Player Matchup

Ymir
Ymir
Batmanvave1
Ymir
Level 44
God Stats
6W - 10L
1,542 SR
Queue Stats
155W - 149L
1,488 Elo+
Party 1
Hercules
Hercules
Dafitodido
Hercules
Level 27
God Stats
4W - 3L
1,513 SR
Queue Stats
17W - 14L
1,550 Elo+
Party 1
Mercury
Mercury
fantonio311
Mercury
Level 102
God Stats
3W - 4L
1,590 SR
Queue Stats
24W - 22L
1,512 Elo+
Party 1
Team Averages
Level 58
1,548 SR
1,517 Elo+

VS

Team Averages
Level 60
1,549 SR
1,340 Elo+
Raijin
Raijin
NANOMEIT
Raijin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,422 Elo+
Party 2
Bellona
Bellona
ZetahhStyle
Bellona
Level 87
God Stats
8W - 3L
1,648 SR
Queue Stats
56W - 53L
1,477 Elo+
Party 2
Janus
Janus
greenchild19
Janus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 24L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,343
668
3,674
10,833
9,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Dafitodido
Hercules
9
0 / 3 / 3
6,458
587
3,591
11,662
5,747
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
fantonio311
Mercury
8
1 / 5 / 1
6,372
579
2,712
5,997
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
NANOMEIT
Raijin
12
4 / 2 / 6
8,438
767
8,286
5,806
2,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ZetahhStyle
Bellona
13
5 / 0 / 5
8,450
768
8,564
6,691
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 5
7,287
662
4,176
3,226
1,009
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
11
11
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Hercules
Dafitodido
Hercules
0
3
3
0.5
W
Raijin
NANOMEIT
Raijin
4
2
6
3.5
W
Bellona
ZetahhStyle
Bellona
5
0
5
7.5
L
Mercury
fantonio311
Mercury
1
5
1
0.3
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,977
Damage
21,026
28,492
Taken
15,723
17,099
Mitigated
8,636
3,705
Healing
4,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,674
448
0
1,220
10,833
9,218
0
5,368
5,465
15,032
0
L
Hercules
Dafitodido
Hercules
3,591
508
0
2,485
11,662
5,747
0
3,633
8,029
0
12,875
W
Raijin
NANOMEIT
Raijin
8,286
1,589
0
1,518
5,806
2,253
719
2,158
3,648
27,437
0
W
Bellona
ZetahhStyle
Bellona
8,564
2,420
0
2,577
6,691
5,374
1,630
1,194
5,497
0
30,412
L
Mercury
fantonio311
Mercury
2,712
1,104
0
0
5,997
2,134
0
3,461
2,536
0
10,597
W
4,176
293
0
203
3,226
1,009
240
322
2,904
18,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,173
Gold Earned
24,175
62
Minions Killed
115
0
Camps Cleared
0
482,482
Distance Traveled
576,611
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,343
668
26
2
0
154,888
0
L
Hercules
6,458
587
19
2
0
177,691
4
W
Raijin
8,438
767
54
5
0
165,992
0
W
Bellona
8,450
768
40
4
0
235,492
0
L
Mercury
6,372
579
17
2
0
149,903
1
W
Janus
7,287
662
21
2
0
175,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role