Player Matchup

Chaac
Chaac
FernanditoOo
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,376 Elo+
Party 2
Nu Wa
Nu Wa
PoisonIvyyy
Nu Wa
Level 43
God Stats
1W - 2L
1,171 SR
Queue Stats
5W - 8L
1,396 Elo+
Party 2
Anhur
Anhur
sompsy
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,379 Elo+
Party 2
Team Averages
Level 65
1,390 SR
1,384 Elo+

VS

Team Averages
Level 61
1,453 SR
1,486 Elo+
King Arthur
King Arthur
TheGladGator
King Arthur
Level 130
God Stats
13W - 30L
1,337 SR
Queue Stats
631W - 690L
1,489 Elo+
Party 1
Olorun
Olorun
snaggy_mo25
Olorun
Level 25
God Stats
1W - 5L
1,459 SR
Queue Stats
136W - 135L
1,540 Elo+
Solo
Izanami
Izanami
spookbee21
Izanami
Level 29
God Stats
27W - 29L
1,562 SR
Queue Stats
262W - 283L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 15
11,370
711
15,925
13,907
11,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 13
11,096
694
11,791
10,771
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
sompsy
Anhur
16
11 / 3 / 7
12,373
773
12,856
12,534
4,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TheGladGator
King Arthur
14
5 / 4 / 2
10,300
644
8,234
19,583
20,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
14
5 / 6 / 2
10,453
653
14,916
13,109
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
spookbee21
Izanami
11
0 / 10 / 2
8,475
530
4,550
13,164
2,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
20
Kills
10
10
Deaths
20
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
4
15
3.13
W
4
3
13
3.5
L
King Arthur
TheGladGator
King Arthur
5
4
2
1.5
L
Olorun
5
6
2
1
W
Anhur
sompsy
Anhur
11
3
7
4.83
L
Izanami
spookbee21
Izanami
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,572
Damage
27,700
37,212
Taken
45,856
19,344
Mitigated
26,782
9,626
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,925
2,352
0
3,663
13,907
11,509
807
5,386
7,859
0
36,721
W
11,791
1,844
108
1,290
10,771
3,342
579
4,858
5,277
39,108
0
L
King Arthur
TheGladGator
King Arthur
8,234
558
0
3,572
19,583
20,153
0
4,905
14,678
91
35,124
L
Olorun
14,916
4,892
714
4,415
13,109
3,738
427
3,674
9,435
49,426
0
W
Anhur
sompsy
Anhur
12,856
7,339
0
4,565
12,534
4,493
824
3,980
8,060
0
52,249
L
Izanami
spookbee21
Izanami
4,550
3,149
0
695
13,164
2,891
469
3,212
9,952
0
24,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,839
Gold Earned
29,228
157
Minions Killed
159
0
Camps Cleared
0
844,568
Distance Traveled
822,587
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,370
711
43
3
0
295,017
0
W
Nu Wa
11,096
694
51
3
0
279,935
0
L
King Arthur
10,300
644
43
3
0
305,632
3
L
Olorun
10,453
653
72
5
0
265,630
1
W
Anhur
12,373
773
63
4
0
269,616
0
L
Izanami
8,475
530
44
3
0
251,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role