Player Matchup

Arachne
Arachne
DrKayak7
Arachne
Level 35
God Stats
1W - 2L
1,601 SR
Queue Stats
17W - 28L
1,271 Elo+
Party 2
Chang'e
Chang'e
Esbanki
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 117L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
herreras6
Danzaburou
Level 49
God Stats
0W - 1L
1,294 SR
Queue Stats
41W - 70L
1,333 Elo+
Party 2
Team Averages
Level 57
1,465 SR
1,331 Elo+

VS

Team Averages
Level 84
1,531 SR
1,428 Elo+
Sylvanus
Sylvanus
Hobbitdangor
Sylvanus
Level 105
God Stats
6W - 3L
1,560 SR
Queue Stats
380W - 497L
1,351 Elo+
Party 1
Cupid
Cupid
j-ojeda117
Cupid
Level 104
God Stats
7W - 4L
1,533 SR
Queue Stats
127W - 108L
1,532 Elo+
Solo
Chaac
Chaac
jrod90me
Chaac
Level 44
God Stats
37W - 26L
1,500 SR
Queue Stats
242W - 261L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrKayak7
Arachne
20
7 / 0 / 15
18,570
663
30,318
28,512
18,872
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Esbanki
Chang'e
20
8 / 5 / 15
17,852
638
30,548
27,042
23,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
herreras6
Danzaburou
20
13 / 8 / 11
20,033
715
36,816
26,387
14,921
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hobbitdangor
Sylvanus
20
3 / 7 / 7
17,580
628
10,884
35,539
49,398
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
20
5 / 15 / 4
17,236
616
22,174
26,210
13,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
jrod90me
Chaac
20
5 / 6 / 7
17,604
629
20,942
51,447
58,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
28
Kills
13
13
Deaths
28
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
DrKayak7
Arachne
7
0
15
14.5
L
Chang'e
Esbanki
Chang'e
8
5
15
3.1
W
Sylvanus
Hobbitdangor
Sylvanus
3
7
7
0.93
L
Danzaburou
herreras6
Danzaburou
13
8
11
2.31
W
Cupid
5
15
4
0.47
W
Chaac
jrod90me
Chaac
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,682
Damage
54,000
81,941
Taken
113,196
57,435
Mitigated
121,616
30,055
Healing
38,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DrKayak7
Arachne
30,318
17,870
0
9,177
28,512
18,872
144
3,726
23,226
0
93,710
L
Chang'e
Esbanki
Chang'e
30,548
4,689
5,149
11,892
27,042
23,642
143
4,192
22,850
89,927
0
W
Sylvanus
Hobbitdangor
Sylvanus
10,884
1,689
3,815
9,538
35,539
49,398
357
8,491
27,048
29,551
0
L
Danzaburou
herreras6
Danzaburou
36,816
19,716
483
3,354
26,387
14,921
2,087
2,966
23,421
0
96,471
W
Cupid
22,174
11,457
1,129
5,166
26,210
13,451
1,607
6,798
19,412
0
96,796
W
Chaac
jrod90me
Chaac
20,942
3,636
1,403
17,376
51,447
58,767
466
15,259
36,188
0
79,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,455
Gold Earned
52,420
267
Minions Killed
263
0
Camps Cleared
0
1,465,035
Distance Traveled
1,160,581
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
18,570
663
82
3
0
656,637
1
L
Chang'e
17,852
638
104
4
0
389,016
3
W
Sylvanus
17,580
628
37
1
0
375,321
1
L
Danzaburou
20,033
715
81
3
0
419,382
1
W
Cupid
17,236
616
141
5
0
367,278
7
W
Chaac
17,604
629
85
3
0
417,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role