Player Matchup

Cu Chulainn
Cu Chulainn
Im Glizxy
Cu Chulainn
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 66L
1,587 Elo+
Party 1
Ra
Ra
Lips smell
Ra
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 46L
1,642 Elo+
Party 1
Susano
Susano
SmurfHunter8166
Susano
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 30L
1,643 Elo+
Party 1
Tiamat
Tiamat
Volt Retro
Tiamat
Level 119
God Stats
35W - 31L
1,615 SR
Queue Stats
493W - 453L
1,559 Elo+
Party 1
Hachiman
Hachiman
xurtive
Hachiman
Level 89
God Stats
8W - 3L
1,818 SR
Queue Stats
58W - 29L
1,650 Elo+
Party 1
Team Averages
Level 88
1,587 SR
1,616 Elo+

VS

Team Averages
Level 71
1,501 SR
1,567 Elo+
Xbalanque
Xbalanque
Flirsk
Xbalanque
Level 42
God Stats
0W - 4L
1,142 SR
Queue Stats
234W - 194L
1,432 Elo+
Solo
Amaterasu
Amaterasu
KaIIeeb
Amaterasu
Level 159
God Stats
2W - 3L
1,431 SR
Queue Stats
457W - 366L
1,679 Elo+
Party 2
Osiris
Osiris
Prisonedfurball
Osiris
Level 69
God Stats
57W - 44L
1,601 SR
Queue Stats
590W - 560L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
RoseRaindrop246
Sylvanus
Level 21
God Stats
4W - 1L
1,889 SR
Queue Stats
66W - 29L
1,677 Elo+
Party 2
Scylla
Scylla
Too Elated
Scylla
Level 63
God Stats
9W - 14L
1,440 SR
Queue Stats
280W - 270L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Im Glizxy
Cu Chulainn
10
2 / 2 / 3
6,225
519
3,706
8,217
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 3 / 4
7,322
610
7,936
7,421
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 2 / 3
6,664
555
3,639
7,911
2,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Volt Retro
Tiamat
13
1 / 2 / 0
7,154
596
4,119
7,561
6,166
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
xurtive
Hachiman
12
1 / 1 / 3
6,840
570
2,857
8,140
1,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Flirsk
Xbalanque
5
0 / 2 / 1
4,340
362
1,063
3,212
451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
KaIIeeb
Amaterasu
12
3 / 1 / 5
7,198
600
7,219
8,859
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 1 / 1
6,371
531
5,614
8,356
6,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
10
2 / 4 / 0
6,023
502
4,591
9,280
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Too Elated
Scylla
10
3 / 2 / 3
6,433
536
4,429
5,890
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
10
Kills
10
10
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Flirsk
Xbalanque
0
2
1
0.25
W
Cu Chulainn
Im Glizxy
Cu Chulainn
2
2
3
1.75
L
Amaterasu
KaIIeeb
Amaterasu
3
1
5
5.5
W
3
3
4
1.67
L
2
1
1
2.5
L
Sylvanus
2
4
0
0.5
W
3
2
3
2.25
L
Scylla
Too Elated
Scylla
3
2
3
2.25
W
Tiamat
Volt Retro
Tiamat
1
2
0
0.5
W
Hachiman
xurtive
Hachiman
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,257
Damage
22,916
39,250
Taken
35,597
15,705
Mitigated
20,243
15,340
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Flirsk
Xbalanque
1,063
649
0
1,137
3,212
451
0
0
3,212
0
3,660
W
Cu Chulainn
Im Glizxy
Cu Chulainn
3,706
981
0
2,972
8,217
2,507
0
1,489
6,728
0
28,799
L
Amaterasu
KaIIeeb
Amaterasu
7,219
2,813
0
1,651
8,859
4,980
64
2,026
6,833
0
46,863
W
7,936
1,132
455
2,456
7,421
2,200
0
3,495
3,926
51,149
0
L
5,614
1,992
0
3,268
8,356
6,105
0
3,604
4,752
0
34,464
L
Sylvanus
4,591
1,064
172
2,038
9,280
7,168
0
3,483
5,797
21,633
7,584
W
3,639
759
0
1,635
7,911
2,840
0
2,027
5,884
0
16,643
L
Scylla
Too Elated
Scylla
4,429
534
0
383
5,890
1,539
140
2,942
2,948
28,231
0
W
Tiamat
Volt Retro
Tiamat
4,119
1,265
0
4,284
7,561
6,166
0
422
7,139
45,765
0
W
Hachiman
xurtive
Hachiman
2,857
1,968
0
3,538
8,140
1,992
224
1,500
6,640
0
44,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,205
Gold Earned
30,365
383
Minions Killed
292
0
Camps Cleared
0
1,094,710
Distance Traveled
977,669
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,340
362
5
0
0
105,907
0
W
Cu Chulainn
6,225
519
71
6
0
251,210
0
L
Amaterasu
7,198
600
87
7
0
237,892
1
W
Ra
7,322
610
101
8
0
228,434
3
L
Osiris
6,371
531
81
7
0
241,678
4
L
Sylvanus
6,023
502
57
5
0
193,967
1
W
Susano
6,664
555
32
3
0
223,758
4
L
Scylla
6,433
536
62
5
0
198,225
2
W
Tiamat
7,154
596
96
8
0
196,901
1
W
Hachiman
6,840
570
83
7
0
194,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role