Player Matchup

Bacchus
Bacchus
Crazychicken201
Bacchus
Level 67
God Stats
1W - 1L
1,794 SR
Queue Stats
18W - 42L
1,219 Elo+
Party 1
Kukulkan
Kukulkan
Doomwalker16
Kukulkan
Level 81
God Stats
1W - 1L
1,757 SR
Queue Stats
86W - 110L
1,112 Elo+
Party 1
Neith
Neith
DustyPapi69
Neith
Level 119
God Stats
16W - 13L
1,424 SR
Queue Stats
73W - 75L
1,501 Elo+
Solo
Team Averages
Level 89
1,658 SR
1,278 Elo+

VS

Team Averages
Level 102
1,500 SR
1,408 Elo+
Danzaburou
Danzaburou
EnterTxt
Danzaburou
Level 61
God Stats
5W - 1L
1,513 SR
Queue Stats
57W - 82L
1,361 Elo+
Solo
Chang'e
Chang'e
JOHNYHA134
Chang'e
Level 98
God Stats
10W - 11L
1,448 SR
Queue Stats
324W - 449L
1,358 Elo+
Solo
Fenrir
Fenrir
fooligan_vic2016
Fenrir
Level 147
God Stats
57W - 45L
1,540 SR
Queue Stats
296W - 309L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
10,011
589
5,864
20,110
27,114
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Doomwalker16
Kukulkan
15
4 / 10 / 2
11,144
656
10,631
13,559
5,163
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 6 / 3
11,124
654
13,692
14,826
5,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EnterTxt
Danzaburou
14
1 / 6 / 9
11,469
675
11,155
13,489
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
JOHNYHA134
Chang'e
18
7 / 2 / 9
13,331
784
16,396
17,267
8,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
13 / 1 / 5
13,418
789
14,333
14,179
8,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
21
21
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Kukulkan
Doomwalker16
Kukulkan
4
10
2
0.5
L
4
6
3
0.92
W
Danzaburou
EnterTxt
Danzaburou
1
6
9
0.92
W
Chang'e
JOHNYHA134
Chang'e
7
2
9
5.75
W
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,187
Damage
41,884
48,495
Taken
44,935
37,626
Mitigated
22,743
2,405
Healing
18,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,864
471
0
585
20,110
27,114
104
7,543
12,567
11,081
0
L
Kukulkan
Doomwalker16
Kukulkan
10,631
374
0
380
13,559
5,163
123
3,899
9,660
44,422
0
L
13,692
3,772
0
1,440
14,826
5,349
1,163
4,954
9,872
0
47,487
W
Danzaburou
EnterTxt
Danzaburou
11,155
4,658
0
1,076
13,489
5,492
1,474
5,865
7,624
0
42,712
W
Chang'e
JOHNYHA134
Chang'e
16,396
1,480
3,410
8,231
17,267
8,574
685
5,389
11,878
77,564
0
W
14,333
3,528
639
4,795
14,179
8,677
865
5,241
8,938
0
39,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,279
Gold Earned
38,218
155
Minions Killed
200
0
Camps Cleared
0
801,516
Distance Traveled
878,048
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,011
589
17
1
0
299,311
1
L
Kukulkan
11,144
656
67
4
0
236,032
0
L
Neith
11,124
654
71
4
0
266,173
4
W
Danzaburou
11,469
675
49
3
0
247,101
0
W
Chang'e
13,331
784
112
7
0
301,052
1
W
Fenrir
13,418
789
39
2
0
329,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role