Player Matchup

Merlin
Merlin
I do not gank
Merlin
Level 157
God Stats
6W - 14L
1,154 SR
Queue Stats
271W - 241L
1,557 Elo+
Party 3
Ganesha
Ganesha
Supp or Throw
Ganesha
Level 148
God Stats
35W - 33L
1,542 SR
Queue Stats
164W - 151L
1,539 Elo+
Party 3
Anubis
Anubis
TROPICANATWISTA
Anubis
Level 149
God Stats
1W - 1L
1,671 SR
Queue Stats
170W - 147L
1,529 Elo+
Solo
Danzaburou
Danzaburou
rolled bagels
Danzaburou
Level 121
God Stats
7W - 9L
1,587 SR
Queue Stats
129W - 116L
1,569 Elo+
Party 3
Gilgamesh
Gilgamesh
six pesos
Gilgamesh
Level 144
God Stats
17W - 19L
1,611 SR
Queue Stats
109W - 115L
1,569 Elo+
Party 3
Team Averages
Level 144
1,513 SR
1,553 Elo+

VS

Team Averages
Level 106
1,465 SR
1,530 Elo+
Nox
Nox
ConvictMusic864
Nox
Level 29
God Stats
0W - 1L
1,482 SR
Queue Stats
7W - 6L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Drakanator
Danzaburou
Level 124
God Stats
0W - 1L
1,301 SR
Queue Stats
9W - 7L
1,679 Elo+
Party 1
Tyr
Tyr
JackHunter117
Tyr
Level 124
God Stats
0W - 2L
1,586 SR
Queue Stats
16W - 15L
1,499 Elo+
Party 2
Yemoja
Yemoja
MrJohanCrow
Yemoja
Level 136
God Stats
4W - 3L
1,640 SR
Queue Stats
21W - 19L
1,510 Elo+
Party 2
Bakasura
Bakasura
lukethepuke12345
Bakasura
Level 116
God Stats
0W - 2L
1,319 SR
Queue Stats
38W - 50L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
8,909
891
11,584
5,253
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
15
0 / 2 / 14
8,459
846
3,340
8,631
7,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 1 / 4
9,471
947
10,935
5,070
3,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
rolled bagels
Danzaburou
14
2 / 2 / 11
8,190
819
6,617
8,661
3,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
six pesos
Gilgamesh
15
5 / 2 / 8
9,583
958
7,584
14,048
8,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
6,423
642
4,542
9,208
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Drakanator
Danzaburou
13
1 / 5 / 4
7,690
769
6,864
10,315
3,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 1 / 2
6,961
696
1,783
8,823
5,654
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
14
2 / 0 / 4
7,821
782
6,364
7,333
5,205
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 7 / 2
6,864
686
7,633
13,050
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
20
Kills
7
7
Deaths
20
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Danzaburou
Drakanator
Danzaburou
1
5
4
0.6
W
5
0
8
9
L
2
1
2
3
L
Yemoja
2
0
4
4
W
Ganesha
0
2
14
3.5
W
8
1
4
10
L
2
7
2
0.43
W
Danzaburou
rolled bagels
Danzaburou
2
2
11
3.75
W
Gilgamesh
six pesos
Gilgamesh
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,060
Damage
27,186
41,663
Taken
48,729
24,226
Mitigated
21,906
10,109
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,542
490
0
468
9,208
2,850
0
4,500
4,708
20,292
0
L
Danzaburou
Drakanator
Danzaburou
6,864
2,318
0
2,800
10,315
3,309
0
5,659
4,656
0
24,941
W
11,584
494
0
665
5,253
1,903
1,386
622
4,386
30,833
0
L
1,783
188
0
1,139
8,823
5,654
0
5,031
3,792
0
16,857
L
Yemoja
6,364
228
727
901
7,333
5,205
1
4,790
2,543
17,179
0
W
Ganesha
3,340
150
743
1,629
8,631
7,073
34
1,404
6,799
23,546
0
W
10,935
652
0
2,892
5,070
3,137
626
2,293
2,707
30,730
0
L
7,633
4,539
0
1,361
13,050
4,888
0
6,103
6,947
0
10,746
W
Danzaburou
rolled bagels
Danzaburou
6,617
1,523
0
1,706
8,661
3,395
949
3,388
5,084
0
24,513
W
Gilgamesh
six pesos
Gilgamesh
7,584
1,328
0
2,474
14,048
8,718
395
3,652
9,637
0
26,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,612
Gold Earned
35,759
262
Minions Killed
179
12
Camps Cleared
5
1,000,971
Distance Traveled
889,765
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,423
642
40
4
3
157,327
1
L
Danzaburou
7,690
769
47
5
0
165,570
0
W
Merlin
8,909
891
63
6
1
205,205
2
L
Tyr
6,961
696
45
5
0
215,632
0
L
Yemoja
7,821
782
24
2
0
181,710
3
W
Ganesha
8,459
846
6
1
2
211,504
3
W
Anubis
9,471
947
69
7
5
184,827
0
L
Bakasura
6,864
686
23
2
2
169,526
0
W
Danzaburou
8,190
819
64
6
0
184,446
0
W
Gilgamesh
9,583
958
60
6
4
214,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role