Player Matchup

Apollo
Apollo
Big_Dadu
Apollo
Level 14
God Stats
1W - 5L
1,677 SR
Queue Stats
88W - 94L
1,393 Elo+
Party 1
Osiris
Osiris
DaveLong5950
Osiris
Level 43
God Stats
2W - 2L
1,599 SR
Queue Stats
88W - 131L
1,274 Elo+
Party 3
Sol
Sol
RhinoTrent
Sol
Level 46
God Stats
15W - 18L
1,471 SR
Queue Stats
310W - 327L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TioTopland
Tsukuyomi
Level 41
God Stats
7W - 7L
1,505 SR
Queue Stats
92W - 132L
1,275 Elo+
Party 3
Sylvanus
Sylvanus
Viceroy G
Sylvanus
Level 125
God Stats
62W - 54L
1,711 SR
Queue Stats
294W - 311L
1,471 Elo+
Party 1
Team Averages
Level 54
1,593 SR
1,373 Elo+

VS

Team Averages
Level 63
1,513 SR
1,485 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Arata-dono
Anubis
Level 64
God Stats
16W - 8L
1,641 SR
Queue Stats
351W - 303L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
Daseva7bvd7
Danzaburou
Level 81
God Stats
13W - 11L
1,524 SR
Queue Stats
61W - 73L
1,407 Elo+
Party 2
Mercury
Mercury
Sam1ze
Mercury
Level 46
God Stats
7W - 8L
1,356 SR
Queue Stats
160W - 147L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
gothmasamune
Cu Chulainn
Level 47
God Stats
12W - 8L
1,542 SR
Queue Stats
317W - 286L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Big_Dadu
Apollo
8
1 / 2 / 3
4,775
478
3,831
4,693
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
8
1 / 3 / 0
4,907
491
1,673
5,564
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 3 / 1
5,445
545
4,017
5,342
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
TioTopland
Tsukuyomi
8
1 / 5 / 2
5,496
550
3,520
7,277
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Viceroy G
Sylvanus
9
3 / 4 / 2
5,521
552
6,876
9,535
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
4 / 1 / 1
6,620
662
5,195
4,872
2,826
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Arata-dono
Anubis
11
6 / 1 / 3
6,532
653
4,969
7,072
3,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Daseva7bvd7
Danzaburou
8
1 / 3 / 4
5,081
508
3,800
6,328
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Sam1ze
Mercury
11
5 / 1 / 3
6,377
638
3,370
6,254
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
gothmasamune
Cu Chulainn
8
1 / 1 / 2
5,074
507
4,001
6,176
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
17
17
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
1
4.5
W
Anubis
Arata-dono
Anubis
6
1
3
7.5
L
Apollo
Big_Dadu
Apollo
1
2
3
1.25
W
Danzaburou
Daseva7bvd7
Danzaburou
1
3
4
1
L
Osiris
1
3
0
0.33
L
1
3
1
0.5
W
Mercury
Sam1ze
Mercury
5
1
3
6.5
L
Tsukuyomi
TioTopland
Tsukuyomi
1
5
2
0.4
L
Sylvanus
Viceroy G
Sylvanus
3
4
2
1
W
Cu Chulainn
gothmasamune
Cu Chulainn
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,917
Damage
21,335
32,411
Taken
30,702
11,047
Mitigated
12,560
9,904
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,195
1,274
0
2,150
4,872
2,826
0
0
4,872
31,568
0
W
Anubis
Arata-dono
Anubis
4,969
435
0
2,629
7,072
3,496
378
4,126
2,946
27,569
0
L
Apollo
Big_Dadu
Apollo
3,831
2,149
0
1,082
4,693
1,225
0
789
3,904
0
16,796
W
Danzaburou
Daseva7bvd7
Danzaburou
3,800
1,078
0
1,719
6,328
1,542
200
2,744
3,584
0
16,931
L
Osiris
1,673
741
0
1,433
5,564
3,195
0
3,486
2,078
0
15,188
L
4,017
891
0
1,431
5,342
1,468
49
2,671
2,671
27,146
3,342
W
Mercury
Sam1ze
Mercury
3,370
2,070
0
588
6,254
1,796
0
1,373
4,881
0
31,403
L
Tsukuyomi
TioTopland
Tsukuyomi
3,520
691
0
1,488
7,277
2,009
0
2,549
4,728
0
20,715
L
Sylvanus
Viceroy G
Sylvanus
6,876
2,813
623
3,847
9,535
3,150
58
1,287
8,248
25,516
0
W
Cu Chulainn
gothmasamune
Cu Chulainn
4,001
637
71
1,796
6,176
2,900
96
2,442
3,734
2,919
13,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
29,684
199
Minions Killed
267
0
Camps Cleared
0
836,253
Distance Traveled
953,994
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,620
662
79
8
0
160,589
2
W
Anubis
6,532
653
63
6
0
167,246
0
L
Apollo
4,775
478
37
4
0
175,692
1
W
Danzaburou
5,081
508
38
4
0
180,697
4
L
Osiris
4,907
491
34
3
0
168,765
1
L
Sol
5,445
545
50
5
0
168,125
3
W
Mercury
6,377
638
65
7
0
231,614
0
L
Tsukuyomi
5,496
550
42
4
0
164,172
3
L
Sylvanus
5,521
552
36
4
0
159,499
0
W
Cu Chulainn
5,074
507
22
2
0
213,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role