Player Matchup

Sun Wukong
Sun Wukong
HELLFHER
Sun Wukong
Level 80
God Stats
17W - 15L
1,689 SR
Queue Stats
500W - 551L
1,438 Elo+
Party 1
Neith
Neith
Katu_bell4
Neith
Level 27
God Stats
46W - 59L
1,519 SR
Queue Stats
100W - 172L
1,340 Elo+
Party 1
Jormungandr
Jormungandr
SD_TheProgrammer
Jormungandr
Level 97
God Stats
2W - 5L
1,421 SR
Queue Stats
42W - 33L
1,470 Elo+
Party 4
Ra
Ra
adgodhouse
Ra
Level 28
God Stats
2W - 4L
1,411 SR
Queue Stats
52W - 46L
1,456 Elo+
Party 4
Skadi
Skadi
bryam2605
Skadi
Level 42
God Stats
6W - 3L
1,749 SR
Queue Stats
106W - 98L
1,516 Elo+
Party 4
Team Averages
Level 55
1,558 SR
1,444 Elo+

VS

Team Averages
Level 41
1,406 SR
1,369 Elo+
Danzaburou
Danzaburou
ImKloetsch
Danzaburou
Level 29
God Stats
1W - 5L
1,246 SR
Queue Stats
78W - 87L
1,392 Elo+
Party 3
Mercury
Mercury
Pieopian
Mercury
Level 27
God Stats
46W - 36L
1,582 SR
Queue Stats
134W - 158L
1,423 Elo+
Party 3
Cthulhu
Cthulhu
SpicY_TortillA12
Cthulhu
Level 15
God Stats
4W - 9L
1,272 SR
Queue Stats
18W - 21L
1,316 Elo+
Party 2
Apollo
Apollo
Stonewall05
Apollo
Level 69
God Stats
32W - 32L
1,513 SR
Queue Stats
127W - 146L
1,398 Elo+
Party 3
Kukulkan
Kukulkan
Ten_Inches_Soft7
Kukulkan
Level 64
God Stats
3W - 2L
1,416 SR
Queue Stats
258W - 314L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HELLFHER
Sun Wukong
18
3 / 6 / 6
11,847
456
15,358
30,587
21,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
7
0 / 3 / 1
7,653
294
1,528
4,821
1,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SD_TheProgrammer
Jormungandr
18
7 / 7 / 7
12,044
463
15,689
23,692
34,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 11 / 3
12,485
480
16,957
23,697
10,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
bryam2605
Skadi
17
4 / 8 / 8
11,384
438
11,387
24,183
11,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImKloetsch
Danzaburou
17
3 / 7 / 8
12,852
494
10,011
16,126
7,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Pieopian
Mercury
20
22 / 3 / 3
18,481
711
30,394
21,281
12,400
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 3 / 18
13,738
528
13,227
26,255
26,605
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
20
4 / 7 / 11
15,672
603
20,074
18,745
8,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 3 / 11
14,706
566
11,967
16,030
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
86
23
Kills
35
35
Deaths
23
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
HELLFHER
Sun Wukong
3
6
6
1
W
Danzaburou
ImKloetsch
Danzaburou
3
7
8
1
L
Neith
0
3
1
0.17
W
Mercury
Pieopian
Mercury
22
3
3
7.83
L
Jormungandr
SD_TheProgrammer
Jormungandr
7
7
7
1.5
W
2
3
18
3.67
W
Apollo
4
7
11
1.36
W
4
3
11
3.17
L
9
11
3
0.95
L
Skadi
bryam2605
Skadi
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,919
Damage
85,673
106,980
Taken
98,437
80,473
Mitigated
61,267
21,756
Healing
27,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
HELLFHER
Sun Wukong
15,358
1,837
0
8,739
30,587
21,910
0
6,426
24,161
7,412
68,919
W
Danzaburou
ImKloetsch
Danzaburou
10,011
5,239
0
2,874
16,126
7,090
2,370
6,843
9,168
0
74,631
L
Neith
1,528
757
0
963
4,821
1,065
722
925
3,896
0
13,792
W
Mercury
Pieopian
Mercury
30,394
23,695
0
7,057
21,281
12,400
4,027
7,355
13,737
0
172,685
L
Jormungandr
SD_TheProgrammer
Jormungandr
15,689
3,162
165
1,158
23,692
34,760
256
9,282
14,336
42,874
0
W
13,227
1,366
0
10,292
26,255
26,605
1,738
10,115
15,956
54,526
0
W
Apollo
20,074
13,197
0
2,677
18,745
8,587
4,918
6,569
12,014
0
102,608
W
11,967
1,459
0
4,756
16,030
6,585
1,384
5,880
9,892
90,871
0
L
16,957
235
579
4,790
23,697
10,999
1,005
5,784
17,913
71,998
0
L
Skadi
bryam2605
Skadi
11,387
4,860
0
5,362
24,183
11,739
1,825
2,777
21,386
0
67,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,413
Gold Earned
75,449
435
Minions Killed
651
0
Camps Cleared
0
1,850,329
Distance Traveled
2,342,519
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,847
456
131
5
0
382,453
1
W
Danzaburou
12,852
494
93
4
0
389,099
1
L
Neith
7,653
294
34
1
0
146,031
0
W
Mercury
18,481
711
176
7
0
584,061
2
L
Jormungandr
12,044
463
55
2
0
451,956
2
W
Cthulhu
13,738
528
86
3
0
467,694
3
W
Apollo
15,672
603
154
6
0
434,518
7
W
Kukulkan
14,706
566
142
5
0
467,147
11
L
Ra
12,485
480
126
5
0
423,662
3
L
Skadi
11,384
438
89
3
0
446,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role