Player Matchup

Artio
Artio
ELoooooEL
Artio
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 6L
1,680 Elo+
Solo
Skadi
Skadi
HeliosKy
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo
Kukulkan
Kukulkan
Mitokun24
Kukulkan
Level 5
God Stats
3W - 5L
1,748 SR
Queue Stats
4W - 5L
1,573 Elo+
Solo
Tiamat
Tiamat
Turbyfill
Tiamat
Level 13
God Stats
1W - 5L
1,379 SR
Queue Stats
31W - 40L
1,476 Elo+
Party 2
Kali
Kali
Vespor
Kali
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 60L
1,426 Elo+
Party 2
Team Averages
Level 11
1,525 SR
1,573 Elo+

VS

Team Averages
Level 43
1,587 SR
1,560 Elo+
Ra
Ra
CroxySaints
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,329 Elo+
Solo
Hercules
Hercules
OakieDoakie
Hercules
Level 17
God Stats
1W - 0L
1,288 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
Sabates
Sobek
Level 23
God Stats
5W - 0L
1,867 SR
Queue Stats
20W - 5L
1,740 Elo+
Party 1
Anhur
Anhur
Vret
Anhur
Level 148
God Stats
2W - 1L
1,778 SR
Queue Stats
192W - 143L
1,643 Elo+
Party 1
Thor
Thor
mandlerbing
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ELoooooEL
Artio
16
5 / 0 / 2
9,882
581
12,096
15,940
12,590
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
HeliosKy
Skadi
8
0 / 6 / 2
6,170
363
1,856
5,460
360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Mitokun24
Kukulkan
11
2 / 7 / 1
7,699
453
5,499
7,534
1,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Turbyfill
Tiamat
16
1 / 1 / 0
9,101
535
2,976
7,330
4,228
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kali
Vespor
Kali
11
2 / 4 / 3
7,747
456
3,075
11,722
3,636
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
9,070
534
4,291
9,545
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
OakieDoakie
Hercules
12
1 / 4 / 1
7,426
437
4,538
14,946
11,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
Sabates
Sobek
11
2 / 0 / 11
9,008
530
3,831
9,501
8,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Vret
Anhur
19
13 / 2 / 1
12,040
708
11,967
14,774
5,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 0 / 0
5,537
326
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
17
18
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
4
0
0.25
L
Artio
ELoooooEL
Artio
5
0
2
6
L
Skadi
HeliosKy
Skadi
0
6
2
0.17
L
Kukulkan
Mitokun24
Kukulkan
2
7
1
0.36
W
Hercules
OakieDoakie
Hercules
1
4
1
0.38
W
Sobek
Sabates
Sobek
2
0
11
7.5
L
Tiamat
Turbyfill
Tiamat
1
1
0
1
L
Kali
Vespor
Kali
2
4
3
0.88
W
Anhur
Vret
Anhur
13
2
1
6.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,502
Damage
24,627
47,986
Taken
48,766
22,331
Mitigated
29,303
20,716
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,291
513
1,200
2,194
9,545
3,870
302
6,209
3,336
54,119
0
L
Artio
ELoooooEL
Artio
12,096
1,820
793
10,718
15,940
12,590
0
2,339
12,711
64,136
0
L
Skadi
HeliosKy
Skadi
1,856
1,307
0
457
5,460
360
302
490
4,970
0
15,563
L
Kukulkan
Mitokun24
Kukulkan
5,499
369
0
258
7,534
1,517
502
1,662
5,738
29,208
0
W
Hercules
OakieDoakie
Hercules
4,538
1,732
0
4,730
14,946
11,286
0
9,317
5,629
0
22,039
W
Sobek
Sabates
Sobek
3,831
642
0
1,894
9,501
8,489
297
5,194
4,307
12,200
0
L
Tiamat
Turbyfill
Tiamat
2,976
166
0
4,422
7,330
4,228
188
2,284
4,878
62,318
0
L
Kali
Vespor
Kali
3,075
1,722
0
4,068
11,722
3,636
0
979
10,627
0
39,704
W
Anhur
Vret
Anhur
11,967
7,520
0
8,924
14,774
5,658
2,234
3,771
11,003
0
125,419
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
43,081
419
Minions Killed
349
0
Camps Cleared
0
1,489,878
Distance Traveled
1,290,463
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,070
534
108
6
0
323,773
1
L
Artio
9,882
581
123
7
0
341,022
0
L
Skadi
6,170
363
16
1
0
171,797
3
L
Kukulkan
7,699
453
66
4
0
317,974
0
W
Hercules
7,426
437
46
3
0
306,623
0
W
Sobek
9,008
530
9
1
0
357,717
6
L
Tiamat
9,101
535
149
9
0
337,194
5
L
Kali
7,747
456
65
4
0
321,891
2
W
Anhur
12,040
708
186
11
0
302,350
6
W
Thor
5,537
326
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role