Player Matchup

Yemoja
Yemoja
Ginjanobie
Yemoja
Level 27
God Stats
5W - 10L
1,319 SR
Queue Stats
34W - 72L
1,283 Elo+
Party 3
Loki
Loki
Smackyourazz
Loki
Level 45
God Stats
1W - 4L
1,227 SR
Queue Stats
821W - 897L
1,447 Elo+
Party 3
Baba Yaga
Baba Yaga
StarkFairchild
Baba Yaga
Level 67
God Stats
12W - 15L
1,437 SR
Queue Stats
175W - 256L
1,377 Elo+
Party 3
Neith
Neith
fisherboy_420
Neith
Level 29
God Stats
3W - 10L
1,242 SR
Queue Stats
3W - 11L
1,279 Elo+
Party 2
Hel
Hel
zootedpanda_420
Hel
Level 83
God Stats
34W - 25L
1,533 SR
Queue Stats
73W - 76L
1,468 Elo+
Party 2
Team Averages
Level 50
1,352 SR
1,371 Elo+

VS

Team Averages
Level 79
1,511 SR
1,494 Elo+
Ganesha
Ganesha
Biorr12
Ganesha
Level 109
God Stats
2W - 1L
1,601 SR
Queue Stats
16W - 12L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Sir-Daniel-14
Gilgamesh
Level 122
God Stats
2W - 1L
1,554 SR
Queue Stats
16W - 12L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
chelelo928
Kukulkan
Level 91
God Stats
6W - 4L
1,472 SR
Queue Stats
15W - 12L
1,481 Elo+
Party 1
Zeus
Zeus
ranger-lane29
Zeus
Level 29
God Stats
4W - 2L
1,431 SR
Queue Stats
11W - 11L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xjinkaix
Tsukuyomi
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 106L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ginjanobie
Yemoja
15
2 / 7 / 1
9,556
869
3,473
29,186
19,091
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 7 / 3
8,934
812
5,351
13,238
3,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baba Yaga
StarkFairchild
Baba Yaga
16
4 / 5 / 4
11,172
1,016
14,835
19,714
12,169
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 8 / 5
10,247
932
15,226
21,994
13,013
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 8 / 4
9,453
859
8,783
24,418
8,034
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

10

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Biorr12
Ganesha
19
0 / 1 / 31
12,361
1,124
13,048
16,181
24,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Sir-Daniel-14
Gilgamesh
19
14 / 2 / 17
13,587
1,235
17,795
14,126
9,040
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
chelelo928
Kukulkan
18
1 / 0 / 27
10,830
985
24,288
3,052
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 3 / 19
11,383
1,035
19,688
8,067
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
xjinkaix
Tsukuyomi
19
14 / 2 / 16
12,809
1,164
29,669
11,814
5,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
145
8
Kills
35
35
Deaths
8
17
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Biorr12
Ganesha
0
1
31
15.5
L
Yemoja
Ginjanobie
Yemoja
2
7
1
0.36
W
Gilgamesh
Sir-Daniel-14
Gilgamesh
14
2
17
11.25
L
0
7
3
0.21
L
Baba Yaga
StarkFairchild
Baba Yaga
4
5
4
1.2
W
Kukulkan
chelelo928
Kukulkan
1
0
27
14.5
L
2
8
5
0.56
W
6
3
19
5.17
W
Tsukuyomi
xjinkaix
Tsukuyomi
14
2
16
11
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,668
Damage
104,488
108,550
Taken
53,240
56,214
Mitigated
45,028
27,286
Healing
12,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Biorr12
Ganesha
13,048
617
776
2,877
16,181
24,509
0
7,815
8,366
31,902
0
L
Yemoja
Ginjanobie
Yemoja
3,473
1,168
4,982
1,555
29,186
19,091
0
17,851
10,969
8,936
0
W
Gilgamesh
Sir-Daniel-14
Gilgamesh
17,795
7,801
0
2,855
14,126
9,040
0
7,613
5,837
429
28,500
L
5,351
1,049
0
0
13,238
3,907
0
6,377
6,699
0
10,391
L
Baba Yaga
StarkFairchild
Baba Yaga
14,835
1,101
0
3,128
19,714
12,169
0
8,693
10,840
34,787
0
W
Kukulkan
chelelo928
Kukulkan
24,288
2,537
295
576
3,052
1,647
0
1,470
1,582
53,130
0
L
15,226
8,684
566
1,057
21,994
13,013
0
11,366
10,363
0
38,672
W
19,688
1,792
0
766
8,067
3,891
0
2,871
5,196
30,600
0
W
Tsukuyomi
xjinkaix
Tsukuyomi
29,669
10,206
0
4,125
11,814
5,941
0
7,322
4,492
0
43,938
L
8,783
453
9,269
6,729
24,418
8,034
0
11,956
12,248
29,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,362
Gold Earned
60,970
154
Minions Killed
211
3
Camps Cleared
3
836,455
Distance Traveled
1,031,986
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,361
1,124
0
0
0
200,690
3
L
Yemoja
9,556
869
8
1
0
155,071
0
W
Gilgamesh
13,587
1,235
51
5
1
217,041
1
L
Loki
8,934
812
9
1
2
154,615
0
L
Baba Yaga
11,172
1,016
44
4
0
187,605
0
W
Kukulkan
10,830
985
84
8
0
200,118
0
L
Neith
10,247
932
43
4
1
161,877
2
W
Zeus
11,383
1,035
40
4
2
174,376
0
W
Tsukuyomi
12,809
1,164
36
3
0
239,761
0
L
Hel
9,453
859
50
5
0
177,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role