Player Matchup

Sun Wukong
Sun Wukong
Chaos-Scarlet
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 18L
1,678 Elo+
Party 3
Cthulhu
Cthulhu
DaFavPradeje
Cthulhu
Level 43
God Stats
2W - 2L
1,551 SR
Queue Stats
119W - 57L
1,718 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pradeje
Tsukuyomi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 173L
1,673 Elo+
Party 2
Chronos
Chronos
Shadepr1nce
Chronos
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
411W - 394L
1,574 Elo+
Party 3
Zeus
Zeus
TTVSonPradeje
Zeus
Level 69
God Stats
6W - 1L
1,908 SR
Queue Stats
527W - 261L
1,703 Elo+
Party 2
Team Averages
Level 66
1,592 SR
1,669 Elo+

VS

Team Averages
Level 96
1,712 SR
1,699 Elo+
Neith
Neith
 
Neith
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Draxaz
Zhong Kui
Level 160
God Stats
34W - 9L
1,990 SR
Queue Stats
390W - 126L
1,826 Elo+
Party 1
Arachne
Arachne
LSG NiKKi 8
Arachne
Level 146
God Stats
21W - 26L
1,534 SR
Queue Stats
971W - 1,021L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
LowerNorth645
Sylvanus
Level 124
God Stats
12W - 7L
1,784 SR
Queue Stats
438W - 307L
1,629 Elo+
Party 1
Loki
Loki
LowerWest645
Loki
Level 29
God Stats
9W - 0L
1,753 SR
Queue Stats
79W - 14L
1,944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaos-Scarlet
Sun Wukong
18
2 / 7 / 6
11,042
480
9,313
19,551
11,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
DaFavPradeje
Cthulhu
12
1 / 8 / 1
8,528
371
7,995
23,106
18,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Pradeje
Tsukuyomi
20
9 / 9 / 6
13,840
602
16,876
23,660
8,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
Shadepr1nce
Chronos
13
0 / 10 / 4
8,656
376
7,665
20,593
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 12 / 4
11,181
486
13,969
17,811
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
8 / 2 / 9
13,904
605
15,015
14,486
5,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Draxaz
Zhong Kui
20
21 / 1 / 8
15,327
666
39,800
24,224
22,586
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
LSG NiKKi 8
Arachne
18
5 / 3 / 9
12,278
534
6,977
18,019
7,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
LowerNorth645
Sylvanus
18
3 / 2 / 21
11,992
521
10,217
21,463
31,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
9 / 7 / 2
14,593
634
15,466
18,732
8,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
15
Kills
46
46
Deaths
15
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
9
6.25
L
Sun Wukong
Chaos-Scarlet
Sun Wukong
2
7
6
0.71
L
Cthulhu
DaFavPradeje
Cthulhu
1
8
1
0.19
W
Zhong Kui
Draxaz
Zhong Kui
21
1
8
25
W
Arachne
LSG NiKKi 8
Arachne
5
3
9
3.17
W
Sylvanus
LowerNorth645
Sylvanus
3
2
21
6.75
W
9
7
2
1.43
L
Tsukuyomi
Pradeje
Tsukuyomi
9
9
6
1.33
L
Chronos
Shadepr1nce
Chronos
0
10
4
0.2
L
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,818
Damage
87,475
104,721
Taken
96,924
48,524
Mitigated
74,849
16,754
Healing
38,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,015
7,004
0
5,490
14,486
5,893
7,313
7,156
6,924
0
122,310
L
Sun Wukong
Chaos-Scarlet
Sun Wukong
9,313
869
0
4,446
19,551
11,158
385
5,296
14,255
4,271
49,611
L
Cthulhu
DaFavPradeje
Cthulhu
7,995
263
0
4,159
23,106
18,794
138
13,323
9,783
34,042
0
W
Zhong Kui
Draxaz
Zhong Kui
39,800
3,450
340
13,752
24,224
22,586
1,923
8,441
15,275
121,264
0
W
Arachne
LSG NiKKi 8
Arachne
6,977
4,295
0
3,559
18,019
7,091
0
5,104
12,675
0
80,513
W
Sylvanus
LowerNorth645
Sylvanus
10,217
2,371
3,914
6,785
21,463
31,026
122
7,345
13,776
35,835
14,097
W
15,466
6,104
0
4,333
18,732
8,253
2,955
1,140
17,568
0
111,548
L
Tsukuyomi
Pradeje
Tsukuyomi
16,876
4,136
0
1,979
23,660
8,226
0
12,429
11,231
0
70,261
L
Chronos
Shadepr1nce
Chronos
7,665
1,698
0
4,139
20,593
5,711
210
6,601
13,992
47,277
0
L
13,969
1,029
0
2,031
17,811
4,635
0
11,819
5,992
64,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,247
Gold Earned
68,094
468
Minions Killed
769
0
Camps Cleared
0
1,993,182
Distance Traveled
2,206,608
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,904
605
187
8
0
409,090
2
L
Sun Wukong
11,042
480
97
4
0
440,367
2
L
Cthulhu
8,528
371
52
2
0
431,291
4
W
Zhong Kui
15,327
666
179
8
0
418,190
6
W
Arachne
12,278
534
142
6
0
527,495
6
W
Sylvanus
11,992
521
65
3
0
430,738
5
W
Loki
14,593
634
196
9
0
421,095
1
L
Tsukuyomi
13,840
602
109
5
0
404,667
1
L
Chronos
8,656
376
80
3
0
371,924
6
L
Zeus
11,181
486
130
6
0
344,933
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role