Player Matchup

Xing Tian
Xing Tian
Insanity577
Xing Tian
Level 20
God Stats
2W - 4L
1,374 SR
Queue Stats
4W - 19L
1,155 Elo+
Party 2
Anubis
Anubis
NocticX5G
Anubis
Level 19
God Stats
4W - 7L
1,446 SR
Queue Stats
8W - 24L
1,260 Elo+
Party 2
Pele
Pele
bigELKYboi
Pele
Level 58
God Stats
3W - 2L
1,436 SR
Queue Stats
20W - 17L
1,399 Elo+
Solo
Team Averages
Level 32
1,419 SR
1,271 Elo+

VS

Team Averages
Level 27
1,625 SR
1,364 Elo+
Odin
Odin
JoelTheAzzhole
Odin
Level 46
God Stats
9W - 8L
1,876 SR
Queue Stats
127W - 102L
1,688 Elo+
Solo
Agni
Agni
KINGMOBIN
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,296 Elo+
Party 1
Medusa
Medusa
King__Mobin
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 50L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Insanity577
Xing Tian
13
6 / 0 / 6
9,382
782
4,108
6,611
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
NocticX5G
Anubis
13
5 / 3 / 8
9,428
786
4,554
6,997
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 4 / 6
8,632
719
9,008
8,604
3,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 1
9,357
780
10,684
10,528
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
11
1 / 7 / 1
7,253
604
2,030
7,668
2,031
Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
0 / 5 / 4
7,143
595
3,595
8,541
2,749
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
7
7
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Insanity577
Xing Tian
6
0
6
9
L
6
3
1
2.17
L
Agni
1
7
1
0.21
L
Medusa
0
5
4
0.4
W
Anubis
NocticX5G
Anubis
5
3
8
3
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,670
Damage
16,309
22,212
Taken
26,737
13,525
Mitigated
13,403
3,437
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Insanity577
Xing Tian
4,108
835
0
46
6,611
6,401
589
1,708
4,903
12,490
873
L
10,684
1,520
0
2,263
10,528
8,623
0
3,257
7,271
6,494
32,939
L
Agni
2,030
209
0
0
7,668
2,031
338
3,374
4,294
15,533
0
L
Medusa
3,595
1,240
0
0
8,541
2,749
364
1,733
6,808
0
10,951
W
Anubis
NocticX5G
Anubis
4,554
53
95
2,022
6,997
4,037
253
1,202
5,795
25,708
920
W
9,008
2,733
0
1,274
8,604
3,087
1,780
1,591
7,013
0
33,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,442
Gold Earned
23,753
114
Minions Killed
107
0
Camps Cleared
0
651,195
Distance Traveled
555,255
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,382
782
26
2
0
225,465
4
L
Odin
9,357
780
56
5
0
214,096
0
L
Agni
7,253
604
36
3
0
148,401
0
L
Medusa
7,143
595
15
1
0
192,758
0
W
Anubis
9,428
786
45
4
0
196,122
2
W
Pele
8,632
719
43
4
0
229,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role