Player Matchup

Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ChvckJones
Awilix
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 312L
1,559 Elo+
Solo
Sol
Sol
L_ACE_D
Sol
Level 160
God Stats
5W - 0L
1,713 SR
Queue Stats
54W - 57L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
PR Munkey
Ah Puch
Level 81
God Stats
3W - 2L
1,582 SR
Queue Stats
59W - 74L
1,490 Elo+
Solo
Hel
Hel
SlyLittleMan
Hel
Level 131
God Stats
1W - 2L
1,274 SR
Queue Stats
44W - 40L
1,529 Elo+
Party 1
Team Averages
Level 114
1,514 SR
1,517 Elo+

VS

Team Averages
Level 103
1,484 SR
1,528 Elo+
Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Hel Rlyeh
Odin
Level 129
God Stats
6W - 3L
1,613 SR
Queue Stats
506W - 519L
1,546 Elo+
Party 3
Anhur
Anhur
SlimeWalker
Anhur
Level 25
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
behemoth8200
Xbalanque
Level 121
God Stats
0W - 2L
1,270 SR
Queue Stats
10W - 5L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
7 / 4 / 12
10,743
767
13,115
18,423
11,211
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
ChvckJones
Awilix
17
9 / 7 / 7
11,226
802
6,626
15,332
8,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
19
5 / 3 / 10
10,975
784
15,254
16,119
7,942
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
PR Munkey
Ah Puch
20
8 / 0 / 10
11,457
818
19,490
10,884
5,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 15
9,096
650
4,565
9,015
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 8 / 4
9,831
702
14,033
11,812
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
 
Hera
16
3 / 5 / 7
9,366
669
17,917
8,462
4,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
16
1 / 5 / 10
8,919
637
6,229
19,353
19,764
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 6
9,484
677
9,426
12,194
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
behemoth8200
Xbalanque
15
3 / 7 / 10
9,459
676
12,242
12,269
4,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
29
Kills
14
15
Deaths
29
54
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
4
12
3.25
L
Merlin
 
Merlin
4
8
4
0.75
L
Hera
 
Hera
3
5
7
1.3
W
Awilix
ChvckJones
Awilix
9
7
7
1.79
L
Odin
1
5
10
1.2
W
Sol
5
3
10
3.33
W
Ah Puch
PR Munkey
Ah Puch
8
0
10
13
L
3
4
6
1.5
W
0
1
15
7.5
L
Xbalanque
behemoth8200
Xbalanque
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,050
Damage
59,847
69,773
Taken
64,090
39,093
Mitigated
36,325
42,552
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,115
156
834
5,760
18,423
11,211
298
10,460
7,963
30,959
0
L
Merlin
 
Merlin
14,033
1,464
1,181
918
11,812
4,054
0
10,776
1,036
27,423
0
L
Hera
 
Hera
17,917
4,647
246
939
8,462
4,050
0
6,503
1,959
36,192
0
W
Awilix
ChvckJones
Awilix
6,626
2,834
349
1,665
15,332
8,580
693
3,423
11,909
0
9,561
L
Odin
6,229
1,123
437
4,612
19,353
19,764
0
15,322
4,031
0
9,242
W
Sol
15,254
1,705
1,317
6,852
16,119
7,942
578
7,309
8,810
32,775
0
W
Ah Puch
PR Munkey
Ah Puch
19,490
557
1,784
5,254
10,884
5,054
1,092
4,947
5,937
43,171
0
L
9,426
2,993
283
3,453
12,194
4,239
328
9,889
2,305
0
23,634
W
4,565
351
12,797
5,940
9,015
6,306
559
5,811
3,204
11,450
0
L
Xbalanque
behemoth8200
Xbalanque
12,242
4,829
1,430
1,980
12,269
4,218
201
9,934
2,335
0
21,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,497
Gold Earned
47,059
145
Minions Killed
134
0
Camps Cleared
0
1,373,068
Distance Traveled
1,254,002
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,743
767
33
2
0
246,989
1
L
Merlin
9,831
702
24
2
0
216,022
0
L
Hera
9,366
669
43
3
0
253,266
1
W
Awilix
11,226
802
4
0
0
221,281
1
L
Odin
8,919
637
14
1
0
267,016
1
W
Sol
10,975
784
36
3
0
323,501
1
W
Ah Puch
11,457
818
58
4
0
284,344
0
L
Anhur
9,484
677
38
3
0
264,890
1
W
Hel
9,096
650
14
1
0
296,953
0
L
Xbalanque
9,459
676
15
1
0
252,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role