Player Matchup

Jing Wei
Jing Wei
Crippling_Succ
Jing Wei
Level 123
God Stats
2W - 1L
1,462 SR
Queue Stats
173W - 161L
1,551 Elo+
Party 2
Raijin
Raijin
WebSillo
Raijin
Level 49
God Stats
1W - 0L
1,247 SR
Queue Stats
21W - 18L
1,419 Elo+
Solo
Odin
Odin
billytalent215
Odin
Level 160
God Stats
3W - 3L
1,370 SR
Queue Stats
384W - 370L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
feloniousass
Sylvanus
Level 127
God Stats
5W - 4L
1,445 SR
Queue Stats
323W - 304L
1,566 Elo+
Party 2
Camazotz
Camazotz
frankenwiener19
Camazotz
Level 46
God Stats
2W - 0L
1,728 SR
Queue Stats
63W - 90L
1,426 Elo+
Party 2
Team Averages
Level 101
1,451 SR
1,503 Elo+

VS

Team Averages
Level 99
1,539 SR
1,582 Elo+
Tsukuyomi
Tsukuyomi
AColdBrewski
Tsukuyomi
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,729 Elo+
Party 1
Zeus
Zeus
POGGERSMCGRIDDLE
Zeus
Level 108
God Stats
3W - 1L
1,697 SR
Queue Stats
41W - 50L
1,453 Elo+
Solo
Ne Zha
Ne Zha
SandyToaster
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,729 Elo+
Party 1
Nu Wa
Nu Wa
ShreakinghawkJv
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
SimpFriedRice
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
6 / 6 / 13
11,774
906
18,243
16,586
7,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
WebSillo
Raijin
19
12 / 3 / 13
11,739
903
20,830
18,583
9,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 4 / 22
10,817
832
11,394
15,036
17,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
feloniousass
Sylvanus
17
6 / 4 / 16
11,194
861
12,141
21,560
25,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
15
3 / 8 / 13
10,026
771
6,087
17,359
9,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AColdBrewski
Tsukuyomi
18
6 / 7 / 12
10,253
789
16,599
15,254
8,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 8 / 11
10,349
796
23,882
14,997
6,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
17
10 / 6 / 10
10,444
803
15,411
15,770
14,117
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 5 / 15
9,065
697
9,604
9,422
3,471
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
16
1 / 5 / 20
9,224
710
8,704
18,670
25,241
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
93
31
Kills
25
25
Deaths
31
77
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AColdBrewski
Tsukuyomi
6
7
12
1.71
W
Jing Wei
6
6
13
2.08
L
6
8
11
1.44
L
Ne Zha
10
6
10
2.5
L
2
5
15
1.9
L
Kuzenbo
1
5
20
2.2
W
Raijin
WebSillo
Raijin
12
3
13
6.17
W
4
4
22
3.75
W
Sylvanus
feloniousass
Sylvanus
6
4
16
3.5
W
Camazotz
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,695
Damage
74,200
89,124
Taken
74,113
68,646
Mitigated
57,465
38,699
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AColdBrewski
Tsukuyomi
16,599
5,687
890
2,370
15,254
8,227
0
6,103
9,151
0
23,507
W
Jing Wei
18,243
10,981
199
3,190
16,586
7,554
3,304
8,270
8,214
0
47,383
L
23,882
2,275
1,080
2,327
14,997
6,409
0
5,154
9,843
46,168
0
L
Ne Zha
15,411
6,345
532
3,868
15,770
14,117
0
6,761
9,009
0
25,689
L
9,604
1,785
104
544
9,422
3,471
0
4,674
4,748
17,545
0
L
Kuzenbo
8,704
3,553
198
2,003
18,670
25,241
0
10,279
8,391
13,843
0
W
Raijin
WebSillo
Raijin
20,830
2,256
2,172
7,596
18,583
9,220
398
8,849
9,658
42,236
0
W
11,394
1,514
1,876
1,819
15,036
17,314
287
5,571
9,301
0
20,459
W
Sylvanus
feloniousass
Sylvanus
12,141
2,489
9,577
9,062
21,560
25,250
1,430
10,679
10,747
21,130
0
W
Camazotz
6,087
1,023
524
2,684
17,359
9,308
110
8,233
9,014
0
14,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,550
Gold Earned
49,335
145
Minions Killed
118
0
Camps Cleared
0
1,165,950
Distance Traveled
1,016,619
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,253
789
18
1
0
217,744
0
W
Jing Wei
11,774
906
64
5
0
229,986
1
L
Zeus
10,349
796
49
4
0
177,619
2
L
Ne Zha
10,444
803
25
2
0
215,314
0
L
Nu Wa
9,065
697
17
1
0
189,442
0
L
Kuzenbo
9,224
710
9
1
0
216,500
0
W
Raijin
11,739
903
41
3
0
238,296
0
W
Odin
10,817
832
17
1
0
247,806
0
W
Sylvanus
11,194
861
10
1
0
207,190
0
W
Camazotz
10,026
771
13
1
0
242,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role