Player Matchup

Odin
Odin
Nakabaki
Odin
Level 160
God Stats
11W - 2L
1,960 SR
Queue Stats
980W - 304L
1,815 Elo+
Party 1
Bakasura
Bakasura
PattyyBoi
Bakasura
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
135W - 142L
1,438 Elo+
Solo
Cernunnos
Cernunnos
PrettyHectic
Cernunnos
Level 154
God Stats
18W - 2L
1,761 SR
Queue Stats
580W - 158L
1,782 Elo+
Party 1
Hera
Hera
Rex4ever
Hera
Level 158
God Stats
20W - 9L
1,590 SR
Queue Stats
883W - 297L
1,777 Elo+
Party 1
Athena
Athena
Thomsdsheep
Athena
Level 160
God Stats
36W - 36L
1,543 SR
Queue Stats
1,059W - 1,234L
1,454 Elo+
Solo
Team Averages
Level 152
1,628 SR
1,653 Elo+

VS

Team Averages
Level 146
1,563 SR
1,522 Elo+
Jormungandr
Jormungandr
AbsPro
Jormungandr
Level 157
God Stats
15W - 9L
1,500 SR
Queue Stats
308W - 200L
1,509 Elo+
Solo
Baba Yaga
Baba Yaga
Koreling
Baba Yaga
Level 127
God Stats
13W - 9L
1,817 SR
Queue Stats
315W - 334L
1,477 Elo+
Solo
Guan Yu
Guan Yu
Mitcchy
Guan Yu
Level 160
God Stats
4W - 3L
1,712 SR
Queue Stats
324W - 415L
1,465 Elo+
Solo
Ravana
Ravana
Shikane
Ravana
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,577 Elo+
Party 2
Neith
Neith
paplord
Neith
Level 156
God Stats
3W - 7L
1,286 SR
Queue Stats
148W - 116L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
6 / 0 / 12
11,081
616
8,175
15,649
16,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
PattyyBoi
Bakasura
18
6 / 3 / 6
11,918
662
12,614
15,987
9,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
PrettyHectic
Cernunnos
20
7 / 1 / 4
12,936
719
17,922
15,184
6,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
18
6 / 1 / 13
11,951
664
19,073
11,866
5,570
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
17
4 / 3 / 4
11,328
629
9,843
17,896
13,462
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AbsPro
Jormungandr
17
4 / 3 / 2
10,638
591
13,876
17,445
17,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
Koreling
Baba Yaga
16
2 / 4 / 4
9,558
531
11,723
15,349
6,558
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Mitcchy
Guan Yu
11
1 / 9 / 3
7,814
434
4,521
22,287
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Shikane
Ravana
12
0 / 8 / 3
7,635
424
5,940
14,536
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
paplord
Neith
16
0 / 5 / 3
9,377
521
7,474
12,745
4,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
29
Kills
7
8
Deaths
29
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AbsPro
Jormungandr
4
3
2
1.67
L
Baba Yaga
Koreling
Baba Yaga
2
4
4
1
L
Guan Yu
Mitcchy
Guan Yu
1
9
3
0.28
W
Odin
6
0
12
12
W
Bakasura
PattyyBoi
Bakasura
6
3
6
3
W
Cernunnos
PrettyHectic
Cernunnos
7
1
4
9
W
Hera
6
1
13
12.5
L
Ravana
Shikane
Ravana
0
8
3
0.19
W
Athena
4
3
4
2
L
Neith
paplord
Neith
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,627
Damage
43,534
76,582
Taken
82,362
51,465
Mitigated
50,011
27,630
Healing
20,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AbsPro
Jormungandr
13,876
2,877
0
5,127
17,445
17,752
0
6,208
10,417
70,306
0
L
Baba Yaga
Koreling
Baba Yaga
11,723
768
0
4,289
15,349
6,558
0
6,738
7,953
60,543
0
L
Guan Yu
Mitcchy
Guan Yu
4,521
601
1,892
4,052
22,287
15,760
0
7,119
14,156
0
17,420
W
Odin
8,175
1,632
307
2,396
15,649
16,976
1,086
3,956
11,442
1,176
38,012
W
Bakasura
PattyyBoi
Bakasura
12,614
7,157
0
5,710
15,987
9,145
159
3,379
12,405
0
82,434
W
Cernunnos
PrettyHectic
Cernunnos
17,922
10,114
0
5,860
15,184
6,312
8,259
3,306
11,457
0
127,867
W
Hera
19,073
4,807
32
5,061
11,866
5,570
1,567
5,724
5,872
85,706
0
L
Ravana
Shikane
Ravana
5,940
929
0
2,322
14,536
5,215
0
7,278
7,048
0
43,624
W
Athena
9,843
1,329
642
7,622
17,896
13,462
229
8,582
7,792
66,487
0
L
Neith
paplord
Neith
7,474
1,747
0
2,954
12,745
4,726
2,293
2,023
10,652
0
68,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,214
Gold Earned
45,022
678
Minions Killed
508
0
Camps Cleared
0
1,948,899
Distance Traveled
1,700,635
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,638
591
138
8
0
339,660
3
L
Baba Yaga
9,558
531
108
6
0
335,378
7
L
Guan Yu
7,814
434
31
2
0
348,824
4
W
Odin
11,081
616
38
2
0
381,147
8
W
Bakasura
11,918
662
160
9
0
432,832
2
W
Cernunnos
12,936
719
193
11
0
360,317
4
W
Hera
11,951
664
157
9
0
368,403
4
L
Ravana
7,635
424
92
5
0
356,000
4
W
Athena
11,328
629
130
7
0
406,200
2
L
Neith
9,377
521
139
8
0
320,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role