Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
King Raby XV
Kumbhakarna
Gold IV
Level 109
God Stats
6W - 4L
1,504 SR
Queue Stats
142W - 123L
1,548 MMR
Party 1
Nox
Nox
Gold I
SurvivorFan39
Nox
Gold I
Level 126
God Stats
2W - 2L
1,726 SR
Queue Stats
20W - 19L
1,701 MMR
Party 1
Medusa
Medusa
Platinum III
UwU christian
Medusa
Platinum III
Level 99
God Stats
10W - 3L
1,698 SR
Queue Stats
47W - 45L
1,872 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,643 SR
1,707 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,566 SR
1,537 MMR
Agni
Agni
Bronze III
BreathaSativa562
Agni
Bronze III
Level 55
God Stats
0W - 1L
1,452 SR
Queue Stats
7W - 8L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Ch4nnelHD
Hou Yi
Bronze III
Level 158
God Stats
1W - 1L
1,734 SR
Queue Stats
25W - 21L
1,555 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
xLGino
Kuzenbo
Bronze III
Level 160
God Stats
0W - 1L
1,514 SR
Queue Stats
25W - 21L
1,555 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
King Raby XV
Kumbhakarna
14
0 / 3 / 11
10,625
590
4,428
15,575
18,755
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 7
11,808
656
10,789
10,178
3,699
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 4 / 3
13,091
727
14,196
15,907
5,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayAthenaAphroditeSobekGilgamesh

VS

Bans
TiamatChang'eCthulhuAh PuchAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
9,719
540
7,513
11,257
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
Ch4nnelHD
Hou Yi
17
6 / 3 / 2
12,254
681
15,789
13,632
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
xLGino
Kuzenbo
15
2 / 3 / 5
10,626
590
8,700
12,078
21,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
8
8
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Hou Yi
Ch4nnelHD
Hou Yi
6
3
2
2.33
W
Kumbhakarna
King Raby XV
Kumbhakarna
0
3
11
1.83
W
4
1
7
7.5
W
9
4
3
2.63
L
Kuzenbo
xLGino
Kuzenbo
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,413
Damage
32,002
41,660
Taken
36,967
28,308
Mitigated
31,491
11,919
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,513
522
0
0
11,257
3,637
48
4,084
7,173
26,997
0
L
Hou Yi
Ch4nnelHD
Hou Yi
15,789
6,481
0
4,115
13,632
6,328
684
5,506
8,126
0
79,257
W
Kumbhakarna
King Raby XV
Kumbhakarna
4,428
188
1,088
1,429
15,575
18,755
269
4,056
10,957
17,961
0
W
10,789
679
1,113
1,082
10,178
3,699
1,088
4,395
5,615
39,679
0
W
14,196
6,676
1,244
5,963
15,907
5,854
1,619
6,624
8,875
0
72,629
L
Kuzenbo
xLGino
Kuzenbo
8,700
3,084
0
488
12,078
21,526
85
5,627
6,451
17,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,524
Gold Earned
32,599
179
Minions Killed
187
0
Camps Cleared
0
935,859
Distance Traveled
916,230
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,719
540
51
3
0
290,551
2
L
Hou Yi
12,254
681
111
6
0
295,920
7
W
Kumbhakarna
10,625
590
11
1
0
315,342
1
W
Nox
11,808
656
67
4
0
310,743
1
W
Medusa
13,091
727
101
6
0
309,774
1
L
Kuzenbo
10,626
590
25
1
0
329,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role