Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ProG Eolo
Bastet
Level 29
God Stats
23W - 19L
1,500 SR
Queue Stats
294W - 335L
1,383 Elo+
Party 1
Cupid
Cupid
RotS Akira
Cupid
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
199W - 195L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
Sens lvik0ol
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
pollinski
Danzaburou
Level 125
God Stats
8W - 8L
1,422 SR
Queue Stats
222W - 264L
1,459 Elo+
Party 1
Team Averages
Level 74
1,484 SR
1,458 Elo+

VS

Team Averages
Level 70
1,574 SR
1,512 Elo+
Anubis
Anubis
Rainiak
Anubis
Level 49
God Stats
8W - 5L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Simply Bum
Danzaburou
Level 49
God Stats
3W - 1L
1,670 SR
Queue Stats
20W - 18L
1,493 Elo+
Party 2
Thanatos
Thanatos
Vikxzu
Thanatos
Level 66
God Stats
6W - 1L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Party 2
Zeus
Zeus
tobi 478
Zeus
Level 113
God Stats
3W - 1L
1,707 SR
Queue Stats
45W - 27L
1,603 Elo+
Party 2
Ymir
Ymir
zephyr20
Ymir
Level 72
God Stats
1W - 3L
1,492 SR
Queue Stats
102W - 98L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 8 / 2
7,926
417
6,688
19,137
17,958
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
ProG Eolo
Bastet
14
3 / 5 / 3
8,902
469
8,711
14,495
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
10
0 / 10 / 2
6,563
345
3,198
14,473
4,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Sens lvik0ol
Guan Yu
6
0 / 7 / 0
5,592
294
591
6,999
3,593
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
pollinski
Danzaburou
12
1 / 5 / 2
7,352
387
5,575
13,633
3,648
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Rainiak
Anubis
14
8 / 1 / 11
9,858
519
12,083
11,793
5,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Simply Bum
Danzaburou
13
3 / 1 / 11
8,726
459
9,568
9,417
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Vikxzu
Thanatos
14
5 / 3 / 8
8,920
469
8,679
9,426
3,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Zeus
17
17 / 1 / 2
10,865
572
22,924
7,579
2,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
1 / 1 / 7
9,142
481
1,678
11,435
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
7
Kills
34
35
Deaths
7
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
8
2
0.5
L
Bastet
ProG Eolo
Bastet
3
5
3
0.9
W
Anubis
Rainiak
Anubis
8
1
11
13.5
L
Cupid
0
10
2
0.1
L
Guan Yu
Sens lvik0ol
Guan Yu
0
7
0
0
W
Danzaburou
Simply Bum
Danzaburou
3
1
11
8.5
W
Thanatos
Vikxzu
Thanatos
5
3
8
3
L
Danzaburou
pollinski
Danzaburou
1
5
2
0.4
W
Zeus
17
1
2
18
W
Ymir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
54,932
68,737
Taken
49,650
33,761
Mitigated
27,705
7,249
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,688
317
11
0
19,137
17,958
0
9,184
9,953
21,415
0
L
Bastet
ProG Eolo
Bastet
8,711
3,065
0
568
14,495
4,402
0
7,138
7,357
0
52,651
W
Anubis
Rainiak
Anubis
12,083
804
447
6,887
11,793
5,496
2,210
2,337
9,456
53,988
0
L
Cupid
3,198
1,411
400
2,025
14,473
4,160
0
9,491
4,982
0
25,730
L
Guan Yu
Sens lvik0ol
Guan Yu
591
199
0
0
6,999
3,593
82
2,198
4,801
0
3,921
W
Danzaburou
Simply Bum
Danzaburou
9,568
4,453
275
2,560
9,417
3,212
2,946
2,552
6,865
0
50,881
W
Thanatos
Vikxzu
Thanatos
8,679
1,488
0
6,219
9,426
3,783
230
931
8,495
0
32,198
L
Danzaburou
pollinski
Danzaburou
5,575
1,474
0
4,245
13,633
3,648
0
8,674
4,959
0
31,820
W
Zeus
22,924
1,709
0
160
7,579
2,614
4,294
350
7,229
67,905
0
W
Ymir
1,678
324
688
2,202
11,435
12,600
504
962
10,473
33,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
47,511
241
Minions Killed
373
0
Camps Cleared
0
1,532,634
Distance Traveled
1,708,886
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,926
417
36
2
0
307,732
0
L
Bastet
8,902
469
99
5
0
369,662
5
W
Anubis
9,858
519
86
5
0
290,053
1
L
Cupid
6,563
345
36
2
0
302,891
1
L
Guan Yu
5,592
294
7
0
0
234,502
1
W
Danzaburou
8,726
459
79
4
0
330,103
1
W
Thanatos
8,920
469
40
2
0
382,202
1
L
Danzaburou
7,352
387
63
3
0
317,847
6
W
Zeus
10,865
572
113
6
0
360,488
2
W
Ymir
9,142
481
55
3
0
346,040
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role