Player Matchup

Arachne
Arachne
Davewesh
Arachne
Level 16
God Stats
9W - 9L
1,618 SR
Queue Stats
47W - 27L
1,579 Elo+
Party 1
Janus
Janus
TooLegendary
Janus
Level 29
God Stats
23W - 28L
1,512 SR
Queue Stats
100W - 92L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
UnexpectedGoose
Danzaburou
Level 89
God Stats
15W - 20L
1,450 SR
Queue Stats
140W - 127L
1,562 Elo+
Party 1
Jing Wei
Jing Wei
Weavepower
Jing Wei
Level 27
God Stats
2W - 1L
1,774 SR
Queue Stats
115W - 92L
1,592 Elo+
Party 2
Ares
Ares
xtreme3fan
Ares
Level 12
God Stats
16W - 16L
1,885 SR
Queue Stats
88W - 68L
1,748 Elo+
Party 1
Team Averages
Level 35
1,648 SR
1,604 Elo+

VS

Team Averages
Level 18
1,531 SR
1,518 Elo+
Pele
Pele
Haloinfinity18
Pele
Level 16
God Stats
2W - 4L
1,378 SR
Queue Stats
2W - 4L
1,324 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HighKasper
Tsukuyomi
Level 25
God Stats
10W - 5L
1,574 SR
Queue Stats
64W - 45L
1,615 Elo+
Solo
Raijin
Raijin
Shclump464
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,664 Elo+
Party 3
Merlin
Merlin
Th3Actuary
Merlin
Level 24
God Stats
78W - 53L
1,594 SR
Queue Stats
227W - 218L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
xxadizeroxx
Gilgamesh
Level 23
God Stats
52W - 38L
1,609 SR
Queue Stats
115W - 92L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Davewesh
Arachne
20
9 / 14 / 21
15,322
1,094
22,281
30,414
11,503
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 8 / 23
14,649
1,046
21,384
14,075
4,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
UnexpectedGoose
Danzaburou
20
14 / 7 / 21
18,571
1,327
41,387
31,177
13,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Weavepower
Jing Wei
20
14 / 11 / 22
16,841
1,203
32,652
27,106
9,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 4 / 29
15,246
1,089
16,044
28,982
38,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 13 / 15
16,059
1,147
21,893
32,275
17,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
HighKasper
Tsukuyomi
20
21 / 6 / 15
19,316
1,380
39,772
20,212
13,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Shclump464
Raijin
20
2 / 14 / 20
13,675
977
12,961
26,038
10,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Th3Actuary
Merlin
20
6 / 6 / 22
15,910
1,136
29,298
20,768
10,060
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
xxadizeroxx
Gilgamesh
20
6 / 8 / 23
16,568
1,183
21,559
40,615
36,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
139
47
Kills
44
44
Deaths
47
116
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Arachne
Davewesh
Arachne
9
14
21
1.39
W
9
13
15
1.27
W
Tsukuyomi
HighKasper
Tsukuyomi
21
6
15
4.75
W
Raijin
Shclump464
Raijin
2
14
20
0.86
W
Merlin
Th3Actuary
Merlin
6
6
22
2.83
L
6
8
23
2.19
L
Danzaburou
UnexpectedGoose
Danzaburou
14
7
21
3.5
L
Jing Wei
Weavepower
Jing Wei
14
11
22
2.27
L
4
4
29
4.63
W
Gilgamesh
xxadizeroxx
Gilgamesh
6
8
23
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,748
Damage
125,483
131,754
Taken
139,908
77,228
Mitigated
88,658
14,300
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Davewesh
Arachne
22,281
17,615
0
3,330
30,414
11,503
0
7,736
22,461
0
28,620
W
21,893
4,609
0
1,279
32,275
17,876
0
12,830
19,445
0
36,474
W
Tsukuyomi
HighKasper
Tsukuyomi
39,772
13,001
0
3,014
20,212
13,388
0
6,131
14,081
0
72,728
W
Raijin
Shclump464
Raijin
12,961
2,858
0
343
26,038
10,985
0
5,206
20,832
26,166
0
W
Merlin
Th3Actuary
Merlin
29,298
700
0
1,950
20,768
10,060
0
4,488
16,280
56,317
0
L
21,384
1,032
0
417
14,075
4,938
0
3,617
10,222
37,255
0
L
Danzaburou
UnexpectedGoose
Danzaburou
41,387
18,559
1,137
7,608
31,177
13,361
0
11,765
19,144
0
93,068
L
Jing Wei
Weavepower
Jing Wei
32,652
28,323
0
1,567
27,106
9,097
0
8,576
18,274
0
55,542
L
16,044
1,653
0
241
28,982
38,329
0
10,577
17,914
38,322
0
W
Gilgamesh
xxadizeroxx
Gilgamesh
21,559
5,100
0
1,417
40,615
36,349
0
8,773
31,842
3,110
42,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,629
Gold Earned
81,528
230
Minions Killed
265
14
Camps Cleared
6
1,315,867
Distance Traveled
1,465,501
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,322
1,094
13
1
0
250,825
0
W
Pele
16,059
1,147
41
3
2
288,384
0
W
Tsukuyomi
19,316
1,380
63
5
3
333,170
0
W
Raijin
13,675
977
28
2
1
225,813
0
W
Merlin
15,910
1,136
80
6
0
310,095
1
L
Janus
14,649
1,046
44
3
0
217,028
0
L
Danzaburou
18,571
1,327
103
7
9
262,096
0
L
Jing Wei
16,841
1,203
30
2
4
305,077
0
L
Ares
15,246
1,089
40
3
1
280,841
0
W
Gilgamesh
16,568
1,183
53
4
0
308,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role