Player Matchup

Nemesis
Nemesis
FLESHCRAFTER
Nemesis
Level 13
God Stats
7W - 5L
1,286 SR
Queue Stats
91W - 82L
1,319 Elo+
Solo
Danzaburou
Danzaburou
HAGAMER03
Danzaburou
Level 15
God Stats
10W - 11L
1,540 SR
Queue Stats
15W - 24L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
Pe5tilence
Gilgamesh
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Yemoja
Yemoja
Salamandy
Yemoja
Level 14
God Stats
7W - 8L
1,468 SR
Queue Stats
32W - 42L
1,269 Elo+
Solo
Eset
Eset
lsg5
Eset
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,459 SR
1,381 Elo+

VS

Team Averages
Level 18
1,502 SR
1,368 Elo+
Cu Chulainn
Cu Chulainn
BlazeWebster19
Cu Chulainn
Level 27
God Stats
24W - 24L
1,487 SR
Queue Stats
71W - 79L
1,355 Elo+
Solo
Apollo
Apollo
Juniorr326
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
ScdDog
Cthulhu
Level 7
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
josthinb10
Thanatos
Level 21
God Stats
0W - 1L
1,514 SR
Queue Stats
2W - 5L
1,395 Elo+
Solo
Kukulkan
Kukulkan
nemeneme_literal
Kukulkan
Level 24
God Stats
1W - 3L
1,309 SR
Queue Stats
56W - 81L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FLESHCRAFTER
Nemesis
13
7 / 1 / 3
7,590
690
3,602
4,760
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
HAGAMER03
Danzaburou
9
5 / 3 / 3
6,277
571
4,347
6,551
2,160
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Pe5tilence
Gilgamesh
9
5 / 3 / 0
5,949
541
3,559
5,020
2,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
Salamandy
Yemoja
9
1 / 2 / 9
5,712
519
5,048
5,531
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Eset
lsg5
Eset
10
2 / 0 / 5
6,236
567
6,419
3,870
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlazeWebster19
Cu Chulainn
9
2 / 5 / 1
5,653
514
2,081
8,697
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Juniorr326
Apollo
8
0 / 5 / 3
4,904
446
1,102
8,196
2,298
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ScdDog
Cthulhu
7
1 / 6 / 0
5,433
494
3,716
8,363
4,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
josthinb10
Thanatos
8
0 / 3 / 1
5,045
459
473
7,326
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
6 / 2 / 0
6,036
549
4,184
5,794
1,699
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
9
9
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BlazeWebster19
Cu Chulainn
2
5
1
0.5
W
Nemesis
FLESHCRAFTER
Nemesis
7
1
3
8.5
W
Danzaburou
HAGAMER03
Danzaburou
5
3
3
2.17
L
Apollo
Juniorr326
Apollo
0
5
3
0.3
W
Gilgamesh
Pe5tilence
Gilgamesh
5
3
0
1.67
W
Yemoja
Salamandy
Yemoja
1
2
9
2.75
L
Cthulhu
ScdDog
Cthulhu
1
6
0
0.17
L
Thanatos
josthinb10
Thanatos
0
3
1
0.17
W
Eset
lsg5
Eset
2
0
5
4.5
L
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,975
Damage
11,556
25,732
Taken
38,376
10,538
Mitigated
15,802
5,687
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BlazeWebster19
Cu Chulainn
2,081
333
0
838
8,697
5,157
246
2,161
6,403
3,705
15,723
W
Nemesis
FLESHCRAFTER
Nemesis
3,602
1,296
0
0
4,760
1,658
239
245
4,515
0
39,733
W
Danzaburou
HAGAMER03
Danzaburou
4,347
2,223
0
1,714
6,551
2,160
478
1,963
4,588
0
29,258
L
Apollo
Juniorr326
Apollo
1,102
337
0
1,718
8,196
2,298
0
2,589
5,533
0
13,338
W
Gilgamesh
Pe5tilence
Gilgamesh
3,559
1,319
0
294
5,020
2,593
112
1,371
3,649
0
12,980
W
Yemoja
Salamandy
Yemoja
5,048
950
555
1,690
5,531
3,073
82
2,803
2,728
19,165
0
L
Cthulhu
ScdDog
Cthulhu
3,716
791
0
1,090
8,363
4,870
162
3,521
4,632
14,905
0
L
Thanatos
josthinb10
Thanatos
473
0
0
5,433
7,326
1,778
56
98
7,228
0
18,623
W
Eset
lsg5
Eset
6,419
735
50
1,384
3,870
1,054
174
1,899
1,971
29,117
0
L
4,184
637
0
2,066
5,794
1,699
0
2,507
3,113
12,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
27,071
253
Minions Killed
140
0
Camps Cleared
0
1,011,276
Distance Traveled
970,669
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,653
514
29
3
0
194,987
0
W
Nemesis
7,590
690
92
8
0
237,930
2
W
Danzaburou
6,277
571
43
4
0
161,475
0
L
Apollo
4,904
446
25
2
0
185,232
2
W
Gilgamesh
5,949
541
25
2
0
213,678
1
W
Yemoja
5,712
519
42
4
0
186,554
0
L
Cthulhu
5,433
494
24
2
0
221,971
0
L
Thanatos
5,045
459
45
4
0
156,995
2
W
Eset
6,236
567
51
5
0
211,639
2
L
Kukulkan
6,036
549
17
2
0
211,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role