Player Matchup

Thanatos
Thanatos
HazeJIG24
Thanatos
Level 11
God Stats
7W - 1L
1,914 SR
Queue Stats
8W - 6L
1,568 Elo+
Party 2
Athena
Athena
SteelerDC13
Athena
Level 26
God Stats
24W - 16L
1,455 SR
Queue Stats
265W - 220L
1,493 Elo+
Solo
Janus
Janus
TheTushi
Janus
Level 27
God Stats
1W - 1L
1,331 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 2
Skadi
Skadi
VeIvetCrowe
Skadi
Level 26
God Stats
11W - 7L
1,569 SR
Queue Stats
81W - 81L
1,518 Elo+
Solo
Hades
Hades
reebokin01
Hades
Level 16
God Stats
2W - 4L
1,215 SR
Queue Stats
60W - 45L
1,551 Elo+
Solo
Team Averages
Level 21
1,497 SR
1,500 Elo+

VS

Team Averages
Level 18
1,564 SR
1,501 Elo+
Jing Wei
Jing Wei
BurntCorn
Jing Wei
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 59L
1,406 Elo+
Party 1
Kuzenbo
Kuzenbo
LordNoodlez
Kuzenbo
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 52L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
Pe5tilence
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,662 Elo+
Solo
Bakasura
Bakasura
SUYH
Bakasura
Level 16
God Stats
6W - 7L
1,827 SR
Queue Stats
140W - 130L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
UchihaMadara145
Gilgamesh
Level 29
God Stats
12W - 12L
1,492 SR
Queue Stats
179W - 178L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HazeJIG24
Thanatos
17
12 / 0 / 4
10,395
650
8,343
9,453
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
14
4 / 0 / 13
9,796
612
2,944
7,140
5,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
TheTushi
Janus
12
2 / 4 / 7
7,925
495
6,037
7,169
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
12 / 1 / 5
9,969
623
13,817
10,502
3,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
18
4 / 0 / 4
10,967
685
6,770
7,528
7,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BurntCorn
Jing Wei
10
0 / 10 / 1
6,453
403
3,916
10,937
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
LordNoodlez
Kuzenbo
9
0 / 5 / 2
6,988
437
2,968
8,748
6,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Pe5tilence
Baron Samedi
11
1 / 8 / 3
7,467
467
4,727
9,500
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
SUYH
Bakasura
12
3 / 5 / 0
8,072
505
5,698
11,698
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
UchihaMadara145
Gilgamesh
12
1 / 6 / 0
6,838
427
3,411
11,222
5,435
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
34
Kills
5
5
Deaths
34
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BurntCorn
Jing Wei
0
10
1
0.05
W
Thanatos
HazeJIG24
Thanatos
12
0
4
14
L
Kuzenbo
LordNoodlez
Kuzenbo
0
5
2
0.2
L
Baron Samedi
Pe5tilence
Baron Samedi
1
8
3
0.31
L
Bakasura
SUYH
Bakasura
3
5
0
0.6
W
Athena
4
0
13
10.5
W
Janus
TheTushi
Janus
2
4
7
1.38
L
Gilgamesh
UchihaMadara145
Gilgamesh
1
6
0
0.17
W
12
1
5
14.5
W
Hades
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,911
Damage
20,720
41,792
Taken
52,105
21,858
Mitigated
22,041
25,909
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BurntCorn
Jing Wei
3,916
2,007
0
270
10,937
2,213
679
2,380
8,475
0
29,981
W
Thanatos
HazeJIG24
Thanatos
8,343
2,965
0
14,444
9,453
3,625
2,029
191
9,142
0
65,897
L
Kuzenbo
LordNoodlez
Kuzenbo
2,968
1,236
0
320
8,748
6,067
195
926
7,812
11,407
0
L
Baron Samedi
Pe5tilence
Baron Samedi
4,727
147
94
739
9,500
3,046
329
4,018
5,062
32,308
0
L
Bakasura
SUYH
Bakasura
5,698
3,746
0
3,834
11,698
5,280
0
3,169
8,525
0
34,784
W
Athena
2,944
1,285
0
0
7,140
5,275
160
1,135
6,005
34,249
0
W
Janus
TheTushi
Janus
6,037
457
0
1,320
7,169
2,209
1,052
3,515
3,511
23,130
0
L
Gilgamesh
UchihaMadara145
Gilgamesh
3,411
890
0
888
11,222
5,435
0
4,953
6,225
0
27,899
W
13,817
7,982
0
4,774
10,502
3,475
2,505
3,052
7,170
0
66,617
W
Hades
6,770
336
75
5,296
7,528
7,274
1,609
0
7,036
81,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,052
Gold Earned
35,818
520
Minions Killed
289
0
Camps Cleared
0
1,528,265
Distance Traveled
1,419,589
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,453
403
52
3
0
269,321
1
W
Thanatos
10,395
650
111
7
0
357,552
1
L
Kuzenbo
6,988
437
12
1
0
294,210
12
L
Baron Samedi
7,467
467
71
4
0
262,797
0
L
Bakasura
8,072
505
88
6
0
327,490
4
W
Athena
9,796
612
57
4
0
344,508
3
W
Janus
7,925
495
47
3
0
261,960
1
L
Gilgamesh
6,838
427
66
4
0
265,771
0
W
Skadi
9,969
623
110
7
0
292,751
5
W
Hades
10,967
685
195
12
0
271,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role