Player Matchup

Geb
Geb
 
Geb
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FluffyBlueBalls
Morgan Le Fay
Level 28
God Stats
23W - 6L
1,849 SR
Queue Stats
222W - 178L
1,716 Elo+
Party 3
Artemis
Artemis
GrilledChz
Artemis
Level 118
God Stats
51W - 46L
1,568 SR
Queue Stats
519W - 493L
1,647 Elo+
Party 1
Sobek
Sobek
eggshark14
Sobek
Level 14
God Stats
1W - 1L
1,507 SR
Queue Stats
19W - 7L
1,705 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zourok1
Tsukuyomi
Level 101
God Stats
29W - 19L
1,635 SR
Queue Stats
507W - 412L
1,721 Elo+
Party 3
Team Averages
Level 71
1,612 SR
1,658 Elo+

VS

Team Averages
Level 51
1,555 SR
1,663 Elo+
Terra
Terra
Digess
Terra
Level 108
God Stats
0W - 1L
1,290 SR
Queue Stats
42W - 24L
1,602 Elo+
Party 4
Nike
Nike
PerritoConCejas
Nike
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 51L
1,656 Elo+
Party 2
Agni
Agni
Raijinicomz
Agni
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 16L
1,818 Elo+
Party 2
Neith
Neith
TaintPinchrr
Neith
Level 27
God Stats
5W - 5L
1,639 SR
Queue Stats
11W - 8L
1,581 Elo+
Party 4
Nemesis
Nemesis
Wet Dry Lost
Nemesis
Level 20
God Stats
4W - 2L
1,843 SR
Queue Stats
96W - 55L
1,658 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 2 / 1
7,291
486
6,819
12,873
7,336
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
FluffyBlueBalls
Morgan Le Fay
15
9 / 2 / 3
9,409
627
13,176
9,197
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
GrilledChz
Artemis
11
1 / 3 / 6
6,626
442
7,602
9,349
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
12
3 / 0 / 6
7,551
503
6,915
11,469
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
zourok1
Tsukuyomi
12
3 / 2 / 2
7,701
513
8,025
8,564
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Digess
Terra
10
1 / 3 / 1
7,081
472
5,847
15,371
7,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 0 / 0
9,123
608
9,957
11,781
8,971
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 6 / 1
7,162
477
7,436
10,265
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
5,470
365
4,423
7,756
2,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
Wet Dry Lost
Nemesis
12
1 / 4 / 2
6,979
465
5,450
11,789
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
9
9
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
1
0.75
L
Terra
Digess
Terra
1
3
1
0.5
W
Morgan Le Fay
FluffyBlueBalls
Morgan Le Fay
9
2
3
5.25
W
Artemis
GrilledChz
Artemis
1
3
6
1.33
L
6
0
0
6
L
1
6
1
0.25
L
0
4
1
0.13
L
Nemesis
Wet Dry Lost
Nemesis
1
4
2
0.5
W
Sobek
3
0
6
6
W
Tsukuyomi
zourok1
Tsukuyomi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,537
Damage
33,113
51,452
Taken
56,962
27,073
Mitigated
26,126
15,761
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,819
1,190
0
4,858
12,873
7,336
0
1,436
11,368
44,190
0
L
Terra
Digess
Terra
5,847
579
1,053
2,256
15,371
7,269
0
6,913
8,458
22,519
0
W
Morgan Le Fay
FluffyBlueBalls
Morgan Le Fay
13,176
696
47
3,486
9,197
3,424
614
4,091
4,671
72,102
0
W
Artemis
GrilledChz
Artemis
7,602
3,022
0
1,342
9,349
2,941
856
2,778
6,216
0
38,490
L
9,957
2,200
0
3,680
11,781
8,971
0
4,905
6,876
5,845
49,291
L
7,436
546
0
1,525
10,265
3,640
264
6,648
3,617
44,108
0
L
4,423
1,839
0
1,356
7,756
2,242
0
3,438
4,318
0
23,034
L
Nemesis
Wet Dry Lost
Nemesis
5,450
2,807
0
1,058
11,789
4,004
0
5,006
6,783
0
47,449
W
Sobek
6,915
1,019
0
4,508
11,469
10,717
260
3,576
7,531
23,153
0
W
Tsukuyomi
zourok1
Tsukuyomi
8,025
2,600
0
1,520
8,564
2,655
0
1,592
6,853
0
54,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,578
Gold Earned
35,815
392
Minions Killed
376
0
Camps Cleared
0
1,392,625
Distance Traveled
1,432,388
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,291
486
70
5
0
287,129
2
L
Terra
7,081
472
30
2
0
310,707
8
W
Morgan Le Fay
9,409
627
126
8
0
266,315
0
W
Artemis
6,626
442
71
5
0
248,502
5
L
Nike
9,123
608
127
8
0
312,248
4
L
Agni
7,162
477
98
7
0
274,051
2
L
Neith
5,470
365
40
3
0
216,443
2
L
Nemesis
6,979
465
81
5
0
318,939
5
W
Sobek
7,551
503
35
2
0
286,838
5
W
Tsukuyomi
7,701
513
90
6
0
303,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role