Player Matchup

Merlin
Merlin
Gus6635
Merlin
Level 18
God Stats
34W - 46L
1,476 SR
Queue Stats
56W - 81L
1,378 Elo+
Solo
Cernunnos
Cernunnos
Hound9246
Cernunnos
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 45L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
Orbit_Tyde2
Sun Wukong
Level 24
God Stats
1W - 3L
1,379 SR
Queue Stats
40W - 38L
1,261 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShadowWolf473
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,198 Elo+
Party 2
Osiris
Osiris
trey3000117
Osiris
Level 14
God Stats
0W - 2L
1,263 SR
Queue Stats
9W - 16L
1,386 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,324 Elo+

VS

Team Averages
Level 21
1,450 SR
1,384 Elo+
Discordia
Discordia
HardCorr6839
Discordia
Level 19
God Stats
1W - 0L
1,150 SR
Queue Stats
21W - 33L
1,244 Elo+
Party 1
Amaterasu
Amaterasu
NaNatNat
Amaterasu
Level 22
God Stats
13W - 10L
1,500 SR
Queue Stats
217W - 146L
1,520 Elo+
Party 3
Set
Set
TEDDYbear777
Set
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,186 Elo+
Party 1
Cernunnos
Cernunnos
Vbow
Cernunnos
Level 26
God Stats
46W - 28L
1,595 SR
Queue Stats
61W - 42L
1,559 Elo+
Party 3
Neith
Neith
pbtd
Neith
Level 17
God Stats
26W - 22L
1,507 SR
Queue Stats
35W - 37L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gus6635
Merlin
20
2 / 4 / 8
12,559
897
17,018
15,199
5,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Hound9246
Cernunnos
19
8 / 7 / 4
13,215
944
23,683
25,611
9,477
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Orbit_Tyde2
Sun Wukong
19
4 / 5 / 11
12,781
913
12,670
25,840
23,473
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Tsukuyomi
ShadowWolf473
Tsukuyomi
20
4 / 15 / 11
12,897
921
21,217
28,575
11,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
19
2 / 7 / 8
12,177
870
8,981
26,834
26,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

45

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HardCorr6839
Discordia
20
2 / 9 / 14
12,384
885
13,521
16,963
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
NaNatNat
Amaterasu
20
9 / 2 / 22
15,054
1,075
14,141
22,750
23,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 9 / 21
12,861
919
14,786
19,590
8,130
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
Vbow
Cernunnos
20
10 / 0 / 17
14,504
1,036
30,052
14,535
5,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
pbtd
Neith
20
14 / 0 / 20
16,787
1,199
44,640
14,787
5,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
132
20
Kills
38
38
Deaths
20
42
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Merlin
Gus6635
Merlin
2
4
8
1.5
W
Discordia
HardCorr6839
Discordia
2
9
14
1
L
Cernunnos
Hound9246
Cernunnos
8
7
4
1.43
W
Amaterasu
NaNatNat
Amaterasu
9
2
22
10
L
Sun Wukong
Orbit_Tyde2
Sun Wukong
4
5
11
1.9
L
Tsukuyomi
ShadowWolf473
Tsukuyomi
4
15
11
0.63
W
3
9
21
1.5
W
Cernunnos
Vbow
Cernunnos
10
0
17
18.5
W
Neith
pbtd
Neith
14
0
20
24
L
Osiris
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,569
Damage
117,140
122,059
Taken
88,625
76,590
Mitigated
46,948
8,299
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Gus6635
Merlin
17,018
265
490
1,769
15,199
5,940
0
3,116
12,083
66,953
0
W
Discordia
HardCorr6839
Discordia
13,521
2,891
0
82
16,963
4,800
0
3,156
13,807
25,537
0
L
Cernunnos
Hound9246
Cernunnos
23,683
13,039
0
3,563
25,611
9,477
0
4,345
21,266
0
58,026
W
Amaterasu
NaNatNat
Amaterasu
14,141
7,830
0
3,915
22,750
23,269
0
3,408
19,342
0
26,480
L
Sun Wukong
Orbit_Tyde2
Sun Wukong
12,670
2,715
0
1,607
25,840
23,473
0
806
24,485
0
16,945
L
Tsukuyomi
ShadowWolf473
Tsukuyomi
21,217
4,997
0
49
28,575
11,438
0
2,854
25,721
0
36,144
W
14,786
6,221
0
604
19,590
8,130
0
4,376
15,214
0
31,222
W
Cernunnos
Vbow
Cernunnos
30,052
19,404
0
6,717
14,535
5,070
0
4,178
10,357
0
55,891
W
Neith
pbtd
Neith
44,640
21,796
0
5,809
14,787
5,679
0
1,900
12,887
0
80,128
L
Osiris
8,981
3,800
0
821
26,834
26,262
0
2,400
24,434
0
18,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,629
Gold Earned
71,590
265
Minions Killed
230
3
Camps Cleared
3
1,321,975
Distance Traveled
1,252,259
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,559
897
121
9
0
257,588
0
W
Discordia
12,384
885
25
2
0
205,795
2
L
Cernunnos
13,215
944
78
6
1
211,664
0
W
Amaterasu
15,054
1,075
22
2
1
298,276
0
L
Sun Wukong
12,781
913
7
1
1
283,987
0
L
Tsukuyomi
12,897
921
26
2
0
281,256
0
W
Set
12,861
919
33
2
0
251,365
0
W
Cernunnos
14,504
1,036
57
4
1
257,284
0
W
Neith
16,787
1,199
93
7
1
239,539
0
L
Osiris
12,177
870
33
2
1
287,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role