Player Matchup

Arachne
Arachne
OGxSG
Arachne
Level 26
God Stats
2W - 6L
1,566 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
Zdoerr24
Ymir
Level 29
God Stats
2W - 6L
1,733 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Anubis
Anubis
ewbulldog05
Anubis
Level 27
God Stats
2W - 9L
1,540 SR
Queue Stats
2W - 9L
1,231 Elo+
Party 1
Danzaburou
Danzaburou
glitchypath
Danzaburou
Level 33
God Stats
2W - 4L
1,922 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Persephone
Persephone
itsLanc
Persephone
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Team Averages
Level 30
1,652 SR
1,446 Elo+

VS

Team Averages
Level 23
1,524 SR
1,443 Elo+
Ymir
Ymir
Alexis_kelevra
Ymir
Level 35
God Stats
11W - 9L
1,650 SR
Queue Stats
23W - 27L
1,391 Elo+
Party 2
Anubis
Anubis
HijoDelDiablo503
Anubis
Level 28
God Stats
10W - 11L
1,551 SR
Queue Stats
19W - 20L
1,430 Elo+
Party 2
Scylla
Scylla
XxLegoshi69xX
Scylla
Level 17
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
angel1995tu_tata
Bellona
Level 29
God Stats
17W - 23L
1,614 SR
Queue Stats
42W - 69L
1,423 Elo+
Party 2
Hou Yi
Hou Yi
iTzDarkfeniX
Hou Yi
Level 4
God Stats
10W - 11L
1,569 SR
Queue Stats
10W - 11L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OGxSG
Arachne
19
10 / 3 / 6
13,550
521
14,135
17,897
7,509
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
17
5 / 6 / 14
12,508
481
14,603
25,481
15,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
8 / 2 / 13
13,421
516
21,024
20,121
11,213
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
glitchypath
Danzaburou
20
16 / 0 / 10
15,710
604
28,223
18,445
7,281
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
itsLanc
Persephone
18
3 / 6 / 7
13,448
517
9,933
17,327
5,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 11
11,396
438
11,810
26,886
36,502
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 12 / 6
10,532
405
14,145
20,956
10,340
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 8 / 4
9,479
365
7,130
20,875
5,995
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 7 / 2
11,459
441
18,162
24,930
19,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
16
4 / 6 / 4
10,693
411
14,021
14,097
5,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
43
42
Kills
16
17
Deaths
42
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
9
11
0.94
L
2
12
6
0.42
W
Arachne
OGxSG
Arachne
10
3
6
4.33
L
0
8
4
0.25
W
Ymir
5
6
14
2
L
7
7
2
1.14
W
Anubis
8
2
13
7.25
W
Danzaburou
glitchypath
Danzaburou
16
0
10
21
L
Hou Yi
4
6
4
1
W
Persephone
itsLanc
Persephone
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,918
Damage
65,268
99,271
Taken
107,744
46,511
Mitigated
77,881
33,727
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,810
1,909
153
979
26,886
36,502
310
10,834
16,052
34,933
0
L
14,145
842
0
1,879
20,956
10,340
436
7,701
13,255
74,176
0
W
Arachne
OGxSG
Arachne
14,135
9,808
587
3,914
17,897
7,509
4,476
7,444
10,453
0
81,236
L
7,130
1,063
0
1,740
20,875
5,995
2,654
6,735
14,140
47,552
0
W
Ymir
14,603
3,746
396
3,875
25,481
15,197
760
8,009
17,472
48,535
0
L
18,162
5,140
264
4,564
24,930
19,875
866
15,271
9,659
0
56,336
W
Anubis
21,024
2,029
866
10,785
20,121
11,213
1,446
6,177
13,944
66,801
0
W
Danzaburou
glitchypath
Danzaburou
28,223
16,450
910
7,315
18,445
7,281
4,843
7,715
10,730
0
86,443
L
Hou Yi
14,021
6,196
0
2,381
14,097
5,169
54
5,019
9,078
0
54,107
W
Persephone
itsLanc
Persephone
9,933
2,165
699
4,380
17,327
5,311
4,885
8,570
8,751
69,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,637
Gold Earned
53,559
465
Minions Killed
405
0
Camps Cleared
0
2,399,459
Distance Traveled
2,132,151
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,396
438
43
2
0
409,062
0
L
Anubis
10,532
405
109
4
0
348,936
1
W
Arachne
13,550
521
107
4
0
551,709
1
L
Scylla
9,479
365
77
3
0
437,374
0
W
Ymir
12,508
481
72
3
0
457,142
0
L
Bellona
11,459
441
78
3
0
491,502
2
W
Anubis
13,421
516
77
3
0
445,804
0
W
Danzaburou
15,710
604
97
4
0
486,711
0
L
Hou Yi
10,693
411
98
4
0
445,277
1
W
Persephone
13,448
517
112
4
0
458,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role