Player Matchup

Mercury
Mercury
CherryBomb18271
Mercury
Level 111
God Stats
19W - 16L
1,602 SR
Queue Stats
138W - 139L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
TheLifeGuard05
Cthulhu
Level 29
God Stats
40W - 34L
1,493 SR
Queue Stats
66W - 79L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
ming-rone
Danzaburou
Level 24
God Stats
20W - 9L
1,751 SR
Queue Stats
42W - 29L
1,463 Elo+
Party 1
Team Averages
Level 55
1,615 SR
1,424 Elo+

VS

Team Averages
Level 23
1,583 SR
1,416 Elo+
Tiamat
Tiamat
FawnEmperor5313
Tiamat
Level 28
God Stats
6W - 8L
1,600 SR
Queue Stats
48W - 47L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
OddZachary206
Gilgamesh
Level 26
God Stats
16W - 8L
1,649 SR
Queue Stats
38W - 33L
1,580 Elo+
Party 2
Athena
Athena
VegansAreDemons
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
10,886
778
11,634
11,387
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 0 / 9
10,437
746
12,508
17,045
11,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
ming-rone
Danzaburou
12
2 / 3 / 6
9,447
675
10,482
12,464
4,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,867
633
13,049
11,853
7,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
OddZachary206
Gilgamesh
12
4 / 4 / 1
9,413
672
11,844
15,951
13,739
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 3
8,085
578
3,513
16,921
20,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
6
6
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
L
2
5
2
0.6
L
Gilgamesh
OddZachary206
Gilgamesh
4
4
1
1.13
W
4
0
9
8.5
L
0
5
3
0.3
W
Danzaburou
ming-rone
Danzaburou
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,624
Damage
28,406
40,896
Taken
44,725
20,915
Mitigated
41,090
13,679
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,634
5,806
812
1,106
11,387
4,512
390
3,730
7,657
0
40,248
L
13,049
696
224
1,980
11,853
7,295
0
3,407
8,446
49,768
0
L
Gilgamesh
OddZachary206
Gilgamesh
11,844
2,260
314
1,125
15,951
13,739
23
4,423
11,528
0
22,799
W
12,508
258
1,494
7,849
17,045
11,952
618
6,600
10,445
38,486
0
L
3,513
893
0
35
16,921
20,056
37
4,678
12,243
15,368
0
W
Danzaburou
ming-rone
Danzaburou
10,482
6,078
0
2,418
12,464
4,451
1,475
6,232
6,232
0
31,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
26,365
157
Minions Killed
119
0
Camps Cleared
0
817,759
Distance Traveled
783,202
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,886
778
49
4
0
290,185
3
L
Tiamat
8,867
633
77
6
0
252,219
0
L
Gilgamesh
9,413
672
24
2
0
275,440
0
W
Cthulhu
10,437
746
51
4
0
299,506
3
L
Athena
8,085
578
18
1
0
255,543
0
W
Danzaburou
9,447
675
57
4
0
228,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role