Player Matchup

Izanami
Izanami
Bloodism
Izanami
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
134W - 156L
1,430 Elo+
Party 2
Heimdallr
Heimdallr
DaiskMusic
Heimdallr
Level 11
God Stats
5W - 6L
1,500 SR
Queue Stats
57W - 59L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
Hamisi
Cthulhu
Level 20
God Stats
12W - 5L
1,620 SR
Queue Stats
26W - 26L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
YOKIS888
Gilgamesh
Level 29
God Stats
1W - 7L
1,271 SR
Queue Stats
141W - 147L
1,484 Elo+
Party 2
Poseidon
Poseidon
jannattann
Poseidon
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,488 Elo+
Party 1
Team Averages
Level 46
1,478 SR
1,450 Elo+

VS

Team Averages
Level 19
1,473 SR
1,424 Elo+
Ao Kuang
Ao Kuang
ARabidBunnyy
Ao Kuang
Level 28
God Stats
70W - 75L
1,378 SR
Queue Stats
82W - 86L
1,436 Elo+
Party 3
Medusa
Medusa
Plaper
Medusa
Level 28
God Stats
20W - 13L
1,556 SR
Queue Stats
78W - 60L
1,521 Elo+
Party 3
Agni
Agni
Salajad1in
Agni
Level 25
God Stats
7W - 5L
1,549 SR
Queue Stats
13W - 14L
1,459 Elo+
Solo
Nemesis
Nemesis
clayton14th
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,404 Elo+
Party 4
Cthulhu
Cthulhu
ssjmegamanz
Cthulhu
Level 5
God Stats
3W - 3L
1,380 SR
Queue Stats
3W - 3L
1,303 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bloodism
Izanami
20
10 / 12 / 10
14,704
1,131
25,481
23,842
11,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
DaiskMusic
Heimdallr
20
2 / 12 / 13
12,610
970
11,072
24,573
10,480
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cthulhu
Hamisi
Cthulhu
20
4 / 3 / 20
14,265
1,097
11,388
29,008
27,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
YOKIS888
Gilgamesh
20
2 / 14 / 16
13,099
1,008
19,871
38,222
27,273
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
jannattann
Poseidon
20
13 / 3 / 10
16,626
1,279
30,694
16,634
7,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ARabidBunnyy
Ao Kuang
20
17 / 10 / 9
14,956
1,150
22,104
24,120
10,451
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Plaper
Medusa
20
14 / 5 / 18
15,846
1,219
40,914
18,413
9,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 3 / 25
14,644
1,126
22,120
15,524
6,459
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
clayton14th
Nemesis
20
8 / 6 / 22
14,343
1,103
23,507
21,330
10,549
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
ssjmegamanz
Cthulhu
20
0 / 7 / 25
12,729
979
18,176
25,435
28,787
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
143
31
Kills
44
44
Deaths
31
69
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ARabidBunnyy
Ao Kuang
17
10
9
2.15
L
Izanami
Bloodism
Izanami
10
12
10
1.25
L
Heimdallr
DaiskMusic
Heimdallr
2
12
13
0.71
L
Cthulhu
Hamisi
Cthulhu
4
3
20
4.67
W
Medusa
Plaper
Medusa
14
5
18
4.6
W
5
3
25
5.83
L
Gilgamesh
YOKIS888
Gilgamesh
2
14
16
0.71
W
Nemesis
clayton14th
Nemesis
8
6
22
3.17
L
Poseidon
jannattann
Poseidon
13
3
10
6
W
Cthulhu
ssjmegamanz
Cthulhu
0
7
25
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,506
Damage
126,821
132,279
Taken
104,822
83,652
Mitigated
65,757
19,685
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ARabidBunnyy
Ao Kuang
22,104
7,302
0
4,800
24,120
10,451
0
11,490
12,630
30,661
0
L
Izanami
Bloodism
Izanami
25,481
15,285
0
1,323
23,842
11,452
0
7,174
16,668
0
44,197
L
Heimdallr
DaiskMusic
Heimdallr
11,072
6,979
0
1,621
24,573
10,480
0
14,960
9,613
0
28,347
L
Cthulhu
Hamisi
Cthulhu
11,388
917
646
10,686
29,008
27,389
0
15,526
13,482
32,126
0
W
Medusa
Plaper
Medusa
40,914
26,514
0
4,626
18,413
9,511
0
6,163
12,250
0
70,361
W
22,120
2,305
596
2,478
15,524
6,459
0
6,721
8,803
57,782
0
L
Gilgamesh
YOKIS888
Gilgamesh
19,871
5,863
0
266
38,222
27,273
0
17,067
21,155
829
31,030
W
Nemesis
clayton14th
Nemesis
23,507
9,329
0
2,680
21,330
10,549
0
7,452
13,878
0
33,390
L
Poseidon
jannattann
Poseidon
30,694
5,795
0
5,143
16,634
7,058
0
7,673
8,961
89,634
0
W
Cthulhu
ssjmegamanz
Cthulhu
18,176
877
1,219
0
25,435
28,787
0
11,067
14,368
43,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,304
Gold Earned
72,518
271
Minions Killed
255
8
Camps Cleared
7
1,192,104
Distance Traveled
1,287,441
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,956
1,150
24
2
3
288,354
0
L
Izanami
14,704
1,131
41
3
2
212,116
0
L
Heimdallr
12,610
970
40
3
0
199,942
0
L
Cthulhu
14,265
1,097
39
3
0
256,406
0
W
Medusa
15,846
1,219
68
5
4
240,909
1
W
Agni
14,644
1,126
97
7
0
256,205
0
L
Gilgamesh
13,099
1,008
16
1
2
245,695
0
W
Nemesis
14,343
1,103
16
1
0
259,863
1
L
Poseidon
16,626
1,279
135
10
4
277,945
0
W
Cthulhu
12,729
979
50
4
0
242,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role