Player Matchup

Freya
Freya
OrbitSuzzy
Freya
Level 66
God Stats
5W - 6L
1,382 SR
Queue Stats
108W - 155L
1,262 Elo+
Party 2
Gilgamesh
Gilgamesh
Speedynite
Gilgamesh
Level 69
God Stats
31W - 32L
1,487 SR
Queue Stats
83W - 121L
1,330 Elo+
Party 2
Apollo
Apollo
bubblyboy_132
Apollo
Level 72
God Stats
2W - 3L
1,317 SR
Queue Stats
100W - 142L
1,268 Elo+
Party 2
Team Averages
Level 69
1,395 SR
1,287 Elo+

VS

Team Averages
Level 87
1,529 SR
1,369 Elo+
Ares
Ares
Acidsnooooot
Ares
Level 52
God Stats
6W - 9L
1,533 SR
Queue Stats
142W - 161L
1,370 Elo+
Party 1
Ra
Ra
Noisybarrel7964
Ra
Level 108
God Stats
3W - 3L
1,555 SR
Queue Stats
63W - 84L
1,417 Elo+
Party 1
Janus
Janus
bryan305
Janus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
2 / 6 / 9
8,400
700
4,756
8,199
3,248
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Speedynite
Gilgamesh
14
10 / 2 / 4
10,274
856
10,524
9,903
9,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 2 / 9
8,470
706
7,137
8,425
3,132
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 5
7,307
609
4,705
12,904
13,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 3 / 3
8,562
714
8,904
8,720
3,344
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
bryan305
Janus
11
3 / 5 / 4
7,863
655
4,065
5,971
1,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
14
Kills
10
10
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
6
3
3
2.5
W
Freya
2
6
9
1.08
W
Gilgamesh
Speedynite
Gilgamesh
10
2
4
6
L
Janus
bryan305
Janus
3
5
4
1
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,417
Damage
17,674
26,527
Taken
27,595
16,133
Mitigated
18,018
5,233
Healing
2,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,705
255
0
280
12,904
13,070
79
3,060
9,844
10,635
0
L
8,904
648
627
1,282
8,720
3,344
222
1,124
7,596
31,457
0
W
Freya
4,756
2,107
740
1,506
8,199
3,248
0
6,639
1,560
16,449
0
W
Gilgamesh
Speedynite
Gilgamesh
10,524
2,273
0
1,327
9,903
9,753
417
5,843
4,060
0
28,041
L
Janus
bryan305
Janus
4,065
257
0
77
5,971
1,604
0
572
5,399
22,107
0
W
7,137
3,558
233
1,427
8,425
3,132
1,838
5,192
3,233
0
31,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
23,732
111
Minions Killed
106
0
Camps Cleared
0
622,241
Distance Traveled
507,597
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,307
609
16
1
0
181,755
0
L
Ra
8,562
714
54
5
0
176,467
0
W
Freya
8,400
700
25
2
0
193,827
3
W
Gilgamesh
10,274
856
36
3
0
205,614
2
L
Janus
7,863
655
36
3
0
149,375
0
W
Apollo
8,470
706
50
4
0
222,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role