Player Matchup

Hercules
Hercules
Bersaul261564
Hercules
Level 88
God Stats
17W - 14L
1,579 SR
Queue Stats
344W - 300L
1,477 Elo+
Party 2
Arachne
Arachne
Brayancdm
Arachne
Level 86
God Stats
9W - 5L
1,603 SR
Queue Stats
303W - 284L
1,463 Elo+
Party 2
Poseidon
Poseidon
Parlox315
Poseidon
Level 80
God Stats
2W - 2L
1,246 SR
Queue Stats
216W - 220L
1,469 Elo+
Party 3
Ymir
Ymir
Pätox315
Ymir
Level 66
God Stats
4W - 1L
1,599 SR
Queue Stats
81W - 76L
1,468 Elo+
Party 3
Zhong Kui
Zhong Kui
SKYYGlitchyy
Zhong Kui
Level 88
God Stats
5W - 2L
1,545 SR
Queue Stats
196W - 178L
1,490 Elo+
Party 2
Team Averages
Level 82
1,515 SR
1,473 Elo+

VS

Team Averages
Level 129
1,463 SR
1,449 Elo+
Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
D11_Troop
Loki
Level 148
God Stats
7W - 15L
1,385 SR
Queue Stats
588W - 723L
1,392 Elo+
Party 1
Artemis
Artemis
Pipostock
Artemis
Level 147
God Stats
86W - 111L
1,432 SR
Queue Stats
444W - 561L
1,390 Elo+
Party 1
Cabrakan
Cabrakan
SARACONCA
Cabrakan
Level 63
God Stats
7W - 9L
1,495 SR
Queue Stats
242W - 250L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bersaul261564
Hercules
11
2 / 0 / 1
6,180
618
3,338
4,213
1,790
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Brayancdm
Arachne
10
5 / 2 / 0
5,899
590
5,933
6,626
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Parlox315
Poseidon
10
3 / 1 / 3
5,900
590
5,088
3,492
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
9
0 / 0 / 3
5,505
551
841
4,169
2,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
SKYYGlitchyy
Zhong Kui
10
0 / 5 / 3
5,751
575
2,010
8,528
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
4 / 3 / 2
6,346
635
6,747
5,802
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
4
0 / 3 / 0
3,970
397
736
5,937
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
8
3 / 1 / 1
5,724
572
2,620
7,625
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Pipostock
Artemis
8
0 / 0 / 0
4,631
463
1,780
2,977
722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cabrakan
SARACONCA
Cabrakan
9
1 / 3 / 2
5,535
554
2,805
6,725
4,996
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
8
8
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
3
2
1.67
L
Bacchus
 
Bacchus
0
3
0
0
W
Hercules
Bersaul261564
Hercules
2
0
1
2.5
W
Arachne
Brayancdm
Arachne
5
2
0
2.5
L
Loki
3
1
1
3.5
W
Poseidon
Parlox315
Poseidon
3
1
3
4.5
L
Artemis
Pipostock
Artemis
0
0
0
0
W
Ymir
0
0
3
1.5
L
Cabrakan
SARACONCA
Cabrakan
1
3
2
0.67
W
Zhong Kui
SKYYGlitchyy
Zhong Kui
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,210
Damage
14,688
27,028
Taken
29,066
12,697
Mitigated
12,795
7,994
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,747
1,674
0
1,482
5,802
1,964
567
2,634
3,168
36,142
0
L
Bacchus
 
Bacchus
736
187
0
252
5,937
3,016
0
1,540
4,397
7,279
0
W
Hercules
Bersaul261564
Hercules
3,338
848
0
1,877
4,213
1,790
224
1,898
2,315
0
29,375
W
Arachne
Brayancdm
Arachne
5,933
4,556
0
2,024
6,626
2,532
0
2,185
4,441
0
32,367
L
Loki
2,620
401
0
1,895
7,625
2,097
220
2,107
5,518
0
21,557
W
Poseidon
Parlox315
Poseidon
5,088
992
0
1,150
3,492
889
28
545
2,947
35,565
0
L
Artemis
Pipostock
Artemis
1,780
327
0
1,243
2,977
722
363
857
2,120
0
19,589
W
Ymir
841
133
0
466
4,169
2,066
0
224
3,945
12,479
0
L
Cabrakan
SARACONCA
Cabrakan
2,805
699
0
1,163
6,725
4,996
0
801
5,924
22,447
0
W
Zhong Kui
SKYYGlitchyy
Zhong Kui
2,010
349
0
2,477
8,528
5,420
228
5,436
3,092
32,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,235
Gold Earned
26,206
285
Minions Killed
237
0
Camps Cleared
0
995,144
Distance Traveled
823,686
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,346
635
81
8
0
165,813
2
L
Bacchus
3,970
397
9
1
0
103,965
2
W
Hercules
6,180
618
70
7
0
202,946
2
W
Arachne
5,899
590
57
6
0
217,709
0
L
Loki
5,724
572
49
5
0
202,810
3
W
Poseidon
5,900
590
60
6
0
196,813
3
L
Artemis
4,631
463
39
4
0
164,544
6
W
Ymir
5,505
551
24
2
0
200,428
2
L
Cabrakan
5,535
554
59
6
0
186,554
2
W
Zhong Kui
5,751
575
74
7
0
177,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role