Player Matchup

Olorun
Olorun
BagsznX
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Catmunaaut
Cthulhu
Level 8
God Stats
6W - 3L
1,819 SR
Queue Stats
10W - 7L
1,919 Elo+
Party 2
Apollo
Apollo
Dogmunaut
Apollo
Level 106
God Stats
0W - 1L
1,762 SR
Queue Stats
117W - 86L
1,653 Elo+
Party 2
Nu Wa
Nu Wa
Shurado-Shikoten
Nu Wa
Level 28
God Stats
6W - 2L
1,552 SR
Queue Stats
15W - 24L
1,261 Elo+
Solo
Hel
Hel
babastti
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,059 Elo+
Solo
Team Averages
Level 31
1,627 SR
1,478 Elo+

VS

Team Averages
Level 15
1,522 SR
1,541 Elo+
Thanatos
Thanatos
Evanish love
Thanatos
Level 11
God Stats
5W - 3L
1,500 SR
Queue Stats
55W - 35L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hanzoap Shimada
Morgan Le Fay
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
Yassimite
Ymir
Level 23
God Stats
41W - 23L
1,609 SR
Queue Stats
56W - 46L
1,475 Elo+
Party 1
Izanami
Izanami
hellmode132
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 28L
1,763 Elo+
Solo
Heimdallr
Heimdallr
sameowthYT
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BagsznX
Olorun
4
1 / 3 / 0
4,731
364
1,280
3,440
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Catmunaaut
Cthulhu
11
2 / 1 / 7
7,300
562
5,333
9,430
6,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Dogmunaut
Apollo
13
9 / 3 / 2
8,541
657
7,964
8,315
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 8 / 2
5,487
422
2,384
8,122
2,123
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 7 / 0
4,683
360
895
5,821
1,620
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Evanish love
Thanatos
12
6 / 3 / 5
7,875
606
4,670
9,757
3,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Hanzoap Shimada
Morgan Le Fay
14
9 / 1 / 4
8,462
651
11,031
7,019
3,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
10
3 / 3 / 1
7,349
565
3,021
8,104
7,431
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
hellmode132
Izanami
18
4 / 0 / 2
10,567
813
5,110
4,485
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
sameowthYT
Heimdallr
10
0 / 5 / 4
6,258
481
2,931
7,417
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
12
Kills
22
22
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
BagsznX
Olorun
1
3
0
0.33
L
Cthulhu
Catmunaaut
Cthulhu
2
1
7
5.5
L
Apollo
Dogmunaut
Apollo
9
3
2
3.33
W
Thanatos
Evanish love
Thanatos
6
3
5
2.83
W
Morgan Le Fay
Hanzoap Shimada
Morgan Le Fay
9
1
4
11
L
0
8
2
0.13
W
Ymir
3
3
1
1.17
L
0
7
0
0
W
Izanami
hellmode132
Izanami
4
0
2
5
W
Heimdallr
sameowthYT
Heimdallr
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,856
Damage
26,763
35,128
Taken
36,782
13,459
Mitigated
18,922
6,017
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BagsznX
Olorun
1,280
573
0
488
3,440
863
0
1,051
2,389
4,603
0
L
Cthulhu
Catmunaaut
Cthulhu
5,333
449
191
2,130
9,430
6,081
0
4,580
4,850
21,699
0
L
Apollo
Dogmunaut
Apollo
7,964
4,864
0
1,962
8,315
2,772
201
2,685
5,630
0
39,175
W
Thanatos
Evanish love
Thanatos
4,670
1,997
0
5,643
9,757
3,199
136
1,672
8,085
0
29,730
W
Morgan Le Fay
Hanzoap Shimada
Morgan Le Fay
11,031
1,902
0
3,205
7,019
3,278
100
2,436
4,583
48,346
0
L
2,384
1,403
0
189
8,122
2,123
765
3,370
4,752
21,441
0
W
Ymir
3,021
1,066
0
670
8,104
7,431
308
2,982
5,122
19,572
0
L
895
616
348
709
5,821
1,620
373
2,491
3,330
6,480
0
W
Izanami
hellmode132
Izanami
5,110
2,969
0
2,016
4,485
2,531
1,668
654
3,831
0
97,788
W
Heimdallr
sameowthYT
Heimdallr
2,931
1,012
0
407
7,417
2,483
478
2,148
5,269
0
23,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,742
Gold Earned
40,511
160
Minions Killed
412
0
Camps Cleared
0
1,062,726
Distance Traveled
1,136,314
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,731
364
5
0
0
122,312
2
L
Cthulhu
7,300
562
40
3
0
306,042
1
L
Apollo
8,541
657
64
5
0
251,076
1
W
Thanatos
7,875
606
55
4
0
227,772
0
W
Morgan Le Fay
8,462
651
79
6
0
206,722
1
L
Nu Wa
5,487
422
37
3
0
226,991
0
W
Ymir
7,349
565
27
2
0
236,294
2
L
Hel
4,683
360
14
1
0
156,305
0
W
Izanami
10,567
813
216
17
0
227,118
4
W
Heimdallr
6,258
481
35
3
0
238,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role