 0 / 3
9,506
679
5,712
6,787
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
15
11 / 1 / 5
8,916
637
11,857
8,541
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Twoxpenny
King Arthur
14
13 / 1 / 5
9,225
659
11,798
15,367
10,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ayemee0
Anubis
10
0 / 9 / 0
5,902
422
5,349
8,673
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 8 / 1
6,258
447
5,351
11,749
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
ItsBigWik
Ah Muzen Cab
11
1 / 4 / 0
7,256
518
2,555
7,996
2,650
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
PZA Shark
Cthulhu
7
0 / 7 / 1
5,330
381
2,232
12,122
4,550
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
nDundiZ
Cu Chulainn
9
0 / 10 / 0
5,638
403
2,561
12,008
7,575
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
38
Kills
2
2
Deaths
38
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ayemee0
Anubis
0
9
0
0
L
1
8
1
0.19
W
Kumbhakarna
D_Shadow_Realm
Kumbhakarna
3
0
5
5.5
W
Medusa
4
0
3
5.5
L
Ah Muzen Cab
ItsBigWik
Ah Muzen Cab
1
4
0
0.25
W
7
0
3
8.5
W
Tiamat
11
1
5
13.5
L
Cthulhu
PZA Shark
Cthulhu
0
7
1
0.07
W
King Arthur
Twoxpenny
King Arthur
13
1
5
15.5
L
Cu Chulainn
nDundiZ
Cu Chulainn
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,007
Damage
18,048
42,574
Taken
52,548
24,502
Mitigated
21,218
16,128
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ayemee0
Anubis
5,349
370
0
365
8,673
2,973
451
2,397
6,276
29,556
0
L
5,351
1,584
0
1,401
11,749
3,470
0
3,660
8,089
0
27,196
W
Kumbhakarna
D_Shadow_Realm
Kumbhakarna
3,848
98
0
500
6,941
3,926
360
1,036
5,905
19,764
0
W
Medusa
3,792
2,170
0
3,306
4,938
1,654
975
878
4,022
0
50,527
L
Ah Muzen Cab
ItsBigWik
Ah Muzen Cab
2,555
370
0
2,879
7,996
2,650
411
2,238
5,758
0
33,391
W
5,712
2,011
0
2,019
6,787
2,964
0
572
6,129
0
71,221
W
Tiamat
11,857
1,501
334
4,332
8,541
5,710
620
2,218
6,084
53,679
0
L
Cthulhu
PZA Shark
Cthulhu
2,232
167
0
0
12,122
4,550
100
5,140
6,982
13,846
0
W
King Arthur
Twoxpenny
King Arthur
11,798
1,529
0
5,637
15,367
10,248
174
2,350
12,752
4,496
47,685
L
Cu Chulainn
nDundiZ
Cu Chulainn
2,561
1,421
0
0
12,008
7,575
717
3,630
8,378
119
14,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,457
Gold Earned
30,384
444
Minions Killed
240
0
Camps Cleared
0
1,412,940
Distance Traveled
1,232,192
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,902
422
67
5
0
240,175
2
L
Loki
6,258
447
57
4
0
269,606
0
W
Kumbhakarna
7,521
537
37
3
0
252,060
4
W
Medusa
8,289
592
102
7
0
270,307
2
L
Ah Muzen Cab
7,256
518
71
5
0
232,537
5
W
Loki
9,506
679
139
10
0
310,319
1
W
Tiamat
8,916
637
86
6
0
289,538
3
L
Cthulhu
5,330
381
22
2
0
253,126
0
W
King Arthur
9,225
659
80
6
0
290,716
1
L
Cu Chulainn
5,638
403
23
2
0
236,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role