Player Matchup

Janus
Janus
XWolfMurdorX
Janus
Level 128
God Stats
3W - 0L
1,506 SR
Queue Stats
134W - 96L
1,587 Elo+
Party 2
Ne Zha
Ne Zha
lxDarkJackxl
Ne Zha
Level 156
God Stats
5W - 0L
1,734 SR
Queue Stats
91W - 48L
1,682 Elo+
Party 2
Artemis
Artemis
xCEBEx
Artemis
Level 111
God Stats
4W - 1L
1,590 SR
Queue Stats
71W - 47L
1,495 Elo+
Party 2
Team Averages
Level 132
1,610 SR
1,588 Elo+

VS

Team Averages
Level 114
1,479 SR
1,581 Elo+
Cernunnos
Cernunnos
AnotherClutchGod
Cernunnos
Level 88
God Stats
1W - 2L
1,584 SR
Queue Stats
168W - 150L
1,593 Elo+
Party 1
Mercury
Mercury
LilCrunchie519
Mercury
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,587 Elo+
Party 1
Scylla
Scylla
TheWalrusLord11
Scylla
Level 109
God Stats
0W - 1L
1,353 SR
Queue Stats
134W - 124L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 10
9,889
659
7,245
10,555
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
5 / 1 / 8
10,581
705
8,325
9,593
7,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
xCEBEx
Artemis
15
6 / 1 / 6
10,753
717
11,085
8,917
3,270
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
5 / 4 / 1
10,521
701
9,851
12,734
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 5 / 5
9,345
623
3,941
9,924
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 2
7,978
532
3,469
9,216
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
6
6
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
5
4
1
1.38
L
1
5
5
0.7
L
0
4
2
0.25
W
2
4
10
1.75
W
Ne Zha
5
1
8
9
W
Artemis
xCEBEx
Artemis
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,655
Damage
17,261
29,065
Taken
31,874
14,033
Mitigated
10,579
6,547
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
9,851
4,664
0
3,212
12,734
4,332
0
3,112
9,622
0
36,910
L
3,941
800
0
374
9,924
4,152
0
1,991
7,933
0
21,910
L
3,469
310
0
903
9,216
2,095
0
2,142
7,074
22,258
0
W
7,245
134
0
2,124
10,555
3,084
384
737
9,696
38,347
0
W
Ne Zha
8,325
1,003
195
1,123
9,593
7,679
418
579
8,948
0
31,947
W
Artemis
xCEBEx
Artemis
11,085
3,989
0
3,105
8,917
3,270
1,629
1,747
6,952
0
49,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
27,844
183
Minions Killed
130
0
Camps Cleared
0
832,613
Distance Traveled
689,888
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,521
701
63
4
0
230,345
1
L
Mercury
9,345
623
33
2
0
249,188
2
L
Scylla
7,978
532
34
2
0
210,355
5
W
Janus
9,889
659
74
5
0
267,658
2
W
Ne Zha
10,581
705
38
3
0
295,304
5
W
Artemis
10,753
717
71
5
0
269,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role