Player Matchup

Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Masters
 
Arachne
Masters
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond I
Khaayz
Ullr
Diamond I
Level 157
God Stats
13W - 13L
1,586 SR
Queue Stats
100W - 78L
2,386 MMR
Party 1
Nu Wa
Nu Wa
Diamond I
Killerskull21
Nu Wa
Diamond I
Level 157
God Stats
22W - 13L
1,709 SR
Queue Stats
356W - 349L
2,443 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,559 SR
1,866 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,636 SR
2,445 MMR
Tsukuyomi
Tsukuyomi
Diamond IV
ElBandidoBurro
Tsukuyomi
Diamond IV
Level 51
God Stats
5W - 7L
1,535 SR
Queue Stats
210W - 184L
2,409 MMR
Solo
Raijin
Raijin
Diamond II
SchmacDemarco
Raijin
Diamond II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 40L
2,519 MMR
Party 2
Hercules
Hercules
Masters
TonyDownfall
Hercules
Masters
Level 157
God Stats
1W - 5L
1,490 SR
Queue Stats
820W - 816L
2,417 MMR
Solo
Xing Tian
Xing Tian
Diamond II
Viztix
Xing Tian
Diamond II
Level 151
God Stats
1W - 3L
1,945 SR
Queue Stats
135W - 108L
2,418 MMR
Solo
Izanami
Izanami
Diamond II
slated
Izanami
Diamond II
Level 159
God Stats
4W - 5L
1,709 SR
Queue Stats
210W - 187L
2,462 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
3 / 0 / 4
7,553
687
6,948
5,539
3,380
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
 
Arachne
12
7 / 3 / 1
7,273
661
6,157
9,391
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
 
Cerberus
9
0 / 3 / 5
5,343
486
4,213
6,680
3,595
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
Khaayz
Ullr
13
5 / 2 / 1
7,575
689
5,596
5,256
1,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 8
6,886
626
6,122
3,984
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatSetSolYmirMorgan Le Fay

VS

Bans
OdinArtemisGilgameshHeimdallrBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElBandidoBurro
Tsukuyomi
10
4 / 4 / 2
6,178
562
6,219
8,151
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 4 / 2
6,465
588
3,051
7,723
2,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
TonyDownfall
Hercules
9
0 / 1 / 1
5,182
471
1,148
6,483
3,119
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Viztix
Xing Tian
8
0 / 2 / 6
5,563
506
3,710
8,846
4,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
slated
Izanami
10
3 / 4 / 0
6,324
575
3,809
7,659
2,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
15
Kills
10
10
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
0
4
5
W
Arachne
 
Arachne
7
3
1
2.5
W
Cerberus
 
Cerberus
0
3
5
0.83
L
Tsukuyomi
ElBandidoBurro
Tsukuyomi
4
4
2
1.25
W
Ullr
Khaayz
Ullr
5
2
1
2.75
W
0
2
8
2
L
3
4
2
1
L
Hercules
TonyDownfall
Hercules
0
1
1
0.5
L
Xing Tian
Viztix
Xing Tian
0
2
6
1.5
L
Izanami
slated
Izanami
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,036
Damage
17,937
30,850
Taken
38,862
13,705
Mitigated
15,733
11,536
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,948
1,115
0
2,881
5,539
3,380
0
389
5,015
2,296
42,917
W
Arachne
 
Arachne
6,157
3,619
0
4,457
9,391
4,391
0
1,084
8,307
0
43,025
W
Cerberus
 
Cerberus
4,213
618
0
2,571
6,680
3,595
0
2,338
4,342
15,702
0
L
Tsukuyomi
ElBandidoBurro
Tsukuyomi
6,219
2,349
0
688
8,151
2,936
0
1,853
6,143
0
37,838
W
Ullr
Khaayz
Ullr
5,596
2,222
0
540
5,256
1,248
0
1,032
4,090
0
49,976
W
6,122
1,055
0
1,087
3,984
1,091
0
1,637
2,215
41,050
0
L
3,051
498
0
2,059
7,723
2,955
0
3,758
3,727
38,693
0
L
Hercules
TonyDownfall
Hercules
1,148
458
0
2,036
6,483
3,119
0
464
5,657
986
18,067
L
Xing Tian
Viztix
Xing Tian
3,710
524
0
936
8,846
4,473
0
2,806
5,789
10,518
0
L
Izanami
slated
Izanami
3,809
2,541
0
1,376
7,659
2,250
58
1,567
6,002
0
41,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
29,712
389
Minions Killed
323
0
Camps Cleared
0
1,078,333
Distance Traveled
1,018,757
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,553
687
101
9
0
230,803
4
W
Arachne
7,273
661
64
6
0
222,179
3
W
Cerberus
5,343
486
32
3
0
212,762
4
L
Tsukuyomi
6,178
562
69
6
0
228,154
3
W
Ullr
7,575
689
97
9
0
215,043
4
W
Nu Wa
6,886
626
95
9
0
197,546
4
L
Raijin
6,465
588
107
10
0
187,547
4
L
Hercules
5,182
471
52
5
0
188,211
2
L
Xing Tian
5,563
506
6
1
0
217,968
5
L
Izanami
6,324
575
89
8
0
196,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role