Player Matchup

Artemis
Artemis
Meezie_Mee
Artemis
Level 24
God Stats
62W - 80L
1,401 SR
Queue Stats
117W - 178L
1,280 Elo+
Party 1
Aphrodite
Aphrodite
RyokosNightmare
Aphrodite
Level 30
God Stats
6W - 14L
1,269 SR
Queue Stats
55W - 88L
1,380 Elo+
Solo
Pele
Pele
SELF-MADE-LADY
Pele
Level 32
God Stats
24W - 43L
1,454 SR
Queue Stats
293W - 389L
1,290 Elo+
Party 1
Kukulkan
Kukulkan
ThomsonMGun
Kukulkan
Level 30
God Stats
14W - 19L
1,400 SR
Queue Stats
15W - 21L
1,337 Elo+
Solo
Susano
Susano
sMc-CEO-THUNDER
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 333L
1,315 Elo+
Party 1
Team Averages
Level 28
1,405 SR
1,320 Elo+

VS

Team Averages
Level 28
1,549 SR
1,368 Elo+
Neith
Neith
BornxBreezy
Neith
Level 4
God Stats
2W - 1L
1,473 SR
Queue Stats
5W - 8L
1,362 Elo+
Party 2
Baron Samedi
Baron Samedi
NFXsins
Baron Samedi
Level 6
God Stats
2W - 4L
1,695 SR
Queue Stats
6W - 11L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
SQUIBBYJESUS
Cthulhu
Level 52
God Stats
1W - 0L
1,466 SR
Queue Stats
12W - 22L
1,381 Elo+
Party 2
Tiamat
Tiamat
SquibDoge
Tiamat
Level 49
God Stats
2W - 2L
1,478 SR
Queue Stats
12W - 26L
1,328 Elo+
Party 2
Ao Kuang
Ao Kuang
SquibbyVibes
Ao Kuang
Level 29
God Stats
12W - 6L
1,632 SR
Queue Stats
73W - 76L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Meezie_Mee
Artemis
16
3 / 0 / 4
10,261
933
12,009
4,145
1,316
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
RyokosNightmare
Aphrodite
16
0 / 6 / 6
9,425
857
3,036
12,894
7,363
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 4 / 4
10,687
972
14,063
17,179
6,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
ThomsonMGun
Kukulkan
16
1 / 3 / 6
10,303
937
14,744
8,426
2,788
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 16 / 6
9,759
887
12,245
22,647
8,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

126

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 17
10,359
942
5,911
8,836
3,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
NFXsins
Baron Samedi
18
3 / 1 / 17
10,398
945
10,895
10,122
6,250
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
SQUIBBYJESUS
Cthulhu
18
4 / 2 / 19
11,596
1,054
14,310
15,456
17,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
SquibDoge
Tiamat
18
8 / 3 / 14
11,685
1,062
20,048
15,257
10,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
SquibbyVibes
Ao Kuang
18
12 / 0 / 12
12,305
1,119
11,401
13,908
5,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
9
Kills
29
29
Deaths
9
26
Assists
79
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
L
Artemis
Meezie_Mee
Artemis
3
0
4
5
W
Baron Samedi
NFXsins
Baron Samedi
3
1
17
11.5
L
Aphrodite
RyokosNightmare
Aphrodite
0
6
6
0.5
L
4
4
4
1.5
W
Cthulhu
SQUIBBYJESUS
Cthulhu
4
2
19
6.75
W
Tiamat
SquibDoge
Tiamat
8
3
14
5
W
Ao Kuang
SquibbyVibes
Ao Kuang
12
0
12
18
L
Kukulkan
ThomsonMGun
Kukulkan
1
3
6
1.33
L
1
16
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,097
Damage
62,565
65,291
Taken
63,579
26,325
Mitigated
43,323
5,707
Healing
14,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,911
2,624
0
507
8,836
3,321
0
2,637
6,199
0
13,921
L
Artemis
Meezie_Mee
Artemis
12,009
3,630
0
43
4,145
1,316
0
4,029
18
0
18,716
W
Baron Samedi
NFXsins
Baron Samedi
10,895
1,481
2,301
2,147
10,122
6,250
0
2,684
7,438
28,258
0
L
Aphrodite
RyokosNightmare
Aphrodite
3,036
203
2,323
2,600
12,894
7,363
0
11,467
1,211
19,385
0
L
14,063
1,256
0
355
17,179
6,147
0
14,921
2,040
0
34,886
W
Cthulhu
SQUIBBYJESUS
Cthulhu
14,310
1,101
363
1,086
15,456
17,677
0
5,157
10,299
33,204
0
W
Tiamat
SquibDoge
Tiamat
20,048
1,268
290
3,425
15,257
10,544
0
4,445
10,091
30,373
0
W
Ao Kuang
SquibbyVibes
Ao Kuang
11,401
3,711
202
4,469
13,908
5,531
0
2,857
11,051
26,892
0
L
Kukulkan
ThomsonMGun
Kukulkan
14,744
1,156
0
386
8,426
2,788
0
7,356
920
46,548
0
L
12,245
3,186
0
0
22,647
8,711
0
17,869
4,448
0
18,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,435
Gold Earned
56,343
191
Minions Killed
185
4
Camps Cleared
5
1,046,146
Distance Traveled
1,035,796
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,359
942
27
2
1
194,796
1
L
Artemis
10,261
933
12
1
1
215,142
0
W
Baron Samedi
10,398
945
44
4
0
189,748
0
L
Aphrodite
9,425
857
38
3
0
201,846
0
L
Pele
10,687
972
51
5
2
249,124
0
W
Cthulhu
11,596
1,054
49
4
1
218,287
0
W
Tiamat
11,685
1,062
30
3
1
207,007
1
W
Ao Kuang
12,305
1,119
35
3
2
225,958
0
L
Kukulkan
10,303
937
76
7
1
205,892
0
L
Susano
9,759
887
14
1
0
174,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role