Player Matchup

Agni
Agni
Silver III
Dannlaggertz
Agni
Silver III
Level 63
God Stats
2W - 2L
1,641 SR
Queue Stats
9W - 8L
1,494 MMR
Solo
Chernobog
Chernobog
Gold II
RemarkableWolf
Chernobog
Gold II
Level 107
God Stats
7W - 8L
1,663 SR
Queue Stats
537W - 536L
1,482 MMR
Solo
Mercury
Mercury
Gold IV
Weebsince1998
Mercury
Gold IV
Level 125
God Stats
11W - 9L
1,576 SR
Queue Stats
41W - 41L
1,516 MMR
Solo
Rama
Rama
Gold III
jordancolombian
Rama
Gold III
Level 101
God Stats
7W - 5L
1,620 SR
Queue Stats
97W - 94L
1,535 MMR
Solo
Bacchus
Bacchus
Silver II
juantiflas
Bacchus
Silver II
Level 125
God Stats
7W - 3L
1,507 SR
Queue Stats
8W - 8L
1,540 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,602 SR
1,513 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,601 SR
1,511 MMR
Bellona
Bellona
Silver II
BetoBotanas
Bellona
Silver II
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 68L
1,541 MMR
Solo
Fenrir
Fenrir
Silver I
IdeaI
Fenrir
Silver I
Level 61
God Stats
2W - 0L
1,541 SR
Queue Stats
17W - 4L
1,583 MMR
Party 1
Heimdallr
Heimdallr
Silver II
ImDolson
Heimdallr
Silver II
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,347 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
RaZr Scythe
Kuzenbo
Silver I
Level 120
God Stats
3W - 1L
1,879 SR
Queue Stats
171W - 168L
1,300 MMR
Party 2
Janus
Janus
Gold I
TheColinball
Janus
Gold I
Level 125
God Stats
9W - 9L
1,584 SR
Queue Stats
151W - 148L
1,786 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,190
512
7,706
9,712
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
RemarkableWolf
Chernobog
14
0 / 6 / 3
8,433
527
4,663
14,165
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
12
0 / 9 / 2
7,372
461
4,912
13,076
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 6 / 0
8,170
511
9,506
12,683
3,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
juantiflas
Bacchus
10
1 / 5 / 3
7,792
487
2,685
11,246
8,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayAthenaGilgameshTiamatSet

VS

Bans
ApolloKing ArthurArtemisCu ChulainnDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BetoBotanas
Bellona
16
8 / 0 / 4
10,238
640
9,453
11,575
9,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
IdeaI
Fenrir
17
10 / 2 / 7
10,736
671
8,744
12,342
7,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ImDolson
Heimdallr
14
3 / 2 / 10
9,307
582
10,457
12,145
4,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
RaZr Scythe
Kuzenbo
13
2 / 2 / 12
9,406
588
4,131
12,939
12,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 1 / 4
10,702
669
11,052
11,006
4,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
7
Kills
31
31
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
BetoBotanas
Bellona
8
0
4
10
L
2
5
1
0.5
W
Fenrir
IdeaI
Fenrir
10
2
7
6.75
W
Heimdallr
ImDolson
Heimdallr
3
2
10
4
W
Kuzenbo
RaZr Scythe
Kuzenbo
2
2
12
4
L
Chernobog
RemarkableWolf
Chernobog
0
6
3
0.25
W
8
1
4
10
L
Mercury
0
9
2
0.11
L
4
6
0
0.67
L
Bacchus
juantiflas
Bacchus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,472
Damage
43,837
60,882
Taken
60,007
24,427
Mitigated
39,181
9,156
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BetoBotanas
Bellona
9,453
4,925
0
6,178
11,575
9,807
2,960
2,469
9,106
0
53,325
L
7,706
323
224
3,147
9,712
2,991
0
4,004
5,708
42,149
0
W
Fenrir
IdeaI
Fenrir
8,744
3,280
0
2,539
12,342
7,114
373
3,526
8,816
0
74,622
W
Heimdallr
ImDolson
Heimdallr
10,457
6,910
0
5,318
12,145
4,726
367
1,661
10,484
0
61,414
W
Kuzenbo
RaZr Scythe
Kuzenbo
4,131
1,661
0
1,429
12,939
12,560
56
3,134
9,805
16,906
0
L
Chernobog
RemarkableWolf
Chernobog
4,663
2,415
0
2,003
14,165
4,455
0
2,084
12,081
0
56,882
W
11,052
1,094
0
4,152
11,006
4,974
0
4,562
6,444
68,390
0
L
Mercury
4,912
2,218
0
360
13,076
4,127
0
2,190
10,886
0
55,304
L
9,506
8,080
0
2,897
12,683
3,950
70
5,019
7,664
0
60,085
L
Bacchus
juantiflas
Bacchus
2,685
415
0
525
11,246
8,904
0
2,154
9,092
7,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
50,389
427
Minions Killed
428
0
Camps Cleared
0
1,523,807
Distance Traveled
1,629,796
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,238
640
95
6
0
326,220
4
L
Agni
8,190
512
91
6
0
287,768
5
W
Fenrir
10,736
671
113
7
0
348,903
3
W
Heimdallr
9,307
582
81
5
0
309,075
3
W
Kuzenbo
9,406
588
20
1
0
321,141
6
L
Chernobog
8,433
527
130
8
0
323,968
2
W
Janus
10,702
669
119
7
0
324,457
5
L
Mercury
7,372
461
96
6
0
300,370
1
L
Rama
8,170
511
102
6
0
277,507
6
L
Bacchus
7,792
487
8
1
0
334,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role