Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FrenchJedi
Neith
Level 129
God Stats
8W - 9L
1,574 SR
Queue Stats
523W - 551L
1,541 Elo+
Party 1
Chaac
Chaac
HermyMoar
Chaac
Level 124
God Stats
6W - 7L
1,759 SR
Queue Stats
294W - 341L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
JaxHelmbreaker
Cabrakan
Level 114
God Stats
4W - 2L
1,659 SR
Queue Stats
378W - 355L
1,588 Elo+
Party 1
Anubis
Anubis
MadMan1434
Anubis
Level 26
God Stats
27W - 33L
1,523 SR
Queue Stats
200W - 219L
1,483 Elo+
Party 1
Team Averages
Level 104
1,603 SR
1,518 Elo+

VS

Team Averages
Level 59
1,538 SR
1,564 Elo+
Ne Zha
Ne Zha
CFEyeCare
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 186L
1,664 Elo+
Party 2
Yemoja
Yemoja
Snoweth
Yemoja
Level 27
God Stats
25W - 17L
1,652 SR
Queue Stats
64W - 58L
1,518 Elo+
Party 2
Heimdallr
Heimdallr
UwUHairyHorseUwU
Heimdallr
Level 66
God Stats
15W - 11L
1,619 SR
Queue Stats
92W - 96L
1,616 Elo+
Party 2
Scylla
Scylla
ZoraTheMaster
Scylla
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 96L
1,591 Elo+
Party 2
Medusa
Medusa
swiftybuddha
Medusa
Level 49
God Stats
0W - 1L
1,418 SR
Queue Stats
144W - 144L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
2 / 0 / 4
5,746
575
2,552
5,151
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
10
1 / 0 / 1
5,583
558
2,972
4,978
1,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
HermyMoar
Chaac
11
6 / 1 / 2
6,367
637
7,545
7,652
4,549
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
11
4 / 0 / 2
6,358
636
4,711
6,145
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
MadMan1434
Anubis
10
2 / 1 / 3
5,843
584
3,715
2,728
1,378
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CFEyeCare
Ne Zha
9
1 / 3 / 1
5,460
546
2,330
7,141
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Snoweth
Yemoja
6
0 / 2 / 1
4,779
478
2,747
7,167
1,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
8
0 / 2 / 0
4,690
469
3,717
5,951
1,610
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
4,325
433
1,025
4,887
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
8
1 / 5 / 1
4,988
499
3,953
7,484
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
2
2
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
4
4
L
Ne Zha
CFEyeCare
Ne Zha
1
3
1
0.5
W
Neith
1
0
1
1.5
W
Chaac
HermyMoar
Chaac
6
1
2
7
W
Cabrakan
4
0
2
5
W
Anubis
MadMan1434
Anubis
2
1
3
3.5
L
Yemoja
Snoweth
Yemoja
0
2
1
0.25
L
Heimdallr
0
2
0
0
L
0
3
0
0
L
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,495
Damage
13,772
26,654
Taken
32,630
14,734
Mitigated
8,524
11,074
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,552
911
0
2,443
5,151
3,924
0
1,049
4,102
10,746
0
L
Ne Zha
CFEyeCare
Ne Zha
2,330
1,047
0
993
7,141
1,921
0
2,907
4,234
0
27,573
W
Neith
2,972
1,432
0
2,813
4,978
1,454
246
749
4,229
0
30,677
W
Chaac
HermyMoar
Chaac
7,545
510
0
3,165
7,652
4,549
0
595
7,057
3,256
29,163
W
Cabrakan
4,711
759
0
1,465
6,145
3,429
0
319
5,826
38,424
0
W
Anubis
MadMan1434
Anubis
3,715
180
0
1,188
2,728
1,378
138
1,060
1,668
30,519
0
L
Yemoja
Snoweth
Yemoja
2,747
1,090
424
530
7,167
1,837
0
2,854
4,313
11,208
0
L
Heimdallr
3,717
1,997
0
2,458
5,951
1,610
128
2,418
3,533
0
25,569
L
1,025
471
0
448
4,887
1,136
0
2,665
2,222
12,141
0
L
Medusa
3,953
2,243
0
1,418
7,484
2,020
0
1,703
5,781
0
16,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,897
Gold Earned
24,242
277
Minions Killed
172
0
Camps Cleared
0
1,003,531
Distance Traveled
875,634
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,746
575
9
1
0
226,661
2
L
Ne Zha
5,460
546
50
5
0
199,488
5
W
Neith
5,583
558
72
7
0
201,582
4
W
Chaac
6,367
637
49
5
0
206,810
2
W
Cabrakan
6,358
636
88
9
0
196,600
1
W
Anubis
5,843
584
59
6
0
171,878
1
L
Yemoja
4,779
478
13
1
0
163,419
2
L
Heimdallr
4,690
469
46
5
0
171,221
4
L
Scylla
4,325
433
33
3
0
164,219
1
L
Medusa
4,988
499
30
3
0
177,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role