Player Matchup

Izanami
Izanami
 
Izanami
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Alvino198
Cthulhu
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Neith
Neith
Eljie
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
FLESHCRAFTER
Nemesis
Level 12
God Stats
7W - 5L
1,374 SR
Queue Stats
91W - 82L
1,342 Elo+
Solo
Susano
Susano
OOPP
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 6
1,475 SR
1,468 Elo+

VS

Team Averages
Level 24
1,538 SR
1,305 Elo+
Danzaburou
Danzaburou
HAGAMER03
Danzaburou
Level 15
God Stats
10W - 11L
1,524 SR
Queue Stats
15W - 24L
1,302 Elo+
Solo
Cthulhu
Cthulhu
NinjaArtwork
Cthulhu
Level 20
God Stats
5W - 2L
1,693 SR
Queue Stats
256W - 334L
1,280 Elo+
Solo
Loki
Loki
Salamandy
Loki
Level 14
God Stats
2W - 5L
1,369 SR
Queue Stats
32W - 42L
1,244 Elo+
Solo
Sun Wukong
Sun Wukong
ThatOneKidG2223
Sun Wukong
Level 65
God Stats
11W - 7L
1,605 SR
Queue Stats
45W - 68L
1,377 Elo+
Party 1
Janus
Janus
Thobicle
Janus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 0
4,737
474
2,182
4,592
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Alvino198
Cthulhu
8
1 / 3 / 2
5,492
549
3,908
7,319
4,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Eljie
Neith
8
1 / 5 / 0
4,837
484
2,433
5,376
1,573
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Nemesis
FLESHCRAFTER
Nemesis
10
1 / 1 / 0
5,606
561
3,277
4,870
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
OOPP
Susano
6
0 / 4 / 0
4,037
404
801
4,389
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HAGAMER03
Danzaburou
11
4 / 2 / 0
5,898
590
4,407
6,578
2,092
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
NinjaArtwork
Cthulhu
9
0 / 0 / 2
5,709
571
1,633
5,314
2,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
9
1 / 1 / 1
5,478
548
1,039
4,491
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sun Wukong
ThatOneKidG2223
Sun Wukong
9
1 / 0 / 1
5,502
550
1,268
4,181
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
Thobicle
Janus
11
8 / 0 / 0
6,701
670
5,504
3,801
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
14
15
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Cthulhu
Alvino198
Cthulhu
1
3
2
0.67
L
Neith
Eljie
Neith
1
5
0
0.2
L
Nemesis
FLESHCRAFTER
Nemesis
1
1
0
1
W
Danzaburou
HAGAMER03
Danzaburou
4
2
0
2
W
Cthulhu
NinjaArtwork
Cthulhu
0
0
2
1
L
Susano
OOPP
Susano
0
4
0
0
W
Loki
1
1
1
1.5
W
Sun Wukong
ThatOneKidG2223
Sun Wukong
1
0
1
1.5
W
Janus
Thobicle
Janus
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,601
Damage
13,851
26,546
Taken
24,365
10,784
Mitigated
9,082
3,219
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,182
1,445
0
1,000
4,592
1,113
96
0
4,592
0
21,506
L
Cthulhu
Alvino198
Cthulhu
3,908
356
71
1,660
7,319
4,751
174
1,631
5,688
15,233
0
L
Neith
Eljie
Neith
2,433
1,215
0
238
5,376
1,573
174
1,409
3,967
0
18,523
L
Nemesis
FLESHCRAFTER
Nemesis
3,277
930
0
250
4,870
1,418
25
1,122
3,748
0
33,719
W
Danzaburou
HAGAMER03
Danzaburou
4,407
2,497
0
2,108
6,578
2,092
1,027
1,672
4,906
0
31,197
W
Cthulhu
NinjaArtwork
Cthulhu
1,633
254
0
1,361
5,314
2,948
258
1,135
4,179
17,322
0
L
Susano
OOPP
Susano
801
193
0
0
4,389
1,929
46
2,975
1,414
0
4,868
W
Loki
1,039
375
0
1,316
4,491
1,228
0
358
4,133
0
18,556
W
Sun Wukong
ThatOneKidG2223
Sun Wukong
1,268
217
0
1,315
4,181
1,854
340
429
3,752
0
23,403
W
Janus
Thobicle
Janus
5,504
378
0
365
3,801
960
570
314
3,487
28,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
29,288
190
Minions Killed
221
0
Camps Cleared
0
932,116
Distance Traveled
885,310
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,737
474
41
4
0
163,164
0
L
Cthulhu
5,492
549
30
3
0
186,164
2
L
Neith
4,837
484
37
4
0
171,547
0
L
Nemesis
5,606
561
71
7
0
219,340
2
W
Danzaburou
5,898
590
64
6
0
154,888
0
W
Cthulhu
5,709
571
21
2
0
190,645
0
L
Susano
4,037
404
11
1
0
191,901
1
W
Loki
5,478
548
45
5
0
178,261
0
W
Sun Wukong
5,502
550
39
4
0
176,213
3
W
Janus
6,701
670
52
5
0
185,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role